Hammer training vs Skellys
thread starter shenron Mar 11 2010
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| Finally at the crossroads between maxing hammer or blast 1st. I was wondering if anyone knew how much the exp difference is between hammer training at oblivion 4 and good ole` skellys. I know hammer should be maxed before attemting hammer training, just wondering if the exp was inasnely better or just remotely. Thanks. |
My Characters: shenronx13 - 129 KradiaGMS Paladin
archsavior 03/11/10
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| I went the Blast path and I think it would've been better if I did HH first so go HH. |
My Characters: ZGatts - 146 Scania Paladin
CTBlack
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| I found skele is still fastest if you have maxed ACB and holy. *Hi Kylee* |
My Characters: CTRed1 - 152 Bera Paladin
Smexy 03/11/10
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| im still wondering too would u guys suggest hh or blast? |
My Characters: PwnEmPrawn - 110 Scania White Knight
ffsasuke 03/11/10
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| make a HS mule and get a partner.. thats da fastest no matta wat. LAWL |
My Characters: UltT1 - 178 Scania Paladin
archsavior 03/11/10
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| Go HH. I regret going Blast first. |
My Characters: ZGatts - 146 Scania Paladin
demonplease 03/11/10
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| Put 1 in Hammer and forget it. 29 sp is better used for other skills (at the moment). |
My Characters: Ulieq - 170 KradiaGMS Paladin
Mancartia 03/11/10
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| I don't think Blast even helps at Skeles? If there's 1 skele it's better to Rush it so you move forward instead of killing it and having to walk to the next mob. |
My Characters: Oooh - 136 Bera Paladin
CorsairKen 03/11/10
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| I went Holy first then I did Blast/Stance Hybrid. (15 Blast/16 Stance at lvl 140) No regrets, I can fight Scar easily with my buddies. |
My Characters: RuneDefender - 140 Mardia Paladin
franchioni 03/12/10
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| HH is a mass mob destruction move. Blast is a 1vs 1 move. In other words, Blast it is predominately used as our bossing attack skill. One of rush's sole training purpose is to gather mobs and help us traverse the maps while simultaneously creating mobs that ACB/HH is meant for shredding through. Yes yes, Blast is shiny/pretty and it has an insane damage multiplier especially when combined with a charge and the elemental advantage bonus. But for practicality purposes, You shouldnt worry about Blast until you start becoming a frequent bosser (lvl 140~150+). Blast/stance are the key skills to become a bossing machine and those two skills ahould be maxed after our everyday used training skills (ACB, Holy, HH especially if at time temple) I did not have the luxury of Time Temple when I was in your situation, but I wold reccommend Maxxing out HH first as it will let you 2HKO ANY mob in the field that you would be training on. On a 2nd note, max HH is a pretty handy wild card to have up your sleeve (199k to all 8 zakum arms every 20 seconds anyone?) Arc~ |
My Characters: pwrofthearc - 172 Khaini Paladin
dwayner 03/12/10
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| So would the new recommended pally build be: 120-123 max ACB/ 1 rush/1 blast (for the hell of it) 124-131 max holy 131-141 max HH 141+ Blast and so on but wouldn't that build hinder your ability to boss if until atleast 150? I would much rather max HH later because i like bossing :/ But then again, if I go with this build I could get to 150 alot quicker... Also my Paladin buddies all tell me HH slows down training I dont think this build is a good idea :/ ACB< Divine Charge< Blast/Stance ftw PS: How much stance is good? Is it a better idea to go the blast/stance hybrid build? That seems like the best bossing build, and once the balance patch comes out which I think will be in May will probably erase the need for HH in ToT. |
My Characters: Buubie - 105 Bellocan White Knight
sevenofnine 03/12/10
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 | I would definitely recommend HH over Blast. Even if you were to Max Blast ASAP (you'll be done @ 138-139), when it comes for boss runs, as a 13X Paladin, you will still not be high up on the priority list, regardless of whether you've maxed Blast or not. |
My Characters: EvilCowKing - 154 Windia Paladin
dwayner 03/13/10
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| [quote] sevenofnine : I would definitely recommend HH over Blast. Even if you were to Max Blast ASAP (you'll be done @ 138-139), when it comes for boss runs, as a 13X Paladin, you will still not be high up on the priority list, regardless of whether you've maxed Blast or not. [/quote] Good Point! |
My Characters: Buubie - 105 Bellocan White Knight
penguinlvr 03/13/10
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| Skeles becomes better exp than O4 once your killing proficiency at skeles becomes better than that of O4. So if you can kill more than 15 (perhaps give yourself a bit of elbow room around 20) skeles per 20 seconds, it will be a better spot than O4. However, were you given the choice to max EITHER Holy OR HH, HH would win out at the earliest possible max. A level 133 Paladin with max HH would out-train a level 133 Paladin with max Holy. It's only in the later levels that Skeles overtakes O4 due to more raw damage and better equips. You can't use the Holy Symbol argument since many people have HS mules and use it in both training spots. |
My Characters: Oggrimar - 130 Bera Paladin
Skrato 03/13/10
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| Blast is only for bossing. So you have to weigh up faster training versus better bossing. |
My Characters: Hypocrism - 146 Windia Paladin
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