thread starter Russisch Aug 13 2010
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| Ever heard "it doesn't matter, they're basically the same?" That's got to be wrong, right? One of them does more damage, surely! I have to ask because I have to be the best! They're basically the same. Here is some math. These calculations will be done in percentage-damage-per-minute, or PPM. To do this, I will factor out the weapon multiplier from the damage range and apply it to skills. Reason? Who knows what kind of equips we're going to have. So this is going to apply to ANY damage range, so long as the Bowmaster and Marksman both have the exact same equipment. But that's what people are concerned about - theoretical damage. Be it level 200, best possible potential/enhanced equips, and all the bells and whistles, or the level 120 clean-weapon situation, this thread will work. Because it's based on PPM. And that will never lie. Note: Because this is calculated in PPM, Snipe was disregarded. Because of damage ranges, this could prove to either be irrelevant to DPM, or increase Marksman DPM. Other things that are irrelevant and therefore not included in this thread: Criticals, Marksmanship, Summons Hurricane: I have no idea why people think the speed on this has doubled (well, actually, I do - a rumor that started in a OMG!BMfanboyhype-producer on Basil; ignorance, like knowledge, spreads like butter). If you think that, you're wrong. Show me a source and I'll reconsider. But I haven't found one, so, good luck. Percent Damage Per Minute (after Big Bang) Hurricane: Assuming FA success rate 40% Assuming FA damage is 150% of damage range per arrow Assuming Hurricane is 500 arrows per minute, or 8.33 arrows per second Assuming Bow weapon multiplier is 1.20 1.2*((150*200)+(200*500)) = 156,000% damage per minute Ultimate Strafe: Assuming 83.33 attacks per minute, or 720 MS delay Assuming FA success rate of 40% Assuming FA damage is 150% of damage range Assuming Crossbow weapon multiplier is 1.35 1.35*((1200*83.33)+(150*33.33)) = 141,744% damage per minute Ultimate Strafe with Speed Infusion, same assumptions with exception 95 shots instead of 83.33 shots per minute: 1.35*((1200*95)+(150*38)) = 161,595% damage per minute PPM Summary Hurricane(156,000) > US(141,744) US+SI(161,595) > Hurricane(156,000) Using this as a source, I'd say it's safe to assume that Final Attack attacks with 150% of your damage range, and not 150% of the skill that activated it. Since criticals are multiplied instead of added, they are irrelevant in this thread. So unless I made a mistake above, you can rely on this as 100% accurate. After your damage-horse side is satisfied, read this to decide which would satisfy you as a player with your own style. Not everybody's cut out to be everything. So there you have it - neither of them is better. They're almost exactly the same. I'd like people to refer to this as a source (so long as nobody points out any drastic impurities in the math) should a thread surface asking which class to play. |
My Characters: TotallyPants - 81 Khaini Priest