About the Genesis nerf
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Mage
| 16 posts archived
thread starter hairysponge Jun 25 2010
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| Is it sure to be happen? And one more thing, will meteor shower and blizzard nerf too? |
FrozenFlameO 06/25/10
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| [quote] iSmashBugs : the whole point of KMST isnt to just test things, they pre-test it before ti arrives in KMST. the point of KMST is that Non-Nexon workers with unbiased opinions test to see if a class is overpowered or underpowered, see's if it runs smoothly, and if its fun, enjoyable, and that they like it . Nexon wont do something drastic if no one likes it, and so far the people in KMST are extremely happy with it, and it makes the game more fun and creative. with that kind of feedback, its defenatly coming to GMS. [/quote] Thank you. |
My Characters: Hear1ofb1u3 - 120 Bera Bow Master
Kalemora 06/25/10
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| [quote] FrozenFlameO : Yes all monsters 80+ 2HKO us WE POT EVERYSECOND. DEar jesus whatever. I'm not going to argue with an ignorant person...I think your forgetting the fact that for mobbing we don't even use AE/AR so much after 3rd job :/ Again why don't you just accept the fact that now you have to use more skills? Use Gene/W.e every 30 seconds while knocking down everything else with your now buffed up skills. Who said the update is even over yet it's still in KMST. There's probably alot more to do for you mages anyways. Look at what your getting instead of one thing thats being taken away. [/quote] lolol. Your HP is getting increased. We don't even know if monsters will be hitting high enough to 2HKO you anymore. You can learn to pot like a 4th job Magician does now if things remain as they are. When a ton of classes are having their playing styles changed; who's to say Archers won't as well? You might be using AE/AR into 4th job. I'll be happy when those buffed up skills actually compare well to the other classes. Just saying "lolugetbuffed" doesn't mean people will want us in boss runs. |
My Characters: Eubacterium - 30 DemethosGMS F/P Wizard
RandomGenius 06/25/10
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| [quote] FrozenFlameO : Do you even know how Arrow Rain works? Those skills kind of SUCK THE MONSTERS closer to us with our horrible hp hugging the monster isnt so great of a thing AR/AE isnt really a skill to be used often anyways unless your in REALLY large mobs. And for that matter AE/AR's range you can't even compare to the mages ultimates [/quote] boohoo, now you know what using big bang feels like. and guess what. we have to charge it as well |
My Characters: Dyefuse - 31 Scania Bandit
FrozenFlameO
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| [quote] Kalemora : lolol. Your HP is getting increased. We don't even know if monsters will be hitting high enough to 2HKO you anymore. You can learn to pot like a 4th job Magician does now if things remain as they are. When a ton of classes are having their playing styles changed; who's to say Archers won't as well? You might be using AE/AR into 4th job. I'll be happy when those buffed up skills actually compare well to the other classes. Just saying "lolugetbuffed" doesn't mean people will want us in boss runs. [/quote] If you wanted a boss running class then make one >__> no one ever told you not to. I'm thankful of the HP increase but that's quite a change in gameplay sometimes its kind of fun knowing im like about to die every few seconds xD.....The reason I'm saying you guys are getting buffs is because your all so worried about mages becoming a dead class. Mages have always been a popular class what makes you think they are going to just DIE because of a 30 second cool down thats not even implemented in any REAL MS servers yet.=.=... EDIT@ABV: Where did i say that AR/AE needs to be charged?.... ....you guys need to stop boohooing about the cool downs if anything. |
My Characters: Hear1ofb1u3 - 120 Bera Bow Master
janellelover 06/25/10
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| [quote] Arzenhi : not will, may come to gms, we arent the experiment server, with modern warfare 2 xbox recieves all the map packs and stuff first, then they find the remaining bugs,fix them, and send it to ps3, gms is like the ps3 if its a bad thing it wont come until they fix it or if ever [/quote] Lol no, xbox gets it first because Microsoft paid iw to do it that way. Also, we get all glitches patched before ps3 does |
My Characters: Michaelsevan - 130 Bera Evan 9th Growth
FrozenFlameO 06/25/10
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| [quote] Kalemora : We don't even know. [/quote] Good to know you understand. |
My Characters: Hear1ofb1u3 - 120 Bera Bow Master
Kalemora
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| [quote] FrozenFlameO : If you wanted a boss running class then make one >__> no one ever told you not to. I'm thankful of the HP increase but that's quite a change in gameplay sometimes its kind of fun knowing im like about to die every few seconds xD.....The reason I'm saying you guys are getting buffs is because your all so worried about mages becoming a dead class. Mages have always been a popular class what makes you think they are going to just DIE because of a 30 second cool down thats not even implemented in any REAL MS servers yet.=.=... [/quote] I never said I made my Arch Mage for bossing ability. As a matter of fact I made my character for Thunderbolt and mobbing ability, this was before lol4thjob ruined the Magician class. The reason I brought up bossing was because if you take away a Mage's mobbing ability; you better give them something worthwhile in return. Oh, so you realize that some people made their class for gameplay? Mages are having their gameplay changed entirely. For some, that's the reason they're mad. People made Mages for mobbing ability for the most part (the exception being Bishops who played for support abilities, and I'm sure there are others, but still.) The fact of the matter is, that it's still possible for these to be implemented. The possibility is enough reason to voice dislike. If you don't know either don't spout out things as if you did know. The only thing that's absolutely sure is that my gameplay is going to be changed. I don't want that. If I did, I would've made a class to boss. |
My Characters: Eubacterium - 30 DemethosGMS F/P Wizard
Squeasle 06/25/10
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| [quote] xla159 : Because, they aint got no pancake mix! [/quote] so much win |
My Characters: Jermaim - 109 Galicia Aran in Misery
CAdude90210 06/25/10
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| [quote] FrozenFlameO : If you wanted a boss running class then make one >__> no one ever told you not to. I'm thankful of the HP increase but that's quite a change in gameplay sometimes its kind of fun knowing im like about to die every few seconds xD.....The reason I'm saying you guys are getting buffs is because your all so worried about mages becoming a dead class. Mages have always been a popular class what makes you think they are going to just DIE because of a 30 second cool down thats not even implemented in any REAL MS servers yet.=.=... EDIT@ABV: Where did i say that AR/AE needs to be charged?.... ....you guys need to stop boohooing about the cool downs if anything. [/quote] I made an AM for the ultimate. And those buffs are useless compared to the 50% less experience per hour we get. Yes I have tested out training without ultimates, in fact i went through ALL the TT quests using only CL and Ifrit. It was horrible. |
My Characters: lcepac - 162 Scania I/L Arch Mage
FrozenFlameO
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| [quote] Kalemora : I never said I made my Arch Mage for bossing ability. As a matter of fact I made my character for Thunderbolt and mobbing ability, this was before lol4thjob ruined the Magician class. The reason I brought up bossing was because if you take away a Mage's mobbing ability; you better give them something worthwhile in return. Oh, so you realize that some people made their class for gameplay? Mages are having their gameplay changed entirely. For some, that's the reason they're mad. People made Mages for mobbing ability for the most part (the exception being Bishops who played for support abilities, and I'm sure there are others, but still.) The fact of the matter is, that it's still possible for these to be implemented. The possibility is enough reason to voice dislike. If you don't know either don't spout out things as if you did know. The only thing that's absolutely sure is that my gameplay is going to be changed. I don't want that. If I did, I would've made a class to boss. [/quote] Then why are you complaining about bossing? or getting into boss runs? I'm not spouting things out as if I know them. Mages are Raging for no reason. IT'S NOT EVEN OVER YET they've gone through 2 patchs over the first KMST patch and they still are testing what makes you think changes this big are going to be made so swiftly? and who said your gameplay is going to be changed so dramatically? You syill have your mobbing ability. ITs limited now to yes every 30 seconds but then you have all of your other skills don't you? Do you not see the changes made to chain lightning so far? That's A MOBBING SKILL and A SEXY mobbing skill. Training to get up to 120 is getting easier as well your 3rd job skill Thunder Spear now is not USELESS stuns/ and hits a few times and i think mobs. Your still mobbers. EDIT@ABV the i/l Archmage:We all know with your current skills theres no way your not training without that Ultimate on spam. So that test was bogus. You should test it after all the changes to your other skills are added into play. You just said a key phrase. You gain 50% less right? You guys are TOP trainers right? don't you think that's unfair too ummm idk let's say a BM? Who is nearly at the end of the training area. Being one of the worst trainers out there? Yeah that's really fair. Again if anything nothings implemented yet you guys need to calm down before raging. |
My Characters: Hear1ofb1u3 - 120 Bera Bow Master
CAdude90210 06/25/10
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| [quote] FrozenFlameO : Then why are you complaining about bossing? or getting into boss runs? I'm not spouting things out as if I know them. Mages are Raging for no reason. IT'S NOT EVEN OVER YET they've gone through 2 patchs over the first KMST patch and they still are testing what makes you think changes this big are going to be made so swiftly? and who said your gameplay is going to be changed so dramatically? You syill have your mobbing ability. ITs limited now to yes every 30 seconds but then you have all of your other skills don't you? Do you not see the changes made to chain lightning so far? That's A MOBBING SKILL and A SEXY mobbing skill. Training to get up to 120 is getting easier as well your 3rd job skill Thunder Spear now is not USELESS stuns/ and hits a few times and i think mobs. Your still mobbers. [/quote] CL isn't a good mob skill as you think. And currently in KMST its been degraded down to 3 monster hits. |
My Characters: lcepac - 162 Scania I/L Arch Mage
FrozenFlameO
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| [quote] CAdude90210 : CL isn't a good mob skill as you think. And currently in KMST its been degraded down to 3 monster hits. [/quote] As I said things are getting changed over and over again. They won't be stupid enough to push you guys to the extent of extinction. F/P: - MP Eater now requires level 5 Spell Mastery - Explosion�s damage increased by +110% at all levels - Poison Mist�s damage increased by +40% at all levels - Elemental Composition�s damage increased to 400% I/L: - MP Eater now requires level 5 Spell Mastery - Ice Strike�s damage increased by +60% at all levels - Thunder Spear now has a 80% chance to stun at max level. I do not know if this is 80% for each attack or if it�s 80% chance on each mob per skill usage. - Elemental Composition�s damage increased to 460% - Ice Demon�s Damage over Time variable reduced by 10 at all levels - Chain Lightning now only hits up to 3 mobs. Damage massively increased to 700%. A new variable called �x� was added and is 10 at all levels. This does not show in the skill readout. I�m assuming that �x� represents the bounce damage reduction, meaning each successive hit is reduced by 10% overall (so first mob is 100%, second is 90%, third is 80%) Cleric: - MP Eater now requires level 5 Spell Mastery - Shining Ray�s range is reduced by 40 pixels in either direction for a total horizontal range reduction of 80 pixels. - Summon Dragon�s damage greatly reduced to 310% damage - Bahamut�s damage greatly reduced by 230% at all levels |
My Characters: Hear1ofb1u3 - 120 Bera Bow Master
CAdude90210 06/25/10
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| [quote] FrozenFlameO : As I said things are getting changed over and over again. They won't be stupid enough to push you guys to the extent of extinction. [/quote] I haven't said anything about quitting or "raged" so don't bump me in with all the other mages. It's a drastic change in gameplay for mages. The buffs barely mean anything too if monsters HPs are being raised along with it. I have pretty good control. But I'd rather not lose that higher percentage of experience per hour. |
My Characters: lcepac - 162 Scania I/L Arch Mage
FrozenFlameO 06/25/10
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| [quote] CAdude90210 : I haven't said anything about quitting or "raged" so don't bump me in with all the other mages. It's a drastic change in gameplay for mages. The buffs barely mean anything too if monsters HPs are being raised along with it. I have pretty good control. But I'd rather not lose that higher percentage of experience per hour. [/quote] The reasons monsters HP/EXP/STATS AS A WHOLE. Is because all training spots are being changed your possible training area in KMST is far off from what it is in the current MS. So still. |
My Characters: Hear1ofb1u3 - 120 Bera Bow Master
RandomGenius
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| [quote] FrozenFlameO : EDIT@ABV: Where did i say that AR/AE needs to be charged?.... ....you guys need to stop boohooing about the cool downs if anything. [/quote] i have no idea where you got charging AE/AR from im talking about big bang -.- [quote] FrozenFlameO : EDIT@ABV the i/l Archmage:We all know with your current skills theres no way your not training without that Ultimate on spam. So that test was bogus. [/quote] the same way you train with all your other skills right? |
My Characters: Dyefuse - 31 Scania Bandit
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