Post Big Bang Warrior Damage % calculations.
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Warrior
| 15 posts archived
thread starter AnnaDragon Aug 31 2010
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| DISCLAIMER: I seriously think there is something wrong with this thats why I'm posting this on Basil, so help me correct it. Okay so I was trying to figure out which Warrior to play after Big Bang, so I thought I'd calculate the damage % for their attacks to see which is better. Result is surprising. All the passive and buffs are calculated within the damage % there. If it says damage +50% or increase by 50%, I simply added 50% to the damage, if it says damage 150%, I 1.5x the damage. Oh and attacks that does multiple hits, all hits are added together. A White Knight/Paladin's damage looks way too scary to be true, especially Blast's 2041% damage from buffs and elemental advantage. Figher/Crusader/Hero Fighter: Power Strike: 380% damage Slash Blast: 250% damage mob6 Ground Smash: 300% damage mob3 Rage: W.ATK+20 Power Guard: Damage -50%, reflect 50%. Crusader: Power Strike: 405% damage Slash Blast: 275% damage mob6 Ground Smash: 325% damage mob3 Panic: 505% damage +darkness9sec +60% defence ignored Coma: 425% damage +stun90%4sec mob6 Brandish: 530% damage mob3 Shout: 220% damage +stun95%8sec mob10 Rage:W.ATK+20 Power Guard: Damage -50%, reflect 50% Hero: Power Strike: 480% damage Slash Blast: 350% damage mob6 Ground Smash: 400% damage mob3 Panic: 580% damage +darkness9sec IGNMONDEF40% Coma: 500% damage +stun90%4sec mob6 Brandish: 680% damage mob3 Shout: 320% damage +stun95%8sec mob10 Rush: 350% damage mob15 Brave Slash: 930% damage mob3 Monster Magnet: 300% damage +stun100%5sec mob6 Rage: W.ATK+20 Power Guard: Damage -50%, reflect 50% Achilles: Damage -15%. Combat Mastery: IGNMONDEF40% Monster Magnet: 300% damage +stun100%5sec Enrage: Damage +60% (on one target) Page/White Knight/Paladin Page: Power Strike: 380% damage Slash Blast: 250% damage mob6 Ground Smash: 300% damage mob3 Threaten: MONDEF-30%, MONACC-30% Power Guard: Damage -50%, reflect 50%. White Knight: (With Ice Charge/Lightning Charge) Power Strike: 570% damage +freeze100%2sec ICE/LIGHTNING855% Slash Blast: 370% damage +freeze100%2sec mob6 ICE/LIGHTNING555% Ground Smash: 450% damage +freeze100%2sec mob3 ICE/LIGHTNING675% Charged Blow: 540% damage +freeze100%2sec +stun90%6sec mob4 cancelcharge ICE/LIGHTNING810% Restorative Nation: heal 80%HP, cooldown30sec Combat Orders: All Skills +2 Threaten: MONDEF-30%, MONACC-30% Power Guard: Damage -50%, reflect 50% Paladin: (Using Divine Charge/Lightning Charge) Power Strike: 641% damage HOLY/LIGHTNING961% Slash Blast: 422% damage mob6 HOLY/LIGHTNING633% Ground Smash: 506% damage mob3 HOLY/LIGHTNING759% Advanced Charged Blow: 776% damage mastery+20% mob6 HOLY/LIGHTNING1164% Rush: 422% damage mob15 HOLY/LIGHTNING633% Blast: 1418% damage IGNMONDEF20% +50%critrate +10%ohkorate HOLY/LIGHTNING2041% Heaven�s Hammer: 2363% damage cooldown30sec (if monster dies MONHP+10000) HOLY/LIGHTNING3402% Monster Magnet: 324% damage +stun100%5sec mob6 HOLY/LIGHTNING486% Restorative Nation: heal 80%HP, cooldown30sec Combat Orders: All Skills +2 Threaten: MONDEF-30%, M |
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kirayamato26 08/31/10
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 | I think, you did just about everything terribly wrong. |
My Characters: lHateRyan - 155 Broa Paladin
Zeroavilon 08/31/10
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My Characters: HeroAvilon - 159 Bera Hero
AnnaDragon 08/31/10
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| [quote] kirayamato26 : I think, you did just about everything terribly wrong. [/quote] Okay then somebody tell me which class does better damage IMO right now its Paladin D: |
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daniel3b
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| @ below the person below the person 3 above me above who is above the person below them Agreed. =) |
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Gardor 08/31/10
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| I don't quite know what's even going on. |
My Characters: Tezzick - 137 Bera Paladin
kirayamato26 08/31/10
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 | [quote] AnnaDragon : Okay then somebody tell me which class does better damage IMO right now its Paladin D: [/quote] Obviously, it's the Hero class. From what I've observed from videos post-BB, AC is 200%, which means that without factoring criticals, Heroes have an average DPH of 1713.6% (of their max, average is on the 85th percentile with 70% mastery) 1vs1, while Paladins have an average DPH of 1801.6392% (of their max, average is on the 97th percentile with 94% mastery) 1vs1 Holy weak . Dark Knights do something like 1048.8% DPH (of max, average on 95th percentile with 90% mastery) with Sacrifice. |
My Characters: lHateRyan - 155 Broa Paladin
Zeroavilon 08/31/10
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| [quote] kirayamato26 : Obviously, it's the Hero class. From what I've observed from videos post-BB, AC is 200%, which means that without factoring criticals, Heroes have an average DPH of 1713.6% (of their max, average is on the 85th percentile with 70% mastery) 1vs1, while Paladins have an average DPH of 1801.6392% (of their max, average is on the 97th percentile with 94% mastery) 1vs1 Holy weak . Dark Knights do something like 1048.8% DPH (of max, average on 95th percentile with 90% mastery) with Sacrifice. [/quote] I try and tell people hero always best, never listen... |
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KyllerHunter 08/31/10
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| Good try Hey guys come one at least she tried or not .-. |
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EtherXFayt 08/31/10
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| Lol, people don't listen because I think they are slowly understanding that damage isn't always the most important thing. Also, are the calculations that lady did including SE for both hero and dark knight? I think with SE the darks would raise a decent amount since they already have a passive critical, and if thorns would help, that too..All in all, its not like it really matters lol. After this patch dark knights can attack with a weapon thats FINALLY about on par with a fast hero 1h sword, and still hit 1 more hit than they do. |
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Zeroavilon 08/31/10
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| [quote] EtherXFayt : Lol, people don't listen because I think they are slowly understanding that damage isn't always the most important thing. Also, are the calculations that lady did including SE for both hero and dark knight? I think with SE the darks would raise a decent amount since they already have a passive critical, and if thorns would help, that too..All in all, its not like it really matters lol. After this patch dark knights can attack with a weapon thats FINALLY about on par with a fast hero 1h sword, and still hit 1 more hit than they do. [/quote] but they still weaker =)! |
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vroomvroomha 08/31/10
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kirayamato26 08/31/10
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 | [quote] EtherXFayt : Lol, people don't listen because I think they are slowly understanding that damage isn't always the most important thing. Also, are the calculations that lady did including SE for both hero and dark knight? I think with SE the darks would raise a decent amount since they already have a passive critical, and if thorns would help, that too..All in all, its not like it really matters lol. After this patch dark knights can attack with a weapon thats FINALLY about on par with a fast hero 1h sword, and still hit 1 more hit than they do. [/quote] Nah, they don't include criticals at all because we do not know how they work post-BB. Some sources say multiplicative (SE would probably be to the Hero's advantage in this situation), while others say that they stayed additive. Now, Crusher is still quite a bit slower than Brave Slash; Brave Slash is the same speed as Brandish while Crusher stayed the same speed. The average DPH for a Hero (1vs3) would be 1071% of max, while a Dark Knight would have an average of 881.6% of max. |
My Characters: lHateRyan - 155 Broa Paladin
rigthouskill 08/31/10
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| [quote] EtherXFayt : Lol, people don't listen because I think they are slowly understanding that damage isn't always the most important thing. Also, are the calculations that lady did including SE for both hero and dark knight? I think with SE the darks would raise a decent amount since they already have a passive critical, and if thorns would help, that too..All in all, its not like it really matters lol. After this patch dark knights can attack with a weapon thats FINALLY about on par with a fast hero 1h sword, and still hit 1 more hit than they do. [/quote] good luck finding a psb man ^^ |
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EtherXFayt 08/31/10
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| [quote] kirayamato26 : Nah, they don't include criticals at all because we do not know how they work post-BB. Some sources say multiplicative (SE would probably be to the Hero's advantage in this situation), while others say that they stayed additive. Now, Crusher is still quite a bit slower than Brave Slash; Brave Slash is the same speed as Brandish while Crusher stayed the same speed. The average DPH for a Hero (1vs3) would be 1071% of max, while a Dark Knight would have an average of 881.6% of max. [/quote] Well Im not saying the speed of crusher, Im talking about the speed of crusher with a Purple snowboard as opposed to a slow weapon, or even sky ski. To me it looks like its slightly faster than brave slash. Either that or right on par with it. |
My Characters: Hiroyukiix - 139 Windia Dark Knight
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