Why White Knights so uncommon
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thread starter orangeduck10 Sep 07 2009 + PM | QUOTE | PERMALINK | REPORT
I saw videos of White knights and Paladins and they seem really cool, why are there barely and Wks and Palladins?
killerfan 09/07/09 + PM | QUOTE | PERMALINK | REPORT
The simple answer is that they don't have very useful party skills and early on people assume that because fighters and spearmen have a party skill they're better. This stigma often carries on through fourth job where rage isn't so useful but people go, "Well I never had a page in my party so paladin's must suck." Therefore people who play to interact and be in parties dislike the page class.
M0rtificat0r 09/07/09 + PM | QUOTE | PERMALINK | REPORT
in 4th, paladins get heaven's hammer, the coolest skill ever.
brendanwind 09/07/09 + PM | QUOTE | PERMALINK | REPORT
pages hard to lvl they have lotsa of useless skills and most people like looking at new 3 job attking skills up 4th job paladins are really good with heavens hammer its like a mages gene but not wasting so much mp
masamunee 09/07/09 + PM | QUOTE | PERMALINK | REPORT
masamuneeM0rtificat0r : they arent the same cuz pqing is harder in 2nd. still an awesome class though. This is such an outdated notion. It happens once in a while but not on such a basis where you can say that this is a regular occurrence whenever a page looks for a PQ. At least, not as much as during the days when LPQ was a hotspot (for exp).
ThiefFrenzy 09/07/09 + PM | QUOTE | PERMALINK | REPORT
IMO it's cause no1 gets anything out of them. (party skills)
ShMaiz3R Sep 07 2009 + PM | QUOTE | PERMALINK | REPORT
They lose about 2x%*1~3 of their damage when dealing with neutrals, and the major bosses in MS happened to be neutral. Simple as that.
Whateff 09/07/09 + PM | QUOTE | PERMALINK | REPORT
brendanwind : pages hard to lvl they have lotsa of useless skills and most people like looking at new 3 job attking skills up 4th job paladins are really good with heavens hammer its like a mages gene but not wasting so much mp What useless skills? Threaten can be a help, and with warrior elixers you eliminate rage having the upperhand. Rage as a party skill is a non-issue, seeing as most WATT jobs already use warrior elixers or more powerful potions. WK Charges are all situational, but still very useful and very powerful when applied correctly. Charged Blow is insanely useful with its uninterpretable stun. The only reason people don't get on that is because they all think about bossing, which isn't even a big deal if you have the right connections. Even then, compared to the general grindan tiem, time spent bossing is... minuscule in comparison.
Peechyboy69 09/07/09 + PM | QUOTE | PERMALINK | REPORT
Because people think that they are ungodly, ironically.
kaiman 09/07/09 + PM | QUOTE | PERMALINK | REPORT
Sader/hero is more appealing to players i guess. Saying they are hard to train is kind of...wrong (in my opinion). I mean, for first and second job, they are almost identical to fighters (substitute rage for threaten, but you could use warrior elixirs to make up for some of the extra damage.)
SilverFoxR 09/07/09 + PM | QUOTE | PERMALINK | REPORT
SilverFoxREssentially, people want what are considered "useful" classes and the Knight line is the least "useful". I know that sounds offensive (and in my opinion, it is)... let me explain it further... In 2nd job, Fighters gain Rage and Spearmen gain Hyper Body. Damage-obsessed players want to party the Fighter for more damage and party the Spearman for more survivability in bossing (since most of these players are sins and can't take many big hits). Pages get neither and since they overall have lower damage without the stronger weapons of the Spearman or the 12 atk boost with Rage, they are often shunned. Mind you, this is mainly sword users, but still, nobody cares regardless, sadly. Once third job hits, people slowly begin thinking of bossing and nothing else. Dragon Knights are HB mules as they always are... and Crusaders are the boss melee-ers. The only downside with WKs is that their power comes from elemental damage - it may give them an advantage on some bosses, but it also may make them weak on others (primarily Zakum). Once again, people tend to shun the WKs. In 3th job, the same is pretty much said... To be honest, I dislike such a narrow-minded view... the game isn't just about bossing and how "useful" you are in the boss run. I'll tell you right now that I was 55/45 in favour of being a Fighter when I created this character. I didn't know jack about being "useful" or party quests, bossing or the like. I liked the prospect of the 3rd job skills (which I only heard of from Hidden Street long before GMS got them), but most importantly, I liked the job names more. I chose not what others would want, but what I wanted to be portrayed as... and in my opinion, that is how you should make your choices... not by what's "useful" or "better" or anything like that. Make your choices on what you like and what you want to be. There's very little regret in choosing from the heart!
taleko 09/07/09 + PM | QUOTE | PERMALINK | REPORT
on a side note, in the warrior damage ranges we have more page entries than fighter entries, from that its possible to infer that quite alot of people make pages in the hope of getting to Pally but never even reach WK..
cesarpoop 09/07/09 + PM | QUOTE | PERMALINK | REPORT
when you ht or zakum or pb you would rather have a hero or dark knight than a paladin.
taleko 09/07/09 + PM | QUOTE | PERMALINK | REPORT
cesarpoop : when you ht or zakum or pb you would rather have a hero or dark knight than a paladin. when you boss run, its not who or what you are, its who you know.
PureAznBoi 09/07/09 + PM | QUOTE | PERMALINK | REPORT
It's usually more fun in peoples' opinion to play a fighter than page. Since less people play page, even less people become WKs. I think WK's are cool :3 Cept I can't stand playing melee classes so I won't be getting a page anytime soon. ><
EatingPie 09/07/09 + PM | QUOTE | PERMALINK | REPORT
@above: Nice try =p
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