After BB, no power strike/slash blast build?
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thread starter maplest0ry65 Sep 21 2010 + PM | QUOTE | PERMALINK | REPORT
I'm a lvl 76 dk atm and gona be lvl 90+ when big bang comes, when i use the full sp resets, shud i make a build without power strike and slash blast so i got like 50 spare sp on 3rd/2nd job skills if it's possible, (40 from ps/sb + 10 from improved fundamental or w/e it is), or shud i keep them?
Efemera + PM | QUOTE | PERMALINK | REPORT
You can't use 1st job SP on 2nd job skills. You're only missing 9 points to max Iron Body, which is completely useless with Iron Will, so I'm not sure why you'd want to skip Power Strike and Slash Blast anyway o_o 20 Power Strike 20 Slash Blast 10 Max HP Increase 11 Iron Body 20 Weapon Mastery 20 Ground Smash 20 Hyper Body 20 Iron Will 20 Final Attack 20 Booster 1 Improving Fundamentals
My Characters: OcaLily - 146 Bera F/P Arch Mage
GazimoEnthra 09/21/10 + PM | QUOTE | PERMALINK | REPORT
You can't use 1st job skill points on 2nd job skills. What she said ^
My Characters: DragonEnthra - 138 Bera Evan 9th Growth
andrewwoojin 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Efemera : You can't use 1st job SP on 2nd job skills. You're only missing 9 points to max Iron Body, which is completely useless with Iron Will, so I'm not sure why you'd want to skip Power Strike and Slash Blast anyway o_o 20 Power Strike 20 Slash Blast 10 Max HP Increase 11 Iron Body 20 Weapon Mastery 20 Ground Smash 20 Hyper Body 20 Iron Will 20 Final Attack 20 Booster 1 Improving Fundamentals [/quote] Do you have a skill tree for Fighter/Crusader after BB? :D and i wanna question why you only do 1 improving fundamentals? and also is Ground Smash really good?
My Characters: HDimension - 32 Bellocan Warrior
Efemera 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] andrewwoojin : Do you have a skill tree for Fighter/Crusader after BB? :D and i wanna question why you only do 1 improving fundamentals? and also is Ground Smash really good? [/quote] Same thing except with Rage/Threaten and Power Guard instead of HB/IW. You should get either Improving Fundamentals or Ground Smash, not both. Ground Smash is recommended because it has a pretty huge range for a warrior skill.
My Characters: OcaLily - 146 Bera F/P Arch Mage
MagicUpChuck 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Efemera : Same thing except with Rage/Threaten and Power Guard instead of HB/IW. You should get either Improving Fundamentals or Ground Smash, not both. Ground Smash is recommended because it has a pretty huge range for a warrior skill. [/quote] its damage is only better on 3 targets however. on two powstrike is better, on 4+ sb is better. seeing as warriors will probably keep mobbing as they always have in second job, maxed groundsmash doesnt seem that useful. maybe a point or so to lure and build mobs with, but that's all i would get/am planning to get. if i make another warrior at all.
My Characters: lmCharginLzr - 53 Bera Page
Efemera 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] MagicUpChuck : its damage is only better on 3 targets however. on two powstrike is better, on 4+ sb is better. seeing as warriors will probably keep mobbing as they always have in second job, maxed groundsmash doesnt seem that useful. maybe a point or so to lure and build mobs with, but that's all i would get/am planning to get. if i make another warrior at all. [/quote] Ground Smash is better than Power Strike on two targets. I was also skeptical of it, but you have to experience the range difference for yourself. Although Slash Blast with max IF does more damage on 4-6 targets, it is much harder to hit 4-6 targets with the small attack range of your weapon. Neither skill is useful past 2nd job so it's standard in KMS to skip IF, since GS is generally faster training. I did get IF on my Spearman with 11 GS as a lure, but I'd say Ground Smash should be the standard build. If you do build IF I would definitely recommend you use a 2-handed weapon.
My Characters: OcaLily - 146 Bera F/P Arch Mage
MagicUpChuck 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Efemera : Ground Smash is better than Power Strike on two targets. I was also skeptical of it, but you have to experience the range difference for yourself. [/quote] Yeah you're right it is better on two. My mistake there. Is it as fast however? [quote] Efemera : Although Slash Blast with max IF does more damage on 4-6 targets, it is much harder to hit 4-6 targets with the small attack range of your weapon. [/quote] No, it really isnt. and the reach on SB is actually pretty good. once you hit a monster it extends past it at a set range through all six. so those later monsters can be far away. Also warriors typically train by building up a large mob then killing it all at once. Now, and post-bb if this method of training is used, it is not at all diffucult to be hitting four to six monsters with SB almost all the time. [quote] Efemera : Neither skill is useful past 2nd job so it's standard in KMS to skip IF, since GS is generally faster training. I did get IF on my Spearman with 11 GS as a lure, but I'd say Ground Smash should be the standard build. If you do build IF I would definitely recommend you use a 2-handed weapon. [/quote] Balrog pq. Two-handers are nine times out of ten better through second job unless you have a good attack maple shield sitting around that makes up for that advantage. With the japan map though, it has to be pretty damn good. At the 70 levels it stops mattering as much for crusaders because of brandish and dks because of crush/fury. For Wk's it'll stop mattering in the later seventy range if i am not mistaken/depending on your build. Im all for getting a few points of GS (its like 11 spare points if im not mistaken) to build mobs with taking advantage of that set range. But the only time when the set range will be a big advantage is if you are trying to snipe from a platform. But with how easy potions are to get and how little damage warriors take (post bb), that would just be inefficient compared to conventional mob training. Who knows, maybe im just oldschool.
My Characters: lmCharginLzr - 53 Bera Page
Efemera + PM | QUOTE | PERMALINK | REPORT
Ground Smash is as fast as Power Strike/Slash Blast. You do not need to "build up mobs" with it. You'll see why when you find out how much better the range is than PS/SB. I would only recommend maxing IF over GS for the higher single target damage. Trust me, Ground Smash is better than Slash Blast, even with maxed IF.
My Characters: OcaLily - 146 Bera F/P Arch Mage
MagicUpChuck 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Efemera : Ground Smash is as fast as Power Strike/Slash Blast. You do not need to "build up mobs" with it. You'll see why when you find out how much better the range is than PS/SB. I would only recommend maxing IF over GS for the higher single target damage. Trust me, Ground Smash is better than Slash Blast, even with maxed IF. [/quote] ive seen the range. and i know how to train warriors quickly. getting large mobs together will still be good post bb. (4th job warriors get a skill dedicated to doing it you know) If you can mob things up, SB > GS.
My Characters: lmCharginLzr - 53 Bera Page
Efemera + PM | QUOTE | PERMALINK | REPORT
[quote] MagicUpChuck : ive seen the range. and i know how to train warriors quickly. getting large mobs together will still be good post bb. (4th job warriors get a skill dedicated to doing it you know) If you can mob things up, SB > GS. [/quote] Except you can't gather large mobs together in 2nd job because you don't have Rush. Forcibly creating a mob of 6 just so you can spam Slash Blast is much slower than running through spamming Ground Smash. I can't think of a single 2nd job training spot that is mobby enough for Slash Blast to be more useful than Ground Smash.
My Characters: OcaLily - 146 Bera F/P Arch Mage
MagicUpChuck 09/21/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Efemera : Except you can't gather large mobs together in 2nd job because you don't have Rush. Forcibly creating a mob of 6 just so you can spam Slash Blast is much slower than running through spamming Ground Smash. I can't think of a single 2nd job training spot that is mobby enough for Slash Blast to be more useful than Ground Smash. [/quote] it's more like gathering a mob of 12+ as you move across the map naturally. Have you trained a (mobbing) class recently? Look at the best mobbing maps right now, this is how it is done. And not just on warriors. Oh and as for second job spots that are that mobby... idk about post bb but now MP3 and Truckers are both easily that mobby. Most sahel maps and roids as well. Should i go on?
My Characters: lmCharginLzr - 53 Bera Page
Efemera + PM | QUOTE | PERMALINK | REPORT
[quote] MagicUpChuck : it's more like gathering a mob of 12+ as you move across the map naturally. Have you trained a (mobbing) class recently? Look at the best mobbing maps right now, this is how it is done. And not just on warriors. Oh and as for second job spots that are that mobby... idk about post bb but now MP3 and Truckers are both easily that mobby. Most sahel maps and roids as well. Should i go on? [/quote] None of the maps you mentioned exist in KMS and/or are suitable for 2nd jobbers to train on. There's a reason mob skills were all buffed by a ton in KMS. Without Rush and without luring, it's very difficult to consistently get more than 3 mobs in range of Slash Blast. I'm well aware that Asiasoft likes to put 40 mobs on one platform and call it a training map (MP3, Trucks, Gallos), but there's no way to tell what those maps will look like in GMS post-BB. And you can't gather a mob of 12 (you rarely ever see a mob of 12 at all) unless you're training on things that take you 6+ Slash Blasts to kill. Which is nothing unless you have terrible equips. But anyway, wait until Big Bang hits GMS and we'll see whether a giant mob map oriented build is worth it or not. The standard build in KMS is to skip IF entirely and max Ground Smash. I'm not saying IF is worthless, but that's just what the standard is.
My Characters: OcaLily - 146 Bera F/P Arch Mage
MagicUpChuck + PM | QUOTE | PERMALINK | REPORT
[quote] Efemera : None of the maps you mentioned exist in KMS and/or are suitable for 2nd jobbers to train on. There's a reason mob skills were all buffed by a ton in KMS. Without Rush and without luring, it's very difficult to consistently get more than 3 mobs in range of Slash Blast. I'm well aware that Asiasoft likes to put 40 mobs on one platform and call it a training map (MP3, Trucks, Gallos), but there's no way to tell what those maps will look like in GMS post-BB. And you can't gather a mob of 12 (you rarely ever see a mob of 12 at all) unless you're training on things that take you 6+ Slash Blasts to kill. Which is nothing unless you have terrible equips. But anyway, wait until Big Bang hits GMS and we'll see whether a giant mob map oriented build is worth it or not. The standard build in KMS is to skip IF entirely and max Ground Smash. I'm not saying IF is worthless, but that's just what the standard is. [/quote] Hi, this is GMS. Side note: you've been wrong on enough stuff now that i can't take you seriously or have a conversation that isnt full of me repeating myself and insulting you. Just needed to point out most flying mobs also work as well as the fact that ALL OF MAGATIA is in fact in kms. So just some more things for you to be aware that you are wrong about. A quick FYI on mobbing 101. It takes one attack to make a monster follow you. unless you are 1hkoing (i hope to hell you arent for sanity's sake) mobs with SB, you can mob efficiently on any decently flat map with good spawn. (almost every popular training map ever). Oh and im curious about this "standard build" in KMS. what standard? Do you speak korean? take a poll? Even play KMS? In EllinForest maybe? Or are you just BSing now? have a nice day.
My Characters: lmCharginLzr - 53 Bera Page
MadMan00 09/22/10 + PM | QUOTE | PERMALINK | REPORT
[quote] MagicUpChuck : Hi, this is GMS. Side note: you've been wrong on enough stuff now that i can't take you seriously or have a conversation that isnt full of me repeating myself and insulting you. Just needed to point out most flying mobs also work as well as the fact that ALL OF MAGATIA is in fact in kms. So just some more things for you to be aware that you are wrong about. A quick FYI on mobbing 101. It takes one attack to make a monster follow you. unless you are 1hkoing (i hope to hell you arent for sanity's sake) mobs with SB, you can mob efficiently on any decently flat map with good spawn. (almost every popular training map ever). Oh and im curious about this "standard build" in KMS. what standard? Do you speak korean? take a poll? Even play KMS? In EllinForest maybe? Or are you just BSing now? have a nice day. [/quote] Sorry, but you are wrong...I have a level 6x in KMS GS is WAY better and faster to train on. Range is beyond godly and every training map we train on now is gonna be different after BB...And you shouldn't be so much of an ass you get 2 people who have exp the Skill first hand vs someone who hasn't. It's been said many times on here other forums and KMS forums GS is way better to use...I'd out train you like you were noting if you didn't use GS.
My Characters: FeelMyToxins - 38 DemethosGMS I/L Wizard
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