Accuracy problem revised.
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thread starter Kalovale Mar 29 2010 + PM | QUOTE | PERMALINK | REPORT
EDIT: kMST currently has taken down this change. Awaiting more updates. http://spadow.wordpress.com/2010/03/29/accuracy-and-avoidability-percent-change/ [quote] Spadow : Let me give you an example: Without ALL my equipment I have 266 accuracy and 353 avoid. When I only equip my Ravana Helmet (11% accuracy/9% avoidability) then I will have 295 accuracy and 378 avoid. Other stats of helmet: 18 STR / 20 DEX / 19 INT / 22 LUK / 58 HP / 79 MP / 101 W.DEF/ 104 M.DEF / 7 Speed / 4 Jump [/quote] [quote] Spadow : Base stats: 4 STR / 94 DEX / 4 INT / 603 LUK Skills: Lv. 19 Nimble Body: 19 accuracy and 19 avoidability + Lv. 10 Spirit�s Blessing: 10 W.ATK / 20 M.ATK / 10 accuracy and avoidability [/quote] With Thieves' base acc formula being: DEX * 0.6 + LUK * 0.3 => base acc = 94 * 0.6 + 603 * 0.3 = 237.3 Additional acc = 266 - 237 = 29 = 19 + 10 > It's expected that skill-based accuracy addition isn't changed (hinting at Mastery). With that in mind, we have a different dilemma from his example: 266acc * 1.11 = 295.26. This is disregarding the additional 20dex and 22luk that comes with the helmet. If the acc-%-bonus affects equip stats, it's supposed to be (266 + 20*0.6 + 22*0.3) * 1.11 = 316 acc . If the acc-%-bonus does not affect equip stats, it's supposed to be 266*1.11 + (20*0.6 + 22*0.3) = 314 acc . The fact that it remains at 295 perplexes me. There's also the inexplicable 353 * 1.09 avoid, being 378 instead of 384. Either way, happy Mapling, Dexless people.
My Characters: Kalovale - 148 Windia Dark Knight
WolfPak 03/29/10 + PM | QUOTE | PERMALINK | REPORT
Oh, snap. My warrior's going to bite the dust LOL.
My Characters: Carpenters - 38 KradiaGMS Gunslinger
s3borz 03/29/10 + PM | QUOTE | PERMALINK | REPORT
So now Nexon is lowering accuracy too? whats their excuse this time? unfair game advantage?
My Characters: BandltCorp - 114 Windia Chief Bandit
enoch129 03/29/10 + PM | QUOTE | PERMALINK | REPORT
...I'm screwed.
My Characters: TrueExtent - 120 Windia Hero
SolAurum 03/29/10 + PM | QUOTE | PERMALINK | REPORT
Time to spend...14 levels adding dex to get from 4 base dex to 60 base dex T.T
My Characters: AranOfTX - 50 Windia Aran in Memory
s3borz 03/29/10 + PM | QUOTE | PERMALINK | REPORT
atleast avoid is in percentage now :D now shadowers will have even more misses on them :D
My Characters: BandltCorp - 114 Windia Chief Bandit
Kalovale 03/29/10 + PM | QUOTE | PERMALINK | REPORT
[quote] s3borz : atleast avoid is in percentage now :D now shadowers will have even more misses on them :D [/quote] No more than 95% anyway.
My Characters: Kalovale - 148 Windia Dark Knight
Rexthief 03/29/10 + PM | QUOTE | PERMALINK | REPORT
Hm..dexless aran..dexless hero..dexless hermit, if this comes to gms im screwed
My Characters: RexCombo - 151 Broa Aran in Hope
DragonYoshi 03/29/10 + PM | QUOTE | PERMALINK | REPORT
Whats the point in this? Dexless warriors get screwed over, while dexless Sins laugh in their faces.
My Characters: ComboMush - 54 Galicia Aran in Memory
bonjovi 03/29/10 + PM | QUOTE | PERMALINK | REPORT
I'm 40 dex, am I screwed?
My Characters: xSimpIeLife - 102 Windia Dragon Knight
Transcend + PM | QUOTE | PERMALINK | REPORT
Keep in mind, this is happening in the Korean Maplestory *TEST server. If it's that big of an issue, I'm pretty sure Nexon wouldn't implement such a system. Besides, we haven't even gotten the first Balance patch.
My Characters: Soyai - 127 Yellonde Aran in Hope
FrostyGun 03/29/10 + PM | QUOTE | PERMALINK | REPORT
o_o......I'm screwed if that comes.
My Characters: ResetCounter - 155 Broa Aran in Hope
runecaster 03/29/10 + PM | QUOTE | PERMALINK | REPORT
o-o *stares at 60 base DEX* Suddenly, I feel awesome. Dexless sins: You aren't affected. Luk, although at half the rate of Dex, adds accuracy as well.
My Characters: lxpaIadinxI - 141 Khaini Paladin
orangeking11 + PM | QUOTE | PERMALINK | REPORT
[quote] Rexthief : Hm..dexless aran..dexless hero..dexless hermit, if this comes to gms im screwed [/quote] Well, 2/3rds unless for some reason your Hermit doesn't get ACC from his base LUK. xD The question now is Why? xD
My Characters: Orange111 - 139 Broa Night Lord
cookie4mesos 03/29/10 + PM | QUOTE | PERMALINK | REPORT
[quote] WolfPak : Oh, snap. My warrior's going to bite the dust LOL. [/quote] And another one bites the dust. Bum bum bum. And another one bites the dust. And another one down, and another one down- Another one bite the dust. I'm not sure if this helps, or hurts me. o-o Hmm... if it's 1 [acc/avoid] = 1%, then... this does have a naice benefit.
My Characters: destinytwig2 - 99 Windia Dragon Knight
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