Likes/Dislikes in revamp!
thread starter Abel Aug 04 2010
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| What are your likes/dislikes in revamp. Here is mines Likes: Blast new skills Dislikes: How we dont have a self heal skill HH not being 10 sec Charges not being all 150% instead of making them off balance Charge blow being spammable (all the bandwagon wil lvl faster while we take forever) no new skill animation (want blast to actually look like a blast) |
My Characters: Eleslash - 120 Scania Paladin
Emenia 08/04/10
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| I think I'm pretty much very happy over the revamp for wks/palis in general. Especially can't wait for combat orders and in my opinion charged blow should always have been spamable. No self heal skill? What happened to Restoration? |
My Characters: Kappah - 122 Windia Paladin
blub212212 08/04/10
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| is this about BB? because we will have self heal and its possible to make CD 10 seconds.....now using potential system charges are all 150% when against weak once maxed.. why would we level slower if we both can spam charged blow? i agree about blast animation, 1 hit cant do 3 hits. i was thinking like blast except using a sceptar? (the thing the devil has, looks like a giant fork) made of the element to attack |
My Characters: Sablaz - 75 Bera White Knight
Abel 08/04/10
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| I ment they can spam charge blow while we couldn't today! Didnt know about the self heal what can it do? |
My Characters: Eleslash - 120 Scania Paladin
blub212212 08/04/10
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| its 3rd job, 5 SP requirement to get Combat order you heal yourself (% HP based on level) and then theres a cooldown (based on level) |
My Characters: Sablaz - 75 Bera White Knight
coalman4444 08/04/10
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| new animations I want them f5 |
My Characters: LastRespect - 110 Windia White Knight
Bountyan 08/04/10
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| 10 second cooldown HH would be overpowered if you ask me. And we do get a self healing skill. Making all charges 150% would probably be OP too. The only thing I don't like is no new animations for WKs yet. My god, they are probably some of the worst in the entire game. |
My Characters: LibraKojo - 135 Bera Paladin
coalman4444 08/04/10
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| I liked how they balanced the charges Ice is now 120, Lit 125, Fire 130, Holy 135 It makes it so that ice would get easily out damage ;D |
My Characters: LastRespect - 110 Windia White Knight
Skrato 08/04/10
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| I like how Paladins become clearly a defensive class. The two properly defensive classes will be Paladins and Mechanics. I dislike that holy is only 5% stronger than other charges - it feels weird that holy shouldn't be more powerful, but that's since my background is playing a Bishop for 3 years-ish, so I always overestimated the benefit of holy-weaknesses. |
My Characters: Hypocrism - 147 Windia Paladin
KamiToBara 08/05/10
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| I'm upset that heroes get that sexy brave slash. Makes blast feel ugly and slow =/ And I don't know where we stand against heroes. Personally I have always been competitive with them So I want to outdamage them some time. I know we're defensive and all, but before big bang, we're not so great until 4th. Saders always show me up, and as a paladin I think I'd feel stronger than a hero after so long. But who knows. I'd like to see blast get a new animation, or ACB. Something sexier than brave slash =P. I like our new moves a lot, and our stable damage. Being defensive is going to be really awesome. I kinda wish holy were a little better. Although I think boosting our skills and nerfing our charges will give us a little bit more against the many non elementals. Overall I like it, but I have a damage whore deep down that wants to pwn every hero I see... xD |
My Characters: GracedKnight - 115 Scania White Knight
yokaih 08/05/10
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| [quote] KamiToBara : I'm upset that heroes get that sexy brave slash. Makes blast feel ugly and slow =/ And I don't know where we stand against heroes. Personally I have always been competitive with them So I want to outdamage them some time. I know we're defensive and all, but before big bang, we're not so great until 4th. Saders always show me up, and as a paladin I think I'd feel stronger than a hero after so long. But who knows. I'd like to see blast get a new animation, or ACB. Something sexier than brave slash =P. I like our new moves a lot, and our stable damage. Being defensive is going to be really awesome. I kinda wish holy were a little better. Although I think boosting our skills and nerfing our charges will give us a little bit more against the many non elementals. Overall I like it, but I have a damage whore deep down that wants to pwn every hero I see... xD [/quote] you and me both brotha..you and me both xD! |
My Characters: yokaih - 142 Scania Paladin
ezirb6 08/05/10
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| I have my ups and downs, but in the end, the revamp is basically making all classes very similar. All classes have some sort of party skill, a fast mobbing attack, and some sort of movement skill.(i.e. flash jump or rush) If you look at the game play, everyone is doing the same thing in KMS... |
My Characters: WieEinPanzer - 51 Bera Crossbow Man
giblets 08/07/10
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| [quote] coalman4444 : I liked how they balanced the charges Ice is now 120, Lit 125, Fire 130, Holy 135 It makes it so that ice would get easily out damage ;D [/quote] Apparently manon is ice weak, but holy does more damage lol. I also agree with skrato about mechanics and paladin. both classes seem to get a crowd of power hungry people who speculate about how good paladin/mechanics offense is when that isn't their key benefit. The only thing i wish was that blast still hit once. I really dont care that much, but i liked the ability to KB everything in game. And... yes i wish we got to keep monster magnet... |
My Characters: ciwnsnjggirs - 153 Broa Paladin
Yuenlung 08/07/10
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| [quote] blub212212 : is this about BB? because we will have self heal and its possible to make CD 10 seconds.....now using potential system charges are all 150% when against weak once maxed.. why would we level slower if we both can spam charged blow? i agree about blast animation, 1 hit cant do 3 hits. i was thinking like blast except using a sceptar? (the thing the devil has, looks like a giant fork) made of the element to attack [/quote] 3hit Blast isn't that illogical. Blast is a stab aka drilling-the-sword-in move. Meaning there's actually a lot of consecutive shoves involved. So a 3 part shove of the blade into the victim isn't exactly all too impossible of an atk move. |
My Characters: NightlReaver - 160 Windia Paladin
brazilian142 08/07/10
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| [quote] Yuenlung : 3hit Blast isn't that illogical. Blast is a stab aka drilling-the-sword-in move. Meaning there's actually a lot of consecutive shoves involved. So a 3 part shove of the blade into the victim isn't exactly all too impossible of an atk move. [/quote] i always though of blast as well "BOOOM!@!@" |
My Characters: brazilian142 - 150 Scania Paladin
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