Guide: Path of the Page, Pilgrimage of the Paladin
thread starter icec0ldkila Aug 04 2009
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| Mods as much as i hate asking for something, please sticky this guide. I and other fellow pages/knights/paladins would all agree this guide has new information and can be beneficial if stickied for everyone. Version Updates Version 1.01: Spaced it out more so its more plausible to read, changed sanctuary to heaven's hammer, the proper GMS name Version 1.02: Put a Back to Top option at the end of each section. Coming soon - Table of Contents Version 1.03: Coming now- Table of Contents Version 1.04: Many had commented on my hybrid build, so I came up with another hybrid build that others may or may not like. Table of Contents Intro So, Why Become a Page? Ability Point Distribution How do I Decide how much Dex I want? The Skills of the Swordman The Stepping Stones of the Swordman Training Spots for Swordsman Advancing to Second Job Page Skills Path of the Page To get final attack, or not to get final attack? I don't know what to choose! Sword or Blunt Weapon! I just can't seem to get motivated to level anymore... Nexon Cash, what are some good ways to spend it wisely? So you made it to 70... Voice of the Knight Ice or Fire first. What do I choose! Training for 3rd job Pilgrimage of the Paladin Frequently Asked Questions Guide: Path of the Page, Voice of the Knight, Pilgrimage of the Paladin Hello all, and welcome to my guide for pages, white knights, and paladins for the game maplestory. I have played this game for quite some time, and this class is one that I feel I have enough experience to make a guide on. I have made a guide before this one, but due to unfortunate events, I have lost all data of it. I hope you enjoy this guide, and it helps you become a better player yourself! So, why become a page? Pages, as some of you know, are one of the options that Swordsman have on advancing to their 2nd job at level 30. Many people deem this class an unpopular one, for their counterpart warriors get other skills that prove to be more useful than the page�s signature move, Threaten. Spearsman get hyper body, which increases your max hp and mp, and fighters get rage, which make it so that you get an extra 12 weapon attack, and do not need to buy Warrior elixirs anymore. So some of you may ask, why a page? Well page�s are a vastly different kind of class, they get threaten, which lowers a monsters weapon att and defense, and they get power guard, which reflects 40% of physical damage back at the monster. But in 3rd job, it�s when you really start branching off into your own realm of specialty. Pages become white knights, which harness the power of the elements: Fire, Ice, and Lightning. These charges boost their power, and even more so when they fight against monsters who are weak to the element. This makes white knights very versatile, being able to freeze opponents, and using these elements to rack up experience in places other warriors wouldn�t dream of going. But that�s not all, white knights also get a skill called charged blow, which stuns up to 6 mon |
TheRebel 08/04/09
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| Great Guide! Sticky Alert! |
icec0ldkila Aug 04 2009
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| Thank you for such a emboldening comment. I ask each and every one of you, if you have any suggestions, any topic's that you are debating on and may need a calculation on, please, just tell me, and I will attempt a calculation for you, and if i think a topic is good enough, make an entire section out of it. |
TheShinji 08/04/09
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| Just a quick little note that Awakening (or Hero's Will) is a 5 point skill now :P |
JinnChaal 08/04/09
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| Good Guide. Didn't read it, just skimmed it. But I just wanted to say that there isn't really a build for Paladins after 1 rush, Max ACB. It's really personal choice. |
TheRebel 08/04/09
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| I have a question. cant make thread on my psp. but where can i train if i go lightning 1st i know its not popular but its my fav charge and will percevere through it |
Trolleys 08/04/09
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| JinnChaal : Good Guide. Didn't read it, just skimmed it. But I just wanted to say that there isn't really a build for Paladins after 1 rush, Max ACB. It's really personal choice. yea kinda went my own way after 1rush+ max acb but good guide nevertheless :P |
JinnChaal 08/05/09
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| TheRebel : I have a question. cant make thread on my psp. but where can i train if i go lightning 1st i know its not popular but its my fav charge and will percevere through it For where you can go to capitalize on Lightning, there's MP3 and Vikings. Slimys are 60 or something while Vikings are 90+. I don't think there are any lightning weak monsters between that gap and if there are, I don't think they're significant. Good luck going lightning first. At least get Fire or Ice and then go lightning if you want it that bad. |
TheRebel 08/05/09
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| @jinnchaal i can try vikings at 80 was also going to hime to its my fave spot also i like gobies. Im sure i wont have acc problems dont want to get into it. id check myself but i cant get to a comp for a few days |
JinnChaal 08/05/09
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| If you were to go to Gobies or Himes, then you might as well go Fire as it's only 5% weaker and can be used at Duals and Blue Kents. But if you want to go with lightning, I can't stop you. |
TheRebel 08/05/09
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icec0ldkila 08/05/09
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| As Jinn said, lightning really isn't anymore than fire, which is why i personally consider it obsolete. This is due to the lack of lightning weak monsters to train on, and even with the weakness, only doing 7.5% more damage, which is better, but in this case there aren't many monsters that are weak to the element, makes it better to go with fire. |
LynxLynx 08/05/09
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Vivir 08/05/09
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| I didn't read it all but it seems pretty legit. |
demonplease 08/05/09
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