Dev Blog - Localization A DATE FOR BB PATCH!
thread starter anthonylee Sep 10 2010
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| Several months. from july. which means, 5 MONTHS TOGO DevBlog - Localization ______________________________________ Greetings Maplers, and welcome to the first MapleStory dev blog entry! My name is Eurydice and I will be your regular host. You can expect to hear from me (or occasionally another dev) every couple of weeks on a wide range of topics concerning Global MapleStory. We hope that this blog provides you with insight into the world of making and maintaining MapleStory. To begin with, I�d like to talk about Global MapleStory and how we bring content from other versions into gMS. Even if you�re new to the game, you are probably aware that MapleStory started out in South Korea. In the beginning, there was only one version of MapleStory, and you had to understand Korean to play. Pretty soon however, the developers realized that with a few changes the game could be popular around the world. Now there are 10 versions of MapleStory, but much more than just language separates them. Each version of MapleStory is a unique game, with its own code base, programmers, and designers. While all MapleStory developers work for Nexon in the same office, each version has a dedicated team that works on their game specifically for their players. This situation offers us a lot of flexibility so that gMS can run its own events, set its own game update dates, make changes to game balance, and on occasion, even create our own content. With all these versions of MapleStory out there, a lot of content gets created. On the gMS team, we are always reviewing other versions� content to find the coolest stuff to bring over to our players, as well as evaluating internal ideas for new content. A lot of new content comes from kMS (Korean MapleStory, the original), especially new classes, but we try to evaluate all content equally and bring over things we think you will enjoy the most. Once we choose which content to bring into gMS we must localize it. This process takes @ several months @ and includes translation of text, game balance changes, and code integration. Since each version of MapleStory is independent from the others, code integration is often the trickiest part. Sometimes content from other versions fits with gMS smoothly, but more often it�s like trying to push a square peg through a round hole. Modifications need to be made and a lot of testing has to be done to get the content working. Players often make guesses on the forums about how long it will take one piece of content to come to gMS based on its size, but the truth is, size is rarely a good indication of how complex content will be to localize. Of course, localization isn�t all technical. We work hard to ensure that content retains its original personality while still being easy for our players to understand. Sometimes a story or character just doesn�t translate, and we have to rewrite from scratch, but our goal is always to retain the original intent. Regardless of where content comes from, we want as m |
My Characters: gypsybiades - 101 Scania Blade Specialist
andrewtsia 09/10/10
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| Give Credit to their site, don't just copy+paste |
My Characters: EXMog - 119 Bera Chief Bandit
PraisedAura 09/10/10
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| Nice prediction I guess. Lol @ all the people that said it wouldn't be implemented here. |
My Characters: UglyFist - 145 Scania Buccaneer
greenelf 09/10/10
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| ..We already new that it was in a few months. |
My Characters: WiiThroStar - 80 Windia Hermit
WorkOfArt 09/10/10
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| the GM said "once we choose which content to bring into gMS we must localize it." That's wrong; KMS chooses what content to put into GMS; GMS has no final say in it. All they can do is suggest ideas, and if KMS likes it or is OK with it, they'll allow it. |
My Characters: AWorkOfArt - 35 Windia Brawler
elidrissii 09/10/10
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My Characters: elidrissi - 80 Galicia Aran in Misery
FireTuhRuck 09/10/10
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My Characters: NostaIgiaa - 40 Windia Hunter
Cube 09/10/10
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| Looks like there's another 3-4 months for big bang. I'm disappointed. |
My Characters: MegaClean - 125 Scania Buccaneer
Takeback3r 09/10/10
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| [quote] WorkOfArt : the GM said "once we choose which content to bring into gMS we must localize it." That's wrong; KMS chooses what content to put into GMS; GMS has no final say in it. All they can do is suggest ideas, and if KMS likes it or is OK with it, they'll allow it. [/quote] Pretty damn sure that's not what he meant by that, but think whatever you want... |
My Characters: BrickwaIker - 163 Khaini Buccaneer
PaintStains 09/10/10
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| I've been telling people ints not coming soon. But NOOOOO. It's always comning NEXT week! |
My Characters: Elophant - 110 Khaini Marauder
SomeGuyXXX 09/10/10
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| [quote] WorkOfArt : the GM said "once we choose which content to bring into gMS we must localize it." That's wrong; KMS chooses what content to put into GMS; GMS has no final say in it. All they can do is suggest ideas, and if KMS likes it or is OK with it, they'll allow it. [/quote] Under all technicalities, I would think it's still correct as 1. A GM said it, our most reliable source? I think it's safe to assume for NOW that if they're going to do something like this, it has to be correct. 2. NexonNA and NexonKorea are essentially under the branches of the same company, it's safe to assume that "we" includes everyone's decisions. |
My Characters: GrayTehPr0 - 146 Bera Buccaneer
Roy8484 09/10/10
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| maybe they should worry about fixing the current problems instead of creating new ones? |
My Characters: Cardamon - 120 Scania Corsair
General001 09/10/10
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My Characters: sirronarudo - 100 Broa Blaze Wizard
FrozenFlameO 09/10/10
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| Well this is interesting... .-. |
My Characters: StrikedSwift - 80 Bera Chief Bandit
LittleTLK 09/10/10
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| Nothing new has been said. As usual. In fact, the Big Bang Patches haven't even been mentioned by name in this, though hinted at with the "game balancing" bit. All in all, I didn't gain any new information from this post. |
My Characters: LittleTLK - 84 Scania Beginner
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