A Quick Summary of why F/P's > all other classes
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thread starter GothTsukasa Aug 31 2010 + PM | QUOTE | PERMALINK | REPORT
GothTsukasa...in reference to http://maplesushi.wordpress.com/2010/05/29/Fire-Poison-skills/ 1) They burn stuff and poison monsters. Burning and poison ftw! 2) They have an equivalent of Rage allowing them to increase their Magic attack and it�s a party skill too. 3) When Wild Hunters are getting their "Triple shot", F/Ps are getting their Fire arrow. 4) Thanks to the Nimble Feet, they get an equivalent "Haste" skill. MP -20; Speed +20 for 12 sec. This is obtained at level 2. 5) They get a Teleport similar to flash jump (not the same speed or distance). This counts as an attack and does damage, after BB! 6) F/P�s get 40% more exp while using Mist at high level maps. 7) They also get Amp. Level 30: MP -200%; Magic attack +150%. That's something like +50% damage? Herp derp. 8) They get an ultimate. And it looks awesome. Meteor :D 9) Wow so powerful, surely they'll have low hp like �Wild Hunter�s? No! Thanks to "Magic Guard", Level 20: MP -12; Replace 80% of HP damage as MP for 600 sec. note: That�s like the perfect combo to go to 120+ maps and PB or Mist! 10) Level 20: MP -30; 95% success rate for 20 seconds. Yes that's right, 95% chance for 20 second seal. Seriously? But not only that - Up to 10 close enemies will be seal and can�t use magic on you or your party! 11) "Paralyze" is their main constant 1v1 attack, which looks just as sick, if not more totally awesome than all the other attacks in the game because it will hit 6 monsters but it will completely stop them in their tracks. 12) Enemies too close for Magic? Lawl, when does this happen. NEVER. 13) ...and to top it off, they get Elquines, Infinity and Mana Reflection, which ALWAYS come in handy when bossing. 14) MIST, ITS NOT GOOD, ITS GRRRRRRRRRRRRRRRRREAT! Need I say more? PS: This is in no way a parody of xsolar66 Thread, not at all. [/sarcasm] http://www.basilmarket.com/forum/1663500/1/A_quick_summary_of_why_Wild_Hunters_gt_all_other_classes.html#
My Characters: Mephistophy - 148 Bera F/P Arch Mage
cookie4mesos 09/01/10 + PM | QUOTE | PERMALINK | REPORT
They has no dragons.
My Characters: CookieSeIIer - 10 Windia Warrior
xsolar66 09/01/10 + PM | QUOTE | PERMALINK | REPORT
1. Burn, poison... sounds like pokemon. Yay? 2. increase by how much? 3. 3 arrows beats 1 fire arrow any day 4. Cooldown on nimble feet, is in no way "haste", does not provide +jump 5. All mages get teleport, this makes you in no way special. flash jump is faster anyway. 6. poison mist is the most boring, lazy way to train, and it looks like someone farted. stinky. In terms of exp? Level 30: MP -46, increases 40% of enemy�s def and EXP rate. - Nerve Gas. Voila + 40% exp :D 7. Wild hunters don't just get one amp, they get 3. Riding mastery +40% damage, crossbow expert Weapon attack + 10, AND sharp eyes. Critical rate 15%, Damage + 40%. Did I mention they're #2 on the DPS charts second only to sairs? 8. Yes meteor looks cool? check out the description of flash rain - Description: Launch a spinning, geared machine into the air that fires hundreds of arrows... 9. Have fun using thousands of MP pots!... 10. Seal stops magic attacks . Stun stops EVERYTHING! Sonic boom - Level 30: MP -74; 620% Damage, 100% chance to stun for 12 seconds. Silver Hawk - Level 20: MP -26; deals 80 damage, 90% chance of stun for 90 seconds. 11. Check out Wild Shot sometime. It looks like someone pulled out a couple of glowing glyphs and split atoms between them. Yes it's awesome, and it does about twice as much damage per second in compare to paralyze. 12. Too close to use arrows? Oh come on. What is the panther for anyway? "Claw Cut" - Description: Jaguar attacks up to three enemies with four quick consecutive hits. "Crossroads" - Description: Jaguar moves quickly foward, striking up to six enemies. ETC. 13. To top it off, we get a sexy panther, huge dps, never runs out of arrows, and early mobbing capabilities, not to mention great mobility early on. Wild hunters are attackers, they're not meant to reflect mana. They're meant to kill things. 14. Yep you just farted again. Nice one
My Characters: Rivra - 116 Scania Blade Specialist
elmi101 09/01/10 + PM | QUOTE | PERMALINK | REPORT
The summons switch, other than that F/P ftw!
My Characters: xElmi - 47 Scania F/P Wizard
Lexmin 09/01/10 + PM | QUOTE | PERMALINK | REPORT
[quote] xsolar66 : 1. Burn, poison... sounds like pokemon. Yay? 2. increase by how much? 3. 3 arrows beats 1 fire arrow any day 4. Cooldown on nimble feet, is in no way "haste", does not provide +jump 5. All mages get teleport, this makes you in no way special. flash jump is faster anyway. 6. poison mist is the most boring, lazy way to train, and it looks like someone farted. stinky. In terms of exp? Level 30: MP -46, increases 40% of enemy�s def and EXP rate. - Nerve Gas. Voila + 40% exp :D 7. Wild hunters don't just get one amp, they get 3. Riding mastery +40% damage, crossbow expert Weapon attack + 10, AND sharp eyes. Critical rate 15%, Damage + 40%. Did I mention they're #2 on the DPS charts second only to sairs? 8. Yes meteor looks cool? check out the description of flash rain - Description: Launch a spinning, geared machine into the air that fires hundreds of arrows... 9. Have fun using thousands of MP pots!... 10. Seal stops magic attacks . Stun stops EVERYTHING! Sonic boom - Level 30: MP -74; 620% Damage, 100% chance to stun for 12 seconds. Silver Hawk - Level 20: MP -26; deals 80 damage, 90% chance of stun for 90 seconds. 11. Check out Wild Shot sometime. It looks like someone pulled out a couple of glowing glyphs and split atoms between them. Yes it's awesome, and it does about twice as much damage per second in compare to paralyze. 12. Too close to use arrows? Oh come on. What is the panther for anyway? "Claw Cut" - Description: Jaguar attacks up to three enemies with four quick consecutive hits. "Crossroads" - Description: Jaguar moves quickly foward, striking up to six enemies. ETC. 13. To top it off, we get a sexy panther, huge dps, never runs out of arrows, and early mobbing capabilities, not to mention great mobility early on. Wild hunters are attackers, they're not meant to reflect mana. They're meant to kill things. 14. Yep you just farted again. Nice one [/quote] wow someone's out of this thread
My Characters: Lexmin - 107 Scania F/P Mage
IcasualtyI 09/01/10 + PM | QUOTE | PERMALINK | REPORT
Well, F/P's > All is just plain obvious.
My Characters: IronicWombat - 75 Broa F/P Mage
GothTsukasa 09/01/10 + PM | QUOTE | PERMALINK | REPORT
GothTsukasa[quote] xsolar66 : 1. Burn, poison... sounds like pokemon. Yay? 2. increase by how much? 3. 3 arrows beats 1 fire arrow any day 4. Cooldown on nimble feet, is in no way "haste", does not provide +jump 5. All mages get teleport, this makes you in no way special. flash jump is faster anyway. 6. poison mist is the most boring, lazy way to train, and it looks like someone farted. stinky. In terms of exp? Level 30: MP -46, increases 40% of enemy�s def and EXP rate. - Nerve Gas. Voila + 40% exp :D 7. Wild hunters don't just get one amp, they get 3. Riding mastery +40% damage, crossbow expert Weapon attack + 10, AND sharp eyes. Critical rate 15%, Damage + 40%. Did I mention they're #2 on the DPS charts second only to sairs? 8. Yes meteor looks cool? check out the description of flash rain - Description: Launch a spinning, geared machine into the air that fires hundreds of arrows... 9. Have fun using thousands of MP pots!... 10. Seal stops magic attacks . Stun stops EVERYTHING! Sonic boom - Level 30: MP -74; 620% Damage, 100% chance to stun for 12 seconds. Silver Hawk - Level 20: MP -26; deals 80 damage, 90% chance of stun for 90 seconds. 11. Check out Wild Shot sometime. It looks like someone pulled out a couple of glowing glyphs and split atoms between them. Yes it's awesome, and it does about twice as much damage per second in compare to paralyze. 12. Too close to use arrows? Oh come on. What is the panther for anyway? "Claw Cut" - Description: Jaguar attacks up to three enemies with four quick consecutive hits. "Crossroads" - Description: Jaguar moves quickly foward, striking up to six enemies. ETC. 13. To top it off, we get a sexy panther, huge dps, never runs out of arrows, and early mobbing capabilities, not to mention great mobility early on. Wild hunters are attackers, they're not meant to reflect mana. They're meant to kill things. 14. Yep you just farted again. Nice one [/quote] U mad?
My Characters: Mephistophy - 148 Bera F/P Arch Mage
mnmini 09/01/10 + PM | QUOTE | PERMALINK | REPORT
Nimble feet? lol! I like F/P, but no class is better than any other, obviously. I'm going to make a Corsair for bossing, but F/P's to me are fun because once mist is maxed you can hit skeles, and they blaze through 3rd job. (No pun inended.)
My Characters: Dark2011 - 119 Bellocan F/P Mage
DennettFanBoy 09/01/10 + PM | QUOTE | PERMALINK | REPORT
If there is a best class, it is definitely not a mage.
My Characters: NorthForest - 75 Broa Marauder
Emenia 09/01/10 + PM | QUOTE | PERMALINK | REPORT
F/ps are pure, smelly win
My Characters: Kappah - 136 Windia Paladin
MageTofu 09/01/10 + PM | QUOTE | PERMALINK | REPORT
Lol at the guy saying Haste is better then Nimble Feet.
My Characters: MageTofuu - 56 Broa F/P Wizard
ClericBoyZ15 09/01/10 + PM | QUOTE | PERMALINK | REPORT
Obviously that person who made the article is joking! Where is the sense of humor these days LMAO?
My Characters: ClericBoyZ15 - 130 Khaini Bishop
legendaswd 09/02/10 + PM | QUOTE | PERMALINK | REPORT
+1 to this thread. Really motivated me with the nimble feet :D And to the Farted Guy o.0, GROW UP! That is so old imo. F/P's R0x MY S0XZ
My Characters: dXNightXb - 36 Broa Bandit
Grimmjow44 09/02/10 + PM | QUOTE | PERMALINK | REPORT
Lolz since u didnt clearly state in the thread.... F/P> EVERYTHING else.
My Characters: Haphestus15 - 141 Windia F/P Arch Mage
Totamto + PM | QUOTE | PERMALINK | REPORT
Lol the guy from the wild hunter> all classes got destroyed by the comments. OT: Yeah pretty much i agree with everything you said except the Nimble Feet.
My Characters: ibringtaheal - 71 Galicia Priest
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