I need help with Marauder Build.
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thread starter Dakoda Sep 14 2009 + PM | QUOTE | PERMALINK | REPORT
I job advanced to Marauder and I am currently level 70 and put the first point into energy charge, what skills should I put points into when I level? I know the energy build (Lv.71 - 2 Charge, 1 Drain) is better, but I want to screw around with some skills. Is it Ok if I put a point into drain as following the energy build, and put one point into transform and one point into Shockwave/ Blast? If I add those points, will it screw up my Marauders SP? If it is possible for me to add 1 Transform,1 Shockwave/Blast without screwing up, what would be the remaining distribution of SP until level 120? Thanks in advance.
DarkKitsune 09/14/09 + PM | QUOTE | PERMALINK | REPORT
I would suppose add what you want into whatever skill, and then instead of following a specific "This level = These points." Look for the order in which you max them or raise them. It wouldn't really damage your Marauder overall, unless you get a skill that's usually left empty.
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