The new potential system11!1!
thread starter IStoleUrDog Nov 05 2010
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| I hate it. It forces people to either be weak, pay lots of real money, or merchant a lot. Why can't I have decent damage and not have to kiss the toes of Nexon? There should be daily quests that give you 1-3 cubes, and then another one for one AP reset. It wouldn't cut their profits and it would allow people to not feel like driving screws through their brain when it comes to their business model. |
My Characters: TehPlunderer - 93 Windia Marauder
Carrot 11/05/10
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| Merchanting isn't hard. Actually, many argue that it's the easier aspect of maplestory. |
My Characters: MysticShrimp - 34 Bera Evan 3rd Growth
lkronicI 11/05/10
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| U get +1 overexaggeration points. I'm sure ur damage is fine. |
My Characters: lkronicl - 105 Windia Hermit
HelloForums
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| i almost totally agree.. it says people with nx do not have an advantage over non-nx users, but with nx, you can: -reset your stats/skills to perfect -Gachapon for money and items -cube for godly items also: they should take out % equips and only make +#stats |
My Characters: stratholome - 53 Scania Thunder Breaker
idealchirin 11/05/10
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| Actually, the potential system allows for those with lower fundings to have better equips, although it will generally take longer than those who have access to NX since it'll take a dedicated player to find the right potential stats. Plus, there's the MTS for NX if it's that big of an issue. |
Yuri21846 11/05/10
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| The funny thing is you actually CARE about damage on an ONLINE game. |
popsicklezzz 11/05/10
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| it would cut their profits ALOT in a week, they lost 11,500nx PER PLAYER and you know how many people play? |
My Characters: ApexBlades - 125 Scania Blade Recruit
silentblow 11/05/10
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| Dont play if you dont like it. |
My Characters: SiientBiow - 108 Khaini Ranger
DrHye 11/05/10
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| [quote] Carrot : Merchanting isn't hard. Actually, many argue that it's the easier aspect of maplestory. [/quote] I've never heard anyone argue that. :I OT: I agree. They're trying to make so much profit, that it's just ruining the game for those that don't want to spend so much money. It's really corrupt. I realize a company's goal is to profit, but shouldn't the users' opinions (and the effects the game's changes have on them) matter? |
My Characters: HyeBandit - 128 Windia Shadower
Kyensho 11/05/10
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| [quote] popsicklezzz : it would cut their profits ALOT in a week, they lost 11,500nx PER PLAYER and you know how many people play? [/quote] With the user base from the Facebook page, it's 259,319 people. 259,319*11,500 = 2,982,168,500 That's not cutting into the budget? |
My Characters: Saijikita - 145 Broa Paladin
niksterg 11/05/10
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| [quote] popsicklezzz : it would cut their profits ALOT in a week, they lost 11,500nx PER PLAYER and you know how many people play? [/quote] You mean they would lose profits? Or they did already, somehow? And where are you getting your figures? Merchanting is not hard, just time consuming. If you want enough money to get good potential stuff, spend a week merchanting, then get the stuff you want. Getting potential stuff to boost damage is not a big deal. I get tons of potential items every day I play, and most of it I just NPC cuz there's so much of it out there now. It's not even that expensive. I think you're just making too big a deal out of this than it needs to be. Also, AP resets are a big money maker for Nexon. If anything, they should lower the price on them so more people would be willing to HP wash/redo stats on characters. |
My Characters: NiksterG - 84 Bera F/P Mage
IStoleUrDog 11/05/10
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| The quests wouldn't hinder profits because people that already to pay for those items for them in a lot larger quantity than stated here. So they would continue paying for them so they could have the items now rather than later. That's why they pay for them as it is, if nobody cared, they would all wait for prices to drop, since they will. |
My Characters: TehPlunderer - 93 Windia Marauder
dorkesmalorkes 11/05/10
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| The only problem with potential is the fact that stats help some classes A LOT more than others, especially those with passive wepAtt skills. On a side not heroes need a weapon attack boosting skill(rage is pointless). |
SasukeIIV 11/05/10
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| Its not forcing you to be weak... |
My Characters: SasukeIIV - 144 Bera Dark Knight
Squibble11
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| Of course it would cut their profit, people would make mules, let's say the only have 3 player slots, if you can get 1-3 a day on each character, thats ~= 9 cubes per day, people would stop buying cubes, and at the moment it's most likely (not sure) their biggest profit point due to the amount being bought. Also it's not making you weaker it's making others stronger, let them do with their money what they want.. think of these things before you complain about them, if you don't like it quit... |
My Characters: ibourgeoisie - 35 Yellonde Assassin
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