thread starter Meredin Feb 05 2010
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| Okay, I know there are stickies out there, I already ready arts of them concerning what I need, but it just doesn't answer my question. I'm starting out Dexless sindit to maximize dammage and training time early on in first & early second jobs, but I'm at a loss as to some of the details for second job& onward. I was told to go completely dexless through lv30, then, full dex through 37, bringing my dex up to that of normal levels. My first question is this. Is that the right level to stop being dexless, or should I wait longer? After that, I am completely clueless as to how Luk dits Vs Str dits plays out. Second question is this. When/if should I start to add Str into the mix? I know that this stuff sometimes makes a difference, so here's a list of what I have. I've got a Dex WG, 5 Dex + some accuracy, a 9 atk WG, 4 sets of Steelies and I think 7 sets of Tobies, as well as 10-17 sets of mixed Icies, Mokbis and Kubis that I don't use. I'm an ore-whore, so if equips need to be made, likely I have the ores/Leathers/Dragon Skin/Screws to make them. I have a Maple Claw and a weak Shinobi Breacer if I need them, and a K-fan is easy enough to get. And I've got about 24 mill and change for equips and stuff, along with scrolls and other junk worth a little here and there. (Inventory is never a problem when you have an entire account for muling) If there's more info you need that I missed just let me know and I'll add it in. |
My Characters: xTalorax - 28 Bellocan Warrior