Some builds you suggest
thread starter ReldWolf Sep 29 2010
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| Hey everybody, by now I want to know what would be an ideal build in case I hit Lv.120 before Big Bang comes. From Lv.70 to 120 you get 151 SPs you can spend in Ranger skills. Imagine I've just hit Lv.120 (not became a Bow Master yet) My actual build is: Arrow Rain -> 21 Inferno -> 21 Mortal Blow -> 5 Puppet -> 20 Silver Hawk -> 29 Strafe -> 21 Thrust -> 0 There I have 117 spent SPs and 34 unspent SPs (if you're lazy in maths XD ) Where to spends these 34 SPs? First of all, should I max Mortal Blow? I'm really considering it, I've heard from many Rangers and Bow Masters, and I think I'm gonna max it. That would let me 29 SPs About the three active attacking skills (these are: Arrow Rain , Strafe and Inferno ; I call them like that): Many people have told me "Let Strafe in 21", others tell me "Let Arrow Rain in 21 'cause at there it reaches its maximum range" and others say "Let Inferno in 21 'cause at there it gets 6 seconds DoT and it's the same time the resting 9 levels". About Thrust... gotta mention I always liked Speed over Damage (that's why I chose Hunter since the beginning. "Why not Assassin?", it's a long story). Should I add any SP into it? Or I better get Speed equipments? In case I add, only 10 or more? (until Lv.10 it adds +2 to Speed (this is, +20 Speed), from Lv. 11 to 20 it adds only +1 (this is, +30 Speed) ) I'd add more answers to poll, but web only allows 4... If you have another idea, I'd like to hear from you Basilers! Thanks |
My Characters: ReldWolf - 72 Bera Ranger
thefreshmex 09/29/10
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| i think you should max strafe and arrow rain and thrust but leave infrerno at 1 because im level 132 and i never use it at all. Arrow rain is much faster and has more range and looks cool. Trust me inferno really sucks |
ReldWolf 09/29/10
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| [quote] thefreshmex : i think you should max strafe and arrow rain and thrust but leave infrerno at 1 because im level 132 and i never use it at all. Arrow rain is much faster and has more range and looks cool. Trust me inferno really sucks [/quote] that's the common/standard build, but before the balance repatch, after balance repatch Inferno was given the DoT under ur suggestion, do I max Mortal Blow too? |
My Characters: ReldWolf - 72 Bera Ranger
kurahk6 09/29/10
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| i had 0 thrust 9 mortal blow and the rest maxed out. and with lvl 1 SE it does around 10k damage |
My Characters: aIlmustdie - 120 Windia Bow Master
Silverangr
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| I look at tons of guides constantly and i suggest you leave inferno at 1 and no more. If it gets a boost after bb (looked at but was not concerned with inferno) then just use the sp reset to fix it to your liking. For now i really wouldn't touch it beyond 1. I did quite a bit of cpq2 here and there (65-67) and i always love when people haste me so i would suggest you get thrust. Movement makes for quicker more effective training. That's my oppinion any way. :D good luck making your choices. *Edit also i see people leave mortal blow at 5-8 but i have to look into it more myself. |
My Characters: Silverangr - 70 Windia Ranger
spiritrival 09/30/10
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 | I would max Arrow Rain and Mortal Blow. People tell you to leave Arrow Rain at level 21, but that's only temporary so that you can work on other skills. The remaining 10 can go to Thrust or Inferno. If you like Inferno at that point, keep adding to it. |
My Characters: EviiErk - 120 Khaini Marksman
kostus 09/30/10
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| Max Strafe and Arrow Rain for sure.... then do watever with the extra SP i would recommend MB though |
My Characters: Kostus - 50 Bellocan Hunter
thefreshmex 10/01/10
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| listen to silverangr because i think he knows what he is talking about. Also even if inferno is stronger after BB, just use the new sp to put it in like silver said |
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