Path To Dark Knight (The Ultimate Guide Part 2)
thread starter Applesnacks Jun 29 2010
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| Part 1 of the guide http://www.basilmarket.com/forum/1573388/1/Path_To_Dark_Knight_The_Ultimate_Guide_Part_1.html# Part 3 of the guide http://www.basilmarket.com/forum/1573400/0/Path_To_Dark_Knight_The_Ultimate_Guide_Part_3.html# Dragon Knight�s Path Congrats on 70 and becoming a Dk. Now that you are a Dragon Knight, you are at your prime and will finally unlock the skills that makes us great. Here are the skills that makes the Dragon Knight Class. [quote] DragonKnight : • Dragon Blood [Max Level 20] Active Increases the attacking capacity, but decreases HP steadily until 4 seconds before the remaining HP exhausts. Level 1: MP -12 HP -48 every 4 seconds; Attack +1 for 8 seconds Level 2: MP -12 HP -46 every 4 seconds; Attack +2 for 16 seconds Level 3: MP -12 HP -44 every 4 seconds; Attack +3 for 24 seconds Level 4: MP -12 HP -42 every 4 seconds; Attack +4 for 32 seconds Level 5: MP -12 HP -40 every 4 seconds; Attack +4 for 40 seconds Level 6: MP -12 HP -38 every 4 seconds; Attack +5 for 48 seconds Level 7: MP -12 HP -36 every 4 seconds; Attack +5 for 56 seconds Level 8: MP -12 HP -34 every 4 seconds; Attack +6 for 64 seconds Level 9: MP -12 HP -32 every 4 seconds; Attack +6 for 72 seconds Level 10: MP -12 HP -30 every 4 seconds; Attack +7 for 80 seconds Level 11: MP -24 HP -29 every 4 seconds; Attack +7 for 88 seconds Level 12: MP -24 HP -28 every 4 seconds; Attack +8 for 96 seconds Level 13: MP -24 HP -27 every 4 seconds; Attack +8 for 104 seconds Level 14: MP -24 HP -26 every 4 seconds; Attack +9 for 112 seconds Level 15: MP -24 HP -25 every 4 seconds; Attack +9 for 120 seconds Level 16: MP -24 HP -24 every 4 seconds; Attack +10 for 128 seconds Level 17: MP -24 HP -23 every 4 seconds; Attack +10 for 136 seconds Level 18: MP -24 HP -22 every 4 seconds; Attack +11 for 144 seconds Level 19: MP -24 HP -21 every 4 seconds; Attack +11 for 152 seconds Level 20: MP -24 HP -20 every 4 seconds; Attack +12 for 160 seconds • Dragon Fury (Pole Arm) [Max Level: 30] Active Attacks up to 6 monsters nearby in relatively distant range by swinging the pole arm. Level 1: HP -20, MP -10; Basic attack 80% Level 2: HP -20, MP -10; Basic attack 90% Level 3: HP -20, MP -10; Basic attack 100% Level 4: HP -20, MP -10; Basic attack 110% Level 5: HP -20, MP -10; Basic attack 120% Level 6: HP -20, MP -10; Basic attack 130% Level 7: HP -20, MP -10; Basic attack 140% Level 8: HP -20, MP -10; Basic attack 150% Level 9: HP -20, MP -10; Basic attack 160% Level 10: HP -20, MP -10; Basic attack 170% Level 11: HP -25, MP -15; Basic attack 175% Level 12: HP -25, MP -15; Basic attack 180% Level 13: HP -25, MP -15; Basic attack 185% Level 14: HP -25, MP -15; Basic attack 190% Level 15: HP -25, MP -15; Basic attack 195% Level 16: HP -25, MP -15; Basic attack 200% Level 17: HP -25, MP -15; Basic attack 205% Level 18: HP -25, MP -15; Basic attack 210% Level 19: HP -25, MP -15; Basic attack 215% Level 20: HP -25, MP -15; Basic attack 220% Level 21: HP -30, MP -20; Basic attack 223% Level 2 |
My Characters: VictimB - 155 Windia Dark Knight
iSpiffster 06/29/10
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| Dam this is a huge guide. L>part 3? ;] |
My Characters: ToastMeh - 105 Windia Outlaw
Applesnacks 06/29/10
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| [quote] iSpiffster : Dam this is a huge guide. L>part 3? ;] [/quote] Lol, its going up. |
My Characters: VictimB - 155 Windia Dark Knight
Todesser 06/29/10
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| lmao, beholder before zerk. To be honest, who is going to do this? |
My Characters: Paronix - 55 KradiaEMS Page
djp2313 06/29/10
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| [quote] Todesser : lmao, beholder before zerk. To be honest, who is going to do this? [/quote] You should stick to the page forums if you don't know what you are talking about. |
My Characters: darknightr - 178 Bera Dark Knight
7h13fb0y 06/29/10
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| Lay off the pages... What was wrong with the old guide? |
My Characters: DanceofDraco - 40 Windia Page
Irony 06/29/10
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| Good job with the guide bro. [quote] Todesser : lmao, beholder before zerk. To be honest, who is going to do this? [/quote] Lmao. |
My Characters: Sonarin - 32 Windia Spearman
CorsairKen
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| You know, you say add Dragon Blood because of the revamp but, lets say my DK reaches 120 and I already have 30 Spear Crusher, 30 Spear Fury, 30 PA fury, 20 ER, 3 Sacrifice, 30 D Roar, 8 Dragon Blood. When the Revamp comes it would look like, 20 Weapon Fury, 20 Weapon Crusher, 20 ER, 3 Sacrifice, 30 D Roar, 8 Dragon Blood, and 50 free skill points (from the removed/decreased skills). I could put 12 of them on Dragon Blood, 27 on Sacrifice, 10 on that new skill (+30% crit rate, 10% prob of absorbing hp, +5% crit dmg), and 1 on Power Crash. |
My Characters: RuneDefender - 141 Mardia Paladin
danju777 06/29/10
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| few notes. good stuff, few flaws 1. The build should ALWAYS under ANY circumstances be beholder first in 4th job, and PA furry > roar in 3rd roar is amazing at gallos and typhones, witch are just as good as himes, or almost. gallos is actually better 2. umm, Pure spear is lolfail. its not good.... 3. dont base builds on re vamp |
My Characters: neutwarrior - 151 Khaini Dark Knight
7h13fb0y 06/29/10
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| Why the heck are you wearing a Targa? For 3rd job, pure spear is not that bad. It is for 1st and 2nd that pure spear sucks... Admitedly it is worse than Hybrid untill 11x~13x, but w/e, it is not all that much worse for 3rd. |
My Characters: DanceofDraco - 40 Windia Page
Applesnacks 06/29/10
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| [quote] CorsairKen : You know, you say add Dragon Blood because of the revamp but, lets say my DK reaches 120 and I already have 30 Spear Crusher, 30 Spear Fury, 30 PA fury, 20 ER, 3 Sacrifice, 30 D Roar, 8 Dragon Blood. When the Revamp comes it would look like, 20 Weapon Fury, 20 Weapon Crusher, 20 ER, 3 Sacrifice, 30 D Roar, 8 Dragon Blood, and 50 free skill points (from the removed/decreased skills). I could put 12 of them on Dragon Blood, 27 on Sacrifice, 10 on that new skill (+30% crit rate, 10% prob of absorbing hp, +5% crit dmg), and 1 on Power Crash. [/quote] Sacrifice still wouldnt be that great. Here is why 1) New berserk requires you to be ABOVE 70% hp. If your sacrificing, its going to be harder to berserk. 2) Not a force stab/swing. Since your not constantly stabbing or swinging, the dps drops alot 3) Critical ring helps dragon crusher more since it attackers 3 times, thus giving better chance of critical hit. 4) Since Crusher hits more often, heal will activate more often, helping you stay in berserk range. |
My Characters: VictimB - 155 Windia Dark Knight
Vladzy 06/29/10
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| [quote] Applesnacks : *words here* [/quote] 1) Some people are saying it heals HP. The skill description is way to vague to discern. 2) Stab/Slash no longer affects weapons. Say hello PSB crusher. 3) Over an infinite scale of time, the only difference would be the 1 ATK extra on the Cruel Ring. Judgment and SE change that. 4) How much does it heal anyway? |
My Characters: Vladzy - 131 Khaini Dark Knight
Applesnacks
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My Characters: VictimB - 155 Windia Dark Knight
Todesser 06/30/10
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| [quote] djp2313 : You should stick to the page forums if you don't know what you are talking about. [/quote] I'm not going to do any math, but I doubt the benifit of 20% more mastery is as great as the benefit of lv.20 zerk(which you reach 3 levels later). And I'd rather have higher mastery later and an overall damag increase earlier. Maybe that's just me... |
My Characters: Paronix - 55 KradiaEMS Page
Applesnacks 06/30/10
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My Characters: VictimB - 155 Windia Dark Knight
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