Marauders = impossible to decide builds.
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thread starter IsNikkoThere Jun 06 2010 + PM | QUOTE | PERMALINK | REPORT
So i advanced to marauders today and spent some 2x time at mp3s and jesters to get to lvl 74. I only put in points for lvl 71, and the rest of the SP is still sitting there waiting to be placed, because honestly i don't know what to do build wise. Heres my thing, I don't like going to wind raiders. I dont like how the map is set up, but i hear its much better experience than jesters but i dont know this first hand. When i reached 72, i trained at jesters til 74 on ring and 2x exp so it was a breeze, but i dont know how it would compare to WR. I find no trouble mobbing and making my way around the Jesters map and find it easy, but i'd rather be more efficient with the exp if possible. If possible, can i get some build suggestions, and also training suggestions between WR and Jesters?
My Characters: LotionLips - 53 Broa Brawler
PraisedAura + PM | QUOTE | PERMALINK | REPORT
Energy Build the best <3 And Jesters are incredible, they lasted me from 70-83 easily then gallos/elder wraiths then typhons/himes then skele then tada ~ 4th edit: Just make sure you have map protection, theres bound to be KSers at Jesters often
My Characters: MetaIbuIIet - 137 Scania Corsair
Tainysi 06/06/10 + PM | QUOTE | PERMALINK | REPORT
Go with your own build. I followed NO GUIDES absolutely whatsoever nor ask anyone for help. When I was a marauder the first skill I maxed was drain. I had 4 energy charge by then. Drain helped me a lot with training since I can just snipe strong monsters like annoying storm breakers when I was in windraiders. After finishing windraiders I went to maxing out blast.
My Characters: Tainysi - 156 Bera Buccaneer
FreeCandies + PM | QUOTE | PERMALINK | REPORT
it's not impossible- you just didn't snoop around a bit and find out how many people recommend the energy build and how shockwave is not as useful. blast and charge were extremely useful for mobbing for me, and i don't use shockwave on my buccaneer anymore.
My Characters: Subdues - 75 Broa Crusader
IsNikkoThere 06/06/10 + PM | QUOTE | PERMALINK | REPORT
yeah I like how with jesters theres always a mob in sight and its pretty easy to get around for brawler (Using Corkscrew to jump onto platforms and higher platforms and such) Their HP is something I'm fine with since their attacks do about 2/3 less that windraiders for me. Also...I don't like going to windraiders. I waste more pots on the way there than i probably should since barrel is pretty fail. This is biased because i never spend more than about 20 minutes at WR before dieing or falling and raging at my monitor. also for the build, i heard a gobies build would be good with energy blast?
My Characters: LotionLips - 53 Broa Brawler
Tainysi 06/06/10 + PM | QUOTE | PERMALINK | REPORT
[quote] IsNikkoThere : yeah I like how with jesters theres always a mob in sight and its pretty easy to get around for brawler (Using Corkscrew to jump onto platforms and higher platforms and such) Their HP is something I'm fine with since their attacks do about 2/3 less that windraiders for me. Also...I don't like going to windraiders. I waste more pots on the way there than i probably should since barrel is pretty fail. This is biased because i never spend more than about 20 minutes at WR before dieing or falling and raging at my monitor. also for the build, i heard a gobies build would be good with energy blast? [/quote] I assume the best build is getting energy charge to 4 and either getting blast to 21 or maxing it out.
My Characters: Tainysi - 156 Bera Buccaneer
timossis + PM | QUOTE | PERMALINK | REPORT
Go with the energy build.
My Characters: Timpsik - 82 Bera Marauder
horseboy23 06/06/10 + PM | QUOTE | PERMALINK | REPORT
What level should energy blst be to gobie? Could I do 1charge then at71 1trans 1blast1shockwave then put one charge two blast until when?
My Characters: Brawlthemall - 57 Bera Brawler
RBick 06/06/10 + PM | QUOTE | PERMALINK | REPORT
Windraiders have a far, far better exp to hp ratio. TJs actually have one of the worst ratios in the game for higher-level 'trainable' monsters. If you can make your way around the TJ map efficiently and kill quickly though, go ahead and stick to them. I was easily able to get around 60% an hour at windraiders on normal exp in my 6x-7x-8x's, so it all comes down to what your character is capable of. Windraiders have a much worse KSing problem last I checked though. If you have a high level character of your own in the map to scare anyone off, it's no big deal though.
My Characters: BuccThat - 140 Broa Buccaneer
Potato122 06/06/10 + PM | QUOTE | PERMALINK | REPORT
Well the most efficient thing to do is to get Blast to 21, so it hits 4 monsters.
My Characters: Fr3shMangos - 90 Bera Marauder
butthole106 + PM | QUOTE | PERMALINK | REPORT
i was following a guide, but screw that. do your build on personal preference, but this is what i did.. energy charge til +11 wep atk, 1 point in energy drain, distributed points in between energy blast and charge til they're max. and WRs is nice once yu get used to it. at 74 you should be able to mob them easily. personally i merch'd til i had enough mesos to train on 2xp constantly. btw shockwave is an awesome skill, i will max it towards 120 ;D and oak barrel does not fail, maxed that is..
My Characters: semi7evil - 76 Galicia Marauder
xTreme 06/08/10 + PM | QUOTE | PERMALINK | REPORT
If what you're mad about is falling from WR's you know if you spam a skill like knuckle booster while you're falling, you pop back up on the map? When I walked to WR's of barely got hit because you can use your iframes with csb, the JQ is something you get used to and it becomes natural. The energy build is the best, because blast is going to be your best mobing skill until 4th job. GL on your training, and I gotta say getting to bucx it's TOTALLY worth it! I couldn't be hapier right now after reaching bucc :p
My Characters: Pirat3xZolo - 120 Windia Buccaneer
GinjaNinja 06/08/10 + PM | QUOTE | PERMALINK | REPORT
Well, whatever you do, DO NOT MAX SHOCKWAVE! You use every other skill during 4th job EXCEPT SHOCKWAVE. What I did was Energy Charge up to level 20 (15 att and 40 seconds), adding +1 energy drain in there. Then you proceed to add up energy blast to 21 (4 monsters). After that, max Charge, then max Drain. By now you are pretty much done with skills, so just max Barrel/MP Recovery (whichever skill you didnt max in 2nd job) then max Stun Mastery, then Transform. I believe Shockwave caps at level 12.
My Characters: PowerKnuckIe - 144 Khaini Buccaneer
TheGame 06/08/10 + PM | QUOTE | PERMALINK | REPORT
@Ginga, wouldn't it be better to replace barrel/mp with transformation? The haste effect is pretty useful.
My Characters: UseTheDagger - 81 Khaini Chief Bandit
duskreaper 06/08/10 + PM | QUOTE | PERMALINK | REPORT
Why would you train at gobies... There are so many better spots these days
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