Rare, Epic, Unique. A Dilemma.
thread starter Telatsu Aug 27 2010
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| So, what are the potential stats that are normally attributed to the varying degrees of "rarity?" |
My Characters: DarkShurk - 107 DemethosGMS Hermit
ElementSun 08/27/10
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| If it's above level 70, then it goes: 3% = rare 6% = epic 9% = unique |
My Characters: WolfDiety - 117 Khaini Dragon Knight
Telatsu 08/27/10
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| Any other attributes? I hear a lot about the 30% Bossing Damage and so on, are there any types other than that? Also the Self Hyper Body and Magic Door, is that a potential thing as well? |
My Characters: DarkShurk - 107 DemethosGMS Hermit
darkwolfgod
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| [quote] ElementSun : If it's level 71 or above, then it goes: 3% = rare 6% = epic 9% = unique [/quote] Fix'd. Above Hyperbody can only be on level 71+ Bottoms, and Mystic door is only on 71+ Helms as far as I'm aware. And as for SE, only 71+ Gloves. |
My Characters: iLuvMudkiipz - 109 Bera Aran in Misery
Super333 08/27/10
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| [quote] ElementSun : If it's above level 70, then it goes: 3% = rare 6% = epic 9% = unique [/quote] I don't get what this means. The item is always atleast rare, so what's with 3% rare? |
My Characters: Galaciate - 136 Galicia I/L Arch Mage
BluntyMsPage 08/27/10
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| [quote] Super333 : I don't get what this means. The item is always atleast rare, so what's with 3% rare? [/quote] those aren't chances to get the level of rarity for example with rare you can get 3% stats in one line. |
My Characters: CosmicDrama - 110 Khaini White Knight
ViviOrunitia 08/27/10
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| Certain items give skills, too. Like gloves / sharp eyes or bottoms / hyperbody helmet can give mystic door, i think |
My Characters: Cthulhu - 122 Bera Corsair
Super333 08/27/10
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| [quote] BluntyMsPage : those aren't chances to get the level of rarity for example with rare you can get 3% stats in one line. [/quote] Oh, thanks. |
My Characters: Galaciate - 136 Galicia I/L Arch Mage
ElementSun 08/27/10
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| [quote] Super333 : I don't get what this means. The item is always atleast rare, so what's with 3% rare? [/quote] Means you can get a 3% increase in any stat, and that's the main thing people go for. For example, 3% str, 3% dex, 3% int, 3% luk, 3% attack, etc. |
My Characters: WolfDiety - 117 Khaini Dragon Knight
Phistoff 08/27/10
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| Se is only on 120+ gloves....so that means reverse gloves lol |
My Characters: Brunkies - 61 Bellocan Cleric
DragonzSage 08/27/10
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| [quote] Super333 : I don't get what this means. The item is always atleast rare, so what's with 3% rare? [/quote] it means the highest a rare item can get on a % stat is 3%, |
My Characters: DragonzSage - 130 Bera I/L Arch Mage
Dorks 08/27/10
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| [quote] Super333 : I don't get what this means. The item is always atleast rare, so what's with 3% rare? [/quote] The stats. For example, 3% mp will be rare, 6% total damage as epic, and 9% luck being unique. |
My Characters: IzanamiFlash - 100 Bera Blade Specialist
Super333 08/27/10
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| ElementSun Thank you. DragonzSage Thank you. Dorks and thank you. I get it xD |
My Characters: Galaciate - 136 Galicia I/L Arch Mage
Telatsu
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| Any idea how rare Hyper Body/Mystic Door is? Rare, Epic, Unique? Also, is there a list of special attributes such as 30% Boss Damage you can get? I got a couple of Lvl 2 Seals and Lvl 2 Ice on my Craven before I wiped it clean again. |
My Characters: DarkShurk - 107 DemethosGMS Hermit
Super333 08/27/10
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| [quote] Telatsu : Any idea how rare Hyper Body/Mystic Door is? Also, is there a list of special attributes such as 30% Boss Damage you can get? I got a couple of Lvl 2 Seals and Lvl 2 Ice on my Craven before I wiped it clean again. [/quote] The items can inflict many status effects like poison, slow, lower accuracy, stun, etc. Potential can also add an attack-percentage. Like, on a weapon: +9% attack. |
My Characters: Galaciate - 136 Galicia I/L Arch Mage
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