Best Dawn Warrior Build (1st and 2nd jobs)
basilmarket.com forums : Cygnus Knight  |  15 posts archived
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thread starter Nameless0ne Aug 03 2009 + PM | QUOTE | PERMALINK | REPORT
FIRST JOB 10-13: 10 Hp Increase (MAX) reason: results in most hp 14: 1 Power Strike, 2 Slash Blast 15-20: 18 Slash Blast (MAX) reason: mobbing.. for pig beach and whatnot 21-26: 18 Power Strike (Power Strike lvl 19) reason: power strike is better than soul and iron body.. so you might as well max this next 27: 1 Power Strike (MAX), 1 Iron Body, 1 Soul 28-30: 9 Iron Body (MAX) reason: Iron body give syou 30 weapon def, plus it cancels out the def decrease from rage (so it actually adds 42 def); Soul is useless. Sure, it may do some damage at low levels, but youll be beyond these "low levels" in a day or two. Pretty soon, its not even worth taking the time to summon. If you need something to make mobs for you, use lvl 1 soul runner and lvl 1 soul blade. That will make a mob faster than soul 1st job skills (in order maxed): 10 HP Increase 20 Slash Blast 20 Power Strike 10 Iron Body 1 Soul SECOND JOB 30: 1 Soul Runner reason: great increase in mobility, even with just 1 point 31: 1 Soul Blade, 2 Mastery reason: Blade helps create mobs.. looks cool, mastery increases minimum damage and gives acc. stabilizes damage and leads to greatest damage increase 32: 3 Mastery (Mastery lvl 5) reason: need 5 mastery for booster.. 33-34: 6 Booster reason: 1 minute of booster will lead to much more efficient monster-killing 34-38: 15 Mastery (Mastery lvl 19); 1 Rage reason: lvl 20 mastery only adds 1 more acc. Lvl 19 mastery already gives you the 60% mastery. start maxing rage. 39-45: 18 Rage (Rage lvl 19) reason: lvl 20 rage is only a few seconds longer. lvl 19 rage adds 12 weapon atk. You dont need to max soul blade now. Rage helps your team in CPQ, and slash blast is good enough for room 3/4 CPQ mobbing. and youll use power strike for room 5/6. (note: slash blast = 130% damage * 6 monsters = 780% damage. against 6 monsters, soul blade would only be worth using at level 25, since 155% damage * 5 monsters > 780% damage) 45-48: 9 soul runner (Soul runner lvl 10) reason: greatly increased distance (probably about 80-100% more), 45 mp less (easier on the warrior's low mp bar) 49-58: 29 Soul blade (MAX), 1 Booster at lvl 58 (Booster lvl 7) reason: Soul blade helps with creating mobs when used with max soul runner. Good for maps like MP3. more useful now since you cant CPQ 59-60: 6 Booster (Booster lvl 13) reason: over 2 minutes of booster will be enough for training. 61-70: 30 Final Attack (MAX) reason: If you are going to put points into FA at all, you should max it. It's more useful than maxing Soul, or putting 80 seconds more on booster. Besides, it gives you more variety when training, which eases the boredom of grinding. and it's useful when bossing 2nd job skills : 19 Mastery 19 Rage 13 Booster 10 Soul Runner 30 Soul Blade 30 Final Attack (I havent got to third job yet) =(
Rexthief 08/03/09 + PM | QUOTE | PERMALINK | REPORT
@ ur first job i disagree strongly with putting into iron body because Soul is A really good mobber for high mob maps and gobys on my dawn warrior
Dl24G0N 08/03/09 + PM | QUOTE | PERMALINK | REPORT
you really need soul blade before rage (str8 after mastery)..
kirayamato26 08/03/09 + PM | QUOTE | PERMALINK | REPORT
kirayamato26I REALLY disagree with ALL of the builds that Basil is putting out, none of them are practical.
xaznxprydex 08/03/09 + PM | QUOTE | PERMALINK | REPORT
why would you raise FA so late? does FA work for 3rd job skills?
DumbTony 08/03/09 + PM | QUOTE | PERMALINK | REPORT
kirayamato26 said: "I REALLY disagree with ALL of the builds that Basil is putting out, none of them are practical." But people never listen D:
WebSurfer09 08/03/09 + PM | QUOTE | PERMALINK | REPORT
Iron Body is kind of useless for Warrior because of their already super-high W.DEF. Soul is more beneficial because of its mobbing and its additional attack to yours.
Toby22 08/03/09 + PM | QUOTE | PERMALINK | REPORT
Soul is a extra free attack, its better then nothing... And iron soul is just abit more weapon defense, Wariors got enough defense and hp already
Nameless0ne 08/03/09 + PM | QUOTE | PERMALINK | REPORT
@ Rexthief: lvl 11 Soul really does not make that much impact on dps. Try training without it, i doubt theres much difference (although i probably am not entitled to say that, since I havent got high enough on my DW to goby yet, but that 3rd job soul skill should be enough...) @ Dl24G0N: You have slash blast. That will be useful for the 40's. Plus rage is a big bonus for your party members during CPQ, which is THE fastest way to level other than leeching at those levels. @ xaznxprydex: FA works with brandish. It's better than the other choices you have. @ WebSurfer09 and Toby22: Iron body = 42 extra def = 21 less damage taken. If you take 1 hit per second, thats 3600 * 21 = a little less than 100k saved per hour dependign on what types of hp pots you buy. the money saved is negligible, but not as negligible as the damage dealt by Soul at later levels
calvinbengal 08/03/09 + PM | QUOTE | PERMALINK | REPORT
Nameless0ne said: "@ Rexthief: lvl 11 Soul really does not make that much impact on dps. Try training without it, i doubt theres much difference (although i probably am not entitled to say that, since I havent got high enough on my DW to goby yet, but that 3rd job soul skill should be enough...) @ Dl24G0N: You have slash blast. That will be useful for the 40's. Plus rage is a big bonus for your party members during CPQ, which is THE fastest way to level other than leeching at those levels. @ xaznxprydex: FA works with brandish. It's better than the other choices you have. @ WebSurfer09 and Toby22: Iron body = 42 extra def = 21 less damage taken. If you take 1 hit per second, thats 3600 * 21 = a little less than 100k saved per hour dependign on what types of hp pots you buy. the money saved is negligible, but not as negligible as the damage dealt by Soul at later levels" FA with brandish actually lowers the DPM dealt. Iron Body is useless. I'm a hero and I know that 21 damage more at higher leveled monsters isn't a big difference. And with soul you'll probably be hitting 150 dmg in mobs of 3 at level 11. That's 450 dmg every mob, and that builds up more than 21 dmg from one monster.
Toby22 08/03/09 + PM | QUOTE | PERMALINK | REPORT
+ Soul CAN finish a mob, wich will save you money for using a skill where 9/10th of the damage gets wasted
azntuan 08/03/09 + PM | QUOTE | PERMALINK | REPORT
this build is Crappy
Nameless0ne 08/03/09 + PM | QUOTE | PERMALINK | REPORT
Then would you say that the 30 points that would be in FA in the build would be better invested in maxing Soul and Booster?
GhostInWind 08/03/09 + PM | QUOTE | PERMALINK | REPORT
azntuan said: "this build is Crappy" lol you said crappy but i do agree this build is like a fat woman's thigh...which is bad i dont like it one bit i like soul sprite and iron body is kinda useless
vtecgsr Aug 03 2009 + PM | QUOTE | PERMALINK | REPORT
2nd job build this is what i do 19 mastery~>6Booster~>10 soul blade (save 10 points)~>20 soul blade(Save 10 points)~>30 soul blades~>level 1 soul runner~>max rage~>max soul runner~>Max Fa (save points) ~>Max soul runner i think both your builds are wrong
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