thread starter JeffieAran Aug 15 2010
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| Chapter 1 - Don't Die! Life expectancy when fighting Horntail can be very short if you're not properly prepared! That's where this guide comes in. Night Lords HP: 4750 without HB Shadowers HP: About 5800 with HB and Meso Guard (as a seducer). Archers HP: 4750 without HB Warriors HP: 10,000 without HB. The higher the better. Magicians HP: 1950+ without HB. Ideally a mage would be perfect if they had 2000+ HP as they would not require HB. Buccaneers HP: 4750+ without HB. If higher HP then they can be used as Seducers as well. Corsairs HP: 4750+ without HB. Chapter 2 - Our Roles I'll say this in the beginning, without a specific class, Horntail will not be possible. This is a FACT. Now, that being said, each class has a responsibility to the entire team. These are the raw truths about each class' responsibilities. Night Lords - Used for attacking. Simply because of the high avoid ability, natural jump attacking skills, and of course Alchemist which prolongs the use of apples. Shadowers - Mostly used as Seducers and for Smoke Shell. This is because they not only have a high avoid and Shadow Shifter, but also because of Dark Sight. Archers - Used for casting Sharp Eyes first, attacking second. Without Sharp Eyes, HT runs would be almost impossible, so try your best to stay alive, even if it means not attacking at some points. Warriors - Can be used as Seducers and/or attackers. Warriors do amazing damage and have very high HP. They also have Stance which keeps them on the rope when HT attacks (as seducers). Bishops - Used for Healing, Resurrection, Dispel and Holy Shield. Bishops are pretty much the ones that keep us alive and going. Without our Bishops, HT will almost definitely be a disaster. Arch Mages - Used for attacking and mob clearing. And no, that is not a lowly task. If you guys didn't clear the mob, a lot of Night Lords would be F***** when it came to Dark Wyverns and their dispelling. Buccaneers - Used for Speed Infusion. If they have enough HP, they can also be used as Seducers, and of course, attacking. Corsairs - Used for attacking. From what I've heard Battleship Cannon can out damage a Night Lords easily if used properly. However, I've never seen this in action, so I cannot say for sure. Chapter 3 - Horntail Dissected What to expect from each part of HornTail. Read through this to be a little more prepared for the coming fight. First Two Heads - Upon entering this section of the cave DO NOT MOVE AN INCH! If you move around too much, the head is summoned and if some people don't enter or enter late, we're screwed. Pretty simple. Max damage that I've noticed is about 5,600 (magic attack). The touch damage is somewhere around 23,000 - 24,000. There is the general Weapon and Magic defense up. Nothing too complicated. Now, after these are killed (should take about 20 minutes), we head further into Horntail's lair to face the entire body. DO NOT RUSH IN! Please wait until your name is called to enter. We must enter in a certain order that t |
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