Cruel ring is the best, here's proof.
basilmarket.com forums : General Maple Story  |  15 posts archived
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thread starter WorldPeace Jun 09 2010 + PM | QUOTE | PERMALINK | REPORT
The stats of the rings in KMS are currently Adventurer�s Cruel Ring REQ LV: 30 Weapon Attack: +3 Magic Attack: +1 HP: +180 MP: +100 Has a 1% chance to instant kill 1 enemy 5% chance of dealing Critical Damage (20% Damage) Adventurer�s Critical Ring REQ LV: 30 Weapon Attack: +2 Magic Attack: +1 HP: +180 MP: +100 Has a 1% chance to instant kill 1 enemy 10% chance of dealing Critical Damage (10% Damage) Adventurer�s Magical Ring REQ LV: 30 Weapon Attack: +1 Magic Attack: +5 HP: +100 MP: +180 Has a 8% chance to stun an enemy for 6 seconds 5% chance of dealing Critical Damage (20% Damage) Credits to spadow of course Now, the only difference between the Critical ring and the Cruel ring is that the cruel ring has an extra +1 attack. Let me explain. The critical ring has +2 att and a 10% chance of dealing Critical Damage (10% Damage) The cruel ring has +3 att and a 5% chance of dealing Critical Damage (20% Damage) 5% chance of dealing Critical Damage (20% Damage) 10% chance of dealing Critical Damage (10% Damage) ^ ARE EXACTLY THE SAME in forms of increasing DPM.
My Characters: SinThingy - 73 Scania Chief Bandit
Economy 06/09/10 + PM | QUOTE | PERMALINK | REPORT
Imo Cruel Ring was better all along. :p
My Characters: FearfulIy - 50 Windia Aran in Memory
ErrorCode + PM | QUOTE | PERMALINK | REPORT
What I find funny is how Mages will probably wear Critical rings. The magic critical formula is better than the weapon attack critical formula, and the crit ring helps balance a mage's hp/mp ratio. OT: WEAPON crits on a class with passive crits already is different. All +%s stack together in one crit, so a 2nd job archer would have: Crit ring + passive crits A 50% chance to hit 205% more damage Cruel Ring + Passive crits A 45% chance to hit 210% more damage
My Characters: Darksamus93 - 154 Broa Bishop
AryanKnight 06/09/10 + PM | QUOTE | PERMALINK | REPORT
the stats u stated on the rings are incorrect.
My Characters: H0STILEKIDS - 120 Windia Night Walker
TheOtherNoob 06/09/10 + PM | QUOTE | PERMALINK | REPORT
critical is more for more common damage, cruel is better for rarer high damage
My Characters: ThaOtherNoob - 121 Broa Evan 9th Growth
generaltsoji + PM | QUOTE | PERMALINK | REPORT
The critical effect is only the same for classes without an inherent crit. For NL's, Arans, BM/MM's, do the math and you'll see that the critical ring gives a larger boost than the cruel ring. Post below me shows the calculations. Props ^^
My Characters: JustGarbage - 20 DemethosGMS Warrior
BeastLink 06/09/10 + PM | QUOTE | PERMALINK | REPORT
[quote] WorldPeace : 5% chance of dealing Critical Damage (20% Damage) 10% chance of dealing Critical Damage (10% Damage) ^ ARE EXACTLY THE SAME in forms of increasing DPM. [/quote] Say an Aran does 1k damage on average. We're assuming this is a normal attack, and he has 100 combos. His crit rate is 70% and his damage from crits is +200%. Average damage: 1000 + .7*(1000*2) = 2400. With critical ring (+10% crit rate, +10% damage): 1000 + .8*(1000*2.1) = 2680 average damage. With cruel ring (+5% crit rate, +20% damage): 1000 + .75*(1000*2.2) = 2650. Assuming I haven't totally botched these calculations, the Critical ring is better in the case of Arans. The difference between them becomes larger than 30 when you take into account actual Aran damage ranges.
My Characters: DWolfLink - 79 Broa Aran in Misery
WorldPeace + PM | QUOTE | PERMALINK | REPORT
[quote] AryanKnight : the stats u stated on the rings are incorrect. [/quote] Oh, my bad can you please show me the real stats? And reference it please. EDIT @ ABOVE you forgot the +1 att. btw these calculations have been done several times, creul ring is better.
My Characters: SinThingy - 73 Scania Chief Bandit
Cooljax 06/09/10 + PM | QUOTE | PERMALINK | REPORT
and yet im still picking critical ring. I rather see crits more often, than higher damage.
My Characters: Cooljax - 131 Broa Marksman
Flygonxxx 06/09/10 + PM | QUOTE | PERMALINK | REPORT
omg that's the best pixel item!
My Characters: FuturMage - 71 Windia I/L Mage
omnibus2 06/09/10 + PM | QUOTE | PERMALINK | REPORT
As great as it is....it's going to be kind of lame giving crit to all classes.
My Characters: Satanoperca - 80 Broa Crusader
Jackz 06/09/10 + PM | QUOTE | PERMALINK | REPORT
It's better because you have potential to deal higher criticals but with a 5% chance
My Characters: maikoo - 141 Windia I/L Arch Mage
WorldPeace 06/09/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Cooljax : and yet im still picking critical ring. I rather see crits more often, than higher damage. [/quote] Lol, i'm also doing this, since the difference is only 1 att. :P
My Characters: SinThingy - 73 Scania Chief Bandit
generaltsoji + PM | QUOTE | PERMALINK | REPORT
[quote] WorldPeace : Oh, my bad can you please show me the real stats? And reference it please. EDIT @ ABOVE you forgot the +1 att. btw these calculations have been done several times, creul ring is better. [/quote] 2680 to 2650 Is about a 1.1% difference in DPM. Pretty much all high leveled people easily have 100 attack, and most (depending on what job and funding) reach 150+. In that situation, clearly 1.1% is superior to 1 weapon attack. (although not by much). Although, for 2nd jobbers, the 1 weapon attack would be more important and the cruel ring would be better I suppose. I think it makes a bigger difference for NL's and BM/MM's, because they have a much lower default critical rate than arans with a 100+ combo do.
My Characters: JustGarbage - 20 DemethosGMS Warrior
anthonyyawns 06/09/10 + PM | QUOTE | PERMALINK | REPORT
when do we get theses rings?
My Characters: badinata - 79 Scania Hermit
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