no cooldown HH? o_o
basilmarket.com forums : Page to Paladin  |  14 posts archived
« prev list next » thread 141 of 181  (arrow keys work)
thread starter brazilian142 Mar 17 2010 + PM | QUOTE | PERMALINK | REPORT
Can u imagine if HH had no cooldown? what would that be like? would it be good or bad? Of course i imagine good for us but what others might think.
My Characters: brazilian142 - 137 Scania Paladin
StassRules 03/17/10 + PM | QUOTE | PERMALINK | REPORT
what would be the point in damage. where would be the thrill in getting better gear?
My Characters: KinkySecret - 143 Scania Paladin
Viaje 03/17/10 + PM | QUOTE | PERMALINK | REPORT
No cool down HH means we would basically train like mages.
My Characters: Zyrise - 125 Khaini Paladin
Mancartia 03/17/10 + PM | QUOTE | PERMALINK | REPORT
You'd still have to run around killing things, they'd just all have 1 HP :| Doesn't sound much like fun.
My Characters: Oooh - 136 Bera Paladin
Guppyplease 03/18/10 + PM | QUOTE | PERMALINK | REPORT
Oh that would seem very fun. Constant 200ks on all of zakums arm anyone?
My Characters: Kencussion - 74 Windia White Knight
dilsl 03/18/10 + PM | QUOTE | PERMALINK | REPORT
It would be stupid in the end. New bandwagon would become Paladins, and we'd have new bossing parties, 5 paladins and a bishop. lol. bit like marksmen getting no cooldown snipe
My Characters: SLdil333 - 131 Scania Marksman
sevenofnine 03/18/10 + PM | QUOTE | PERMALINK | REPORT
sevenofnineNot gonna happen, sorry.
My Characters: EvilCowKing - 158 Windia Paladin
Mancartia + PM | QUOTE | PERMALINK | REPORT
[quote] dilsl : It would be stupid in the end. New bandwagon would become Paladins, and we'd have new bossing parties, 5 paladins and a bishop. lol. [/quote] Actually, HH is so slow that on Zakum's body it does less dps than any ranged character (A hero who can average 60k per Brandish will also outdamage HH on up to 3 targets). They'd be good for the arms though, and CKPQ/HT... and since damage is unaffected by Apples they would have cheaper runs.
My Characters: Oooh - 136 Bera Paladin
demonplease 03/18/10 + PM | QUOTE | PERMALINK | REPORT
Don't worry. Paladin's gonna be wrecking machines soon.
My Characters: Ulieq - 170 KradiaGMS Paladin
jtaylorh 03/18/10 + PM | QUOTE | PERMALINK | REPORT
there would be no point in being dexless...run around with a red whip or glowing whip get a ic (2) a bathrobe and some speed shoes and just rush or charged blow to finish off the mob... the only this is u have to have enough dex to hit and this doesnt apply if u where bossing only for training...
My Characters: Helizinferno - 32 Bera F/P Wizard
coalman4444 03/18/10 + PM | QUOTE | PERMALINK | REPORT
Then Paladins would be the best guys to wear nothing but a fusion mace and be like A PG MULE I think HH is fine as it is, we are warriors not mages which i find a good thing
My Characters: dan645 - 96 Windia Hermit
Rorik92 03/21/10 + PM | QUOTE | PERMALINK | REPORT
if it had no cooldown we'd just end up partying with bishops going hh, gene, hh, gene on and on and on it would be amazing exp but incredibly boring zzzz.
My Characters: Rorik92 - 127 Windia Paladin
brazilian142 03/21/10 + PM | QUOTE | PERMALINK | REPORT
ummm, its incredibly boring already =/ why not gain something out of it. By boring i mean training, otherwise im having fun. But this was just hypothetical, wondered whatyour thoughts on it was.
My Characters: brazilian142 - 137 Scania Paladin
ChristyEm + PM | QUOTE | PERMALINK | REPORT
i'd like to imagine what would happen if they raised the damage cap instead oO zakum arms would be done so fast :3
My Characters: SnowMoonHana - 120 Khaini Paladin
« prev list next » thread 141 of 181  (arrow keys work)