thread starter LightScribe Oct 09 2010
+ PM | QUOTE | PERMALINK | REPORT
| Revenue and game population As of February 2006, Wizet has generated 200 million USD from the game service in South Korea. Wizet received 110 million USD for licensing the games to other parts of the world. Game population (as of September 2009): * Korea since 2002, 200,000 subscribers (concurrent users), 20 million subscribers (total) * Japan since November 2003, Over 10 million subscribers * China since December 2004, 50 million subscribers * Taiwan since July 2005, Over 3.5 million subscribers * Thailand since August 2005, Well over 550,000 subscribers * South East Asia (mostly Singapore and Malaysia) since June 2005, Over 6 million subscribers * North America (Global) since May 2005, Over 10 million subscribers * Europe since May 2007, 1.2 million subscribers * Total (as of September 2009): 101.2 million subscribers. The above statistics do not count players from the Brazilian or Vietnamese branches of the game. The statistics did not consider that players can have multiple accounts, but it also did not state if multiple accounts were not counted. Therefore, the actual number of players could be less than the announced statistics. Do these statistics amuse you? |