Aran vs Hero.
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thread starter xAbstruse Feb 14 2010 + PM | QUOTE | PERMALINK | REPORT
i'm just wondering. If they had the same fundings. Which one would be better at bossing. Pick and state why you think thats the right choice.
My Characters: xAbstruse - 70 Scania Aran in Memory
Freezing 02/14/10 + PM | QUOTE | PERMALINK | REPORT
[quote] SgtGrif : Heroes appear to be better in most circumstances but I guess Arans could outdamage Heroes. Keep in mind they have critical and can hit individual higher #s, move faster, etc. It depends on the boss too, such as whether or not it moves, and if it stuns or not. [/quote] this
My Characters: Coldgunner - 85 Mardia Outlaw
fakedeath 02/14/10 + PM | QUOTE | PERMALINK | REPORT
Heroes are the main ones meant for bossing. Behind that are Night Lords and Corsairs.
My Characters: AssassinFail - 51 Scania Assassin
Etherial + PM | QUOTE | PERMALINK | REPORT
Even tho aran can hit more damage in 1 hit, it takes a lot longer for 1 triple swing then brandish. Hero is just more stable and consistent damage and more HP (especially in PB case). Another thing with arans is that IF you lag at a boss, you might not be able to finish the triple swing or final blow, that's just IF.
My Characters: YesImThisGuy - 174 Windia Hero
Knight5n1p3r + PM | QUOTE | PERMALINK | REPORT
hero simply kills arans in 1 vs 1 DPM...anyone who says otherwise is biased and misinformed. brandish can hit multiple arms at zak and HT without losing damage % whereas overswing loses damage as it hits more monsters. not to mention heros have way more HP. conversely, arans destroy heros in training because of their amazing mob ability. which is ironic because it says on the new character screen aran development speed is slow and their end strength is high, even though it is just the opposite. train speed is quite useless once you hit lvl 200, granted its way easier to get there on an aran than a hero.
My Characters: Fuyoo - 164 Scania I/L Arch Mage
Zemos1 + PM | QUOTE | PERMALINK | REPORT
Who is better? Solo Bossing : Heroes Party Bossing : Aran if HB/SE is available Otherwise Hero. With HB/SE available this is the order at bosses. Aran > Corsair(Battleship mode only)>NL/MM/BM>Hero All practical cases Aran > NL > Corsair/MM/BM>= Hero Hero / Pally Damage reduction : 1H Hero/Paladin : 49% damage reduction(PG+4th Job) , 69% with Arans Defensive combine Aran Damage Reduction : 32% Total with EZ shield + 4th job Warrior Damage reduction Final HPs : Aran 9-9.5k , Hero 13-14k (Heroes easier to wash , Aran Hectic to wash[Double washing needed]) Heroes dont lose to seduce/Accuracy cut off/Stun instantly. Arans do so they have to keep bumping the boss which is painful even if you are HP washed. Heroes better since they dont need to remake combo unless skill fades on CC on smaller bosses. Arans definitely outclass Heroes in Grinding. With ranged skills and fast movement they level a lot faster. Although their damage on a mob is significantly lesser per target as compared to a heroes brandish but a hero hits 3 monsters while an Aran hits 12. Even the most skilled of players can make errors while playing arans like Down+Down + control instead of Down+side control, when the finger thats mashing control gets tired you often miss a few keystrokes hence losing out. Hero is better for your fingers and does not keep you in the nerves.Probably better for your keyboard too lol. There you go XD
My Characters: Slydius - 33 Scania Assassin
groundonrage 02/14/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Zemos1 : Who is better? Solo Bossing : Heroes Party Bossing : Aran if HB/SE is available Otherwise Hero. With HB/SE available this is the order at bosses. Aran > Corsair(Battleship mode only)>NL/MM/BM>Hero All practical cases Aran > NL > Corsair/MM/BM>= Hero Hero / Pally Damage reduction : 1H Hero/Paladin : 49% damage reduction(PG+4th Job) , 69% with Arans Defensive combine Aran Damage Reduction : 32% Total with EZ shield + 4th job Warrior Damage reduction Final HPs : Aran 9-9.5k , Hero 13-14k (Heroes easier to wash , Aran Hectic to wash[Double washing needed]) Heroes dont lose to seduce/Accuracy cut off/Stun instantly. Arans do so they have to keep bumping the boss which is painful even if you are HP washed. Heroes better since they dont need to remake combo unless skill fades on CC on smaller bosses. Arans definitely outclass Heroes in Grinding. With ranged skills and fast movement they level a lot faster. Although their damage on a mob is significantly lesser per target as compared to a heroes brandish but a hero hits 3 monsters while an Aran hits 12. Even the most skilled of players can make errors while playing arans like Down+Down + control instead of Down+side control, when the finger thats mashing control gets tired you often miss a few keystrokes hence losing out. Hero is better for your fingers and does not keep you in the nerves.Probably better for your keyboard too lol. There you go XD [/quote] lol you think arans beat 100% battleship corsairs
My Characters: LazyVista - 83 KradiaGMS Sniper
EternalSader 02/14/10 + PM | QUOTE | PERMALINK | REPORT
[quote] groundonrage : lol you think arans beat 100% battleship corsairs [/quote] They actually do.
My Characters: InvictusSol - 85 Broa Dawn Warrior
cksdnjs0822 02/14/10 + PM | QUOTE | PERMALINK | REPORT
they actually dont
My Characters: Hocubo - 25 Bellocan Magician
ballerazn1234 02/14/10 + PM | QUOTE | PERMALINK | REPORT
have you guys even seen an arans damage against 1 target? especially when thier combo goes past 100 or 200? of course arans will outdamge heros 1v1 the only bad thing about arans bossing is the hp
My Characters: fishyp00 - 125 Bera Aran in Hope
coolsmiley1 + PM | QUOTE | PERMALINK | REPORT
[quote] RaveGirI : Aran Vs. DK There's a REAL Question. [/quote] DK hands down. :D @ a few above: Don't arans have weaker DPM than all the range classes? Or is that just w/o SE?
My Characters: zOmGiTzJaCkY - 120 Broa Marksman
Nizmir 02/14/10 + PM | QUOTE | PERMALINK | REPORT
Unfortunately, it's 1-2 hit ko with the touch damage for many bosses on arans.
My Characters: WoundedSnow - 111 Broa Aran in Misery
Forgot 02/14/10 + PM | QUOTE | PERMALINK | REPORT
Lol well basically it's situational. On Zak arms, Heores would probably be better, but for like 1v1 I think Arans may be slightly better. But Heroes are the best for just good ol', classic, no strings attached damage. (I.E. no need to worry about combos for arans or elements for pallys). Flame me, I'm not saying anyone is better.
coolsmiley1 02/14/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Nizmir : Unfortunately, it's 1-2 hit ko with the touch damage for many bosses on arans. [/quote] Same for archers. Hehe you posted at 11:11.
My Characters: zOmGiTzJaCkY - 120 Broa Marksman
generaltsoji 02/14/10 + PM | QUOTE | PERMALINK | REPORT
i think arans are better at single target bosses and heroes are better at zakum/HT thats what other high lvl arans have told me
My Characters: OneLegitDit - 66 DemethosGMS Bandit
Jkidd7 02/14/10 + PM | QUOTE | PERMALINK | REPORT
So ON PAPER... On single target, depending on how well u can maintain the combo, aran is a bit better than hero. On small group of multi target(aka skele, tot, zrun, htrun etc.), hero > aran no matter what. To all those heroes that feel upset, compare lunchbox dpm to arcglaive 50-combo count on multi target. now you can laugh at aran's dmg. >.<" lunchbox is a lot more common than purple surfboard after all. Even Arcglaive is not that common. The reverse PA has slow 8/9 speed. Compared to purple surfboard (5) arcglaive (6), it is like 15-25% worse. Both warriors at lvl 200 base stats + MW30: STR: 1148 (999 + 149) DEX: 26 (23 + 3) -Weapons are perfectly scrolled -Major att equips (including shield) are hammered and value roughly around 3b each (according to some quick SW searching) Everything else doesn't contribute much to dmg range, so they're just somewhere above avg scrolled. Hero equips: -Weapon: 154/27 Lunchbox -Shield: 24 att, 12 str -Pendant: 12 att MoN, +5 Str/Dex Aran equips and high mastery (passive skill that gives att): -Weapon: 149/27 Purple Surfboard (above avg w/104 base att) -Pendant: +22 all stat HTP -High Mastery: 10 att Common equips: -Gloves: 21 att -Cape: 12 att -Shoes: 8 att -Belt: 10 att -Galliant warrior medal: 3 att -Eye: Evan glasses: 2 att, 2 str, 2 dex -Rings: Lillin's ring + 3 miwok rings: 3 att, 9 str, 9 dex -Helmet: Acc scrolled scarlion helmet ~17 str, 25 dex -Top/Bottom or Overall: Makered top/bottom or reverse overall ~ 35 str, 25 dex -Earrings: Glittering Altaire earrings ~ 2 str,12 dex -Face: Tree branch nose (untradeable) ~ 5 str, 8 dex I will continue the calculation by adding the following, Lv 20 blessing: 20 atk 100% enrage for hero: 26 atk 100% 100+ combo for aran+ cidar = 30 atk Conclusion (lunchbox vs. purple surfboard): Hero without SE : DPM= 11,636,788 with SE: DPM= 12,576,681 with apple with SE: DPM= 15,731,510 Aran: without SE : DPM= 13,102,596 with SE: DPM= 19,128,173 with apple withSE: DPM= 24,838,075 If you atk multiple monsters, just devide everything by 2. Credits: http://sleepywood.net/forum/showthread.php?t=1627651&page=1
My Characters: CaldweIl - 117 Windia Aran in Misery
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