Wind Archer/Thunder Breaker 100k kill quest & 1-70 guide
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thread starter Shadowlilnk Aug 12 2009 + PM | QUOTE | PERMALINK | REPORT
ShadowlilnkHello everyone and welcome to my very first Training guide,aimed specificily for Wind Archers.I've been training since lvl 1 with my wife and shes a Thunder Breaker,so they are also capable to use this guide as well.This is only part one of another part i will make when i finish this quest, as of right now, i am at 60%(60.000) of the quest.Massive wall of text also,you've been warned. Level:1-10-cygnus training area monsters:I don't know their names but you will if your training there. Description:well this area is a no brainer so moving along Level:11-20: Area:Kerning city construction site north Location:Hidden Street: Caution Falling Down Monsters:Blue mushrooms,Octo My analysis:This area is very good for Wind archers,as well as thunder breakers this place is awesome in terms of exp and can be partied with 1 other for better spawn Level:21-30:Sleepywood Dungeon: Area:Sleepy wood Location:Ant Tunnel II mini dungeon Monsters-Horny mushrooms,Zombie Mushrooms the exp and spawn here is incredible,with that said,lets continue Level:31-40 Area:Ludibrium Location:Ludi tower Monsters:Ratz,ludi party quest My analysis: Good job you've reached 2nd job,pat yourself on the back and continue training now from 30-35,ratz is good exp,retz is a good alternative but i didn't train there, 35-40 is good for lpq,especially if your going for the broekn glasses,its easy money but it requires you to have 35 succesful party quests Level:41-47 Area-Magatia Location:Alcadno Research Institute: Lab - Area B-1 Monsters:Mithril Mutae My analysis:This is when I started the 100.000 quest from the donor monk,located in any town, the exp is very sweet here,the spawn rate is also delicious.These monsters don't attack except Ram into you. Recommendations:I'd recommend you part with 1-2 other people,it may give you less exp,but It racks up your kill count for the quest.Once you hit level 48,its time for the next monster. I strongly recommend that you start the quest as soon as you leave Ereve. Level:48-55 Area:Magatia Location:Alcadno Research Institute: Lab - Area C-1 Monsters:Roid My analysis:You can't ask for a better monster to fight in maple,same as Mithril Mutae,once you hit level 55 your done here,move along Recommendations:same as Mithril,good spawn,mesos and exp. Level 55-59 Area:Magatia Location:Alcadno Research Institute: Lab - Area C-3 Monster:Neo Huroid My analysis:These guys are somewhat annoying,they shoot with a missile from their mouth,thats avoidable,but its dangerous when taking on alot of these guys,simply because the more there are the more shots are and the more they scatter out,and as most monsters in this guide its good exp. Yay level 59,NEW AREA! Recommendation:not a recommendation here except,bring pots and mp and someone to take the bottom spot Level:59-67 Area:Mu Lung Location:Goblin Forest 2 Monsters:Sage cats My analysis:These guys are very annoying,i had to leave around level 64 or 65.Doable until I reached 64,65 then i couldn't take it anymore,TO T
SouKaDreAm 08/12/09 + PM | QUOTE | PERMALINK | REPORT
i love you hun, more come for the build plox <3
AngelxHoly 08/12/09 + PM | QUOTE | PERMALINK | REPORT
Why doesn't any body go to sand rats from around 30-38? I mean, it's excellent spawn and exp, and if you have level 1 corkscrew, you can train without using pots (i mean, you have to know how to use it well)
Yokuyin 08/12/09 + PM | QUOTE | PERMALINK | REPORT
AngelxHoly : Why doesn't any body go to sand rats from around 30-38? I mean, it's excellent spawn and exp, and if you have level 1 corkscrew, you can train without using pots (i mean, you have to know how to use it well) I like to know how to use it well.
AngelxHoly 08/12/09 + PM | QUOTE | PERMALINK | REPORT
Yokuyin : I like to know how to use it well. Because corkscrew has invincibility frames, you can use them to your advantage. Eg. If you've just finished SSK'ing a mob, and another monster is coming for you, you can tap corkscrew and "rush" the monster, as well as avoid the damage. I dunno, I can't explain it to people, but I can do it hella good.
bvelk 08/12/09 + PM | QUOTE | PERMALINK | REPORT
AngelxHoly : Because corkscrew has invincibility frames, you can use them to your advantage. Eg. If you've just finished SSK'ing a mob, and another monster is coming for you, you can tap corkscrew and "rush" the monster, as well as avoid the damage. I dunno, I can't explain it to people, but I can do it hella good. I know what you mean, it works great at truckers as well. On topic: Nice guide.
sum111111111 08/12/09 + PM | QUOTE | PERMALINK | REPORT
Straw target dummies and grizzlies also work well. I think I got like 20% of that quest just leveling from 40-50. Straw target dummies work until level 50, grizzlies until level 56.
JuicyWeiner 08/12/09 + PM | QUOTE | PERMALINK | REPORT
How does this 100,000 quest work
NightSin22 Aug 12 2009 + PM | QUOTE | PERMALINK | REPORT
PROTIP: Use headers, add a ToC, and USE PROPER GRAMMAR. Thanks for the info, though.
Shadowlilnk 08/12/09 + PM | QUOTE | PERMALINK | REPORT
ShadowlilnkJuicyWeiner : How does this 100,000 quest work you talk to the town donor monk to start it.
cdcase 08/12/09 + PM | QUOTE | PERMALINK | REPORT
really? i thought it was 1million then again that's a stupidly high count... 100,000 thousands 5000 a day over 20 days seems actually very very feasible whilst grinding XD.
rangedanger9 08/12/09 + PM | QUOTE | PERMALINK | REPORT
Use headers to make it more neat =]
Shadowlilnk 08/12/09 + PM | QUOTE | PERMALINK | REPORT
ShadowlilnkAngelxHoly : Why doesn't any body go to sand rats from around 30-38? I mean, it's excellent spawn and exp, and if you have level 1 corkscrew, you can train without using pots (i mean, you have to know how to use it well) Not many people like Ariant,I only go there so i can get to magatia
wasdf 08/12/09 + PM | QUOTE | PERMALINK | REPORT
I <3 you too.
Camdon Aug 12 2009 + PM | QUOTE | PERMALINK | REPORT
No offense buddy, 100% contrsuctively... Try using better formatting such as headers (those blue bars across the page) those are simply <Header>HeaderText</Header> where < > is [ ]. also use bold and underline, they are simply replacing Header within < > with B and U respectively (I will do italics incase you didnt know) It would make a neater looking guide, less wall-of-texty. If you even have the slightest desire to have this stickied, decent formatting is a must. Edit: You could also include EXP per kill, the damage they do (both physical and magic) and the mob's HP and level (Melee characters use www.screamingstatue.com/accuracy to be sure they will 100% hit something)
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