max SSK or bullet time? as a Slinger
basilmarket.com forums : Pirate  |  15 posts archived
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thread starter gamerrttag May 11 2010 + PM | QUOTE | PERMALINK | REPORT
SSK hitting 6 targets seems more useful than the traditional build of 11SSK(5 targets) versus the extra Acc and Avoid from bullet time.... but i want to level w/ construction PQ 25-31, PYPQ 40-42, 45-46 atleast.... i was just wondering can i couldnt find anything on it already is it better to max SSK or Bulelt time for a slinger?
My Characters: FattyMcGooo - 54 Windia Evan 5th Growth
pholox 05/11/10 + PM | QUOTE | PERMALINK | REPORT
Both. You max SSK in first job. Then is second job you have left over skill points that don't go into grenade and go into Bullet Time.
My Characters: AndrewEvans - 103 Bera Outlaw
Mangofries 05/11/10 + PM | QUOTE | PERMALINK | REPORT
Max SSK first during 1st job, then after maxing everything else in 2nd job, you can max bullet time instead of grenade, which is useless.
My Characters: Rallyfries - 81 Bellocan Wind Archer
SilBre21 + PM | QUOTE | PERMALINK | REPORT
I personally went with ssk just because accuracy wasn't much of a issue for me. There wasn't any clean up pqs when I started my slinger so being able to mob 6 targets will help.
My Characters: GoodDexSil - 132 Khaini Corsair
CrossboltxX 05/11/10 + PM | QUOTE | PERMALINK | REPORT
I never did max SSK, I kept bullet time maxed. I use grenade to lure monsters that are not within reach of burst fire.
My Characters: CrossBrawlx - 86 Scania Marauder
Caeg 05/11/10 + PM | QUOTE | PERMALINK | REPORT
True gunslingers go bullet time.
My Characters: MyBigAssBoat - 77 Windia Outlaw
sicktagger 05/11/10 + PM | QUOTE | PERMALINK | REPORT
True Gunslingers? Shut up. SSK build > BT.
My Characters: Apivorous - 120 Mardia Blaze Wizard
SearLess 05/11/10 + PM | QUOTE | PERMALINK | REPORT
Flash fist is better anyway...
My Characters: SearRiver - 72 Windia Outlaw
acm180 05/11/10 + PM | QUOTE | PERMALINK | REPORT
Screw SSK. Max Bullet Time for the avoid, and stick with the 11 grenade in 2nd job. Grenade is super fun to mess around with
My Characters: PyroGunz - 125 Broa Corsair
gamerrttag 05/11/10 + PM | QUOTE | PERMALINK | REPORT
[quote] pholox : Both. You max SSK in first job. Then is second job you have left over skill points that don't go into grenade and go into Bullet Time. [/quote] i want Gernade.....its more fun than more near usless points i dont ever need....
My Characters: FattyMcGooo - 54 Windia Evan 5th Growth
brentiepoo 05/11/10 + PM | QUOTE | PERMALINK | REPORT
2 grenade is just as fun as 11 grenade
My Characters: Brenticle - 110 Yellonde Aran in Misery
gamerrttag 05/11/10 + PM | QUOTE | PERMALINK | REPORT
[quote] brentiepoo : 2 grenade is just as fun as 11 grenade [/quote] and bullet time is more useless as you level and get more dex..... i would rather have the fun of gernade than max of a skill that gives me things my main stat gives me
My Characters: FattyMcGooo - 54 Windia Evan 5th Growth
brentiepoo 05/11/10 + PM | QUOTE | PERMALINK | REPORT
[quote] gamerrttag : and bullet time is more useless as you level and get more dex..... i would rather have the fun of gernade than max of a skill that gives me things my main stat gives me [/quote] How often do you use grenade outside of having fun with it? At least the extra acc/avoid will give SOME boost while training. Although not much, it gives more then 9 points in grenade
My Characters: Brenticle - 110 Yellonde Aran in Misery
iidsii 05/11/10 + PM | QUOTE | PERMALINK | REPORT
I maxed Bullet time. Whenever I pypq, I just use blank shot + dropping grenades.
My Characters: JigokuHou - 112 Galicia Outlaw
MyNaginata 05/11/10 + PM | QUOTE | PERMALINK | REPORT
SSK, BT later.
My Characters: OhGodOhMan - 94 Bera Outlaw
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