White Knight Training?
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thread starter Viaje Jul 17 2009 + PM | QUOTE | PERMALINK | REPORT
Okay, so I just hit level 70 and soon will be a White Knight. I'm just having a bit of a problem figuring out where to go next. Though I'm pretty sure I'll be at Windraiders for a while, I have no idea where to go after that, when to leave, or what build to use. I know their are guides, but, honestly, it's kinda mess and I'm not sure how up to date they are.
notagimmick 07/17/09 + PM | QUOTE | PERMALINK | REPORT
Windraiders until you have a decent level of your first charge, choose either fire or ice, but don't split them up. Max one before the other. If you go fire first, you can hit up Ghost Pirates by 75+, and then switch over to Duels at 80. If you want to max ice first, you can try Red Kents by 80. Going fire first will give you slightly more EXP/hr, while going ice first will save you a few pots. It might even be best to to stick to Windraiders until your first charge is maxed, considering that's the current best 6x-7x map out there.
DeviousPeas 07/17/09 + PM | QUOTE | PERMALINK | REPORT
Personally, I think you should max out ice charge while training at Windraiders until level 80. Then, go to Red Kents until 90, when you switch over to Red Wyverns/Bains/Brextons/Himes/Elderwraiths (watch out, elders are immune to ice and can't be frozen) until level 120.
YueRiku 07/17/09 + PM | QUOTE | PERMALINK | REPORT
For your build: Build A: level 70: 1 Fire Charge (1) level 71 ~ 80: 3 Fire Charge (MAXED), 1 Ice Charge (1) level 81 ~ 90: 3 Ice Charge (MAXED), 1 Charge Blow (1) level 91 ~ 100: 3 Charge Blow (MAXED), 1 Lightning Charge (1) level 101 ~ 110: 3 Lightning Charge (MAXED), 1 point on Anything level 111 ~ 120: 30 points on Anything Build B: level 70: 1 Fire Charge (1) level 71 ~ 80: 3 Fire Charge (MAXED), 1 Charge Blow (1) level 81 ~ 90: 3 Charge Blow (MAXED), 1 Ice Charge (1) level 91 ~ 100: 3 Ice Charge (MAXED), 1 Lightning Charge (1) level 101 ~ 110: 3 Lightning Charge (MAXED), 1 point on Anything level 111 ~ 120: 30 Points on Anything Build C: level 70: 1 Ice Charge level 71 ~ 80: 3 Ice Charge (MAXED), 1 Fire Charge (1) level 81 ~ 90: 3 Fire Charge (MAXED), 1 Charge Blow (1) level 91 ~ 100: 3 Charge Blow (MAXED), 1 Lightning Charge (1) level 101 ~ 110: 3 Lightning Charge (MAXED), 1 point on Anything level 111 ~ 120: 30 Points on Anything Build D: level 70: 1 Fire Charge level 71 ~ 80: 3 Fire Charge (MAXED), 1 Charge Blow (1) level 81 ~ 90: 3 Charge Blow (MAXED), 1 Lightning Charge (1) level 91 ~ 100: 3 Lightning Charge (MAXED), 1 Ice Charge (1) level 101 ~ 110: 3 Ice Charge, (MAXED), 1 point on Anything level 111 ~ 120: 30 points on Anything In the end: Fire Charge: MAXED Ice Charge: MAXED Lightning Charge: MAXED Charge Blow: MAXED 31 points on anything For Third Job Advancement, Build A is the most recommended since it will serve you best for training
Skrato 07/18/09 + PM | QUOTE | PERMALINK | REPORT
It's best to add fire during 7x to go to duals ~80. Depending on your funding, you can go to duals when you can kb a nice amount. Train at windraiders until duals p.s. hi lmanny f6
lmanny 07/18/09 + PM | QUOTE | PERMALINK | REPORT
Skrato said: "It's best to add fire during 7x to go to duals ~80. Depending on your funding, you can go to duals when you can kb a nice amount. Train at windraiders until duals p.s. hi lmanny f6" Jonnaaaayss geeey.
F1SHL3GS Jul 18 2009 + PM | QUOTE | PERMALINK | REPORT
i level so fast using this build and it treats me well! :D i maxed flame charge and started ghost pirates at lvl 77, then when i hit lvl 80 i went to dual pirates with max flame charge! the exp is great especially with 2x! now im currently maxing out blizzard charge then charge blow:D cant wait. ~F1SHL3GS
Cookiedude14 07/18/09 + PM | QUOTE | PERMALINK | REPORT
F1SHL3GS said: "i level so fast using this build and it treats me well! :D i maxed flame charge and started ghost pirates at lvl 77, then when i hit lvl 80 i went to dual pirates with max flame charge! the exp is great especially with 2x! now im currently maxing out blizzard charge then charge blow:D cant wait. ~F1SHL3GS" When you say ''great exp'' how much exp do you get per hour?
Viaje 07/18/09 + PM | QUOTE | PERMALINK | REPORT
Thanks for all the help, guys and gals. Now I think I have at least an outline of my future, which is much better than what I had.
bloodyhunter 07/18/09 + PM | QUOTE | PERMALINK | REPORT
Cookiedude14 said: " When you say ''great exp'' how much exp do you get per hour?" I get 20-25% an hour still at level 86
Carawayboy 07/20/09 + PM | QUOTE | PERMALINK | REPORT
I just turned level 70 as well and I'm wondering what stats you should have in order to train at Windraiders. They are obviously a lot stronger than what I was training on and I want to make sure that my stats aren't too low. I currently hit about 2800 average using power strike. What did most of you hit using power strike when you were level 70 on windraiders?
Skrato Jul 20 2009 + PM | QUOTE | PERMALINK | REPORT
i level so fast using this build and it treats me well! :D i maxed flame charge and started ghost pirates at lvl 77, then when i hit lvl 80 i went to dual pirates with max flame charge! the exp is great especially with 2x! now im currently maxing out blizzard charge then charge blow:D cant wait. ~F1SHL3GS
Carawayboy 07/20/09 + PM | QUOTE | PERMALINK | REPORT
speaking of Mysterious Path 3...how do you get to Singapore...I thought that you went through the World Tour lady...but i don't get that option. And why would you train on Slimys and Selkie Jrs. rather than Hoodoo/Voodoo's?
Shassia 07/20/09 + PM | QUOTE | PERMALINK | REPORT
To get to Singapore, go to Kerning and there's a girl to talk to that's all the way to the right. World Tour only takes you to Showa in GMS, we're way behind the other versions in that department.
Carawayboy 07/20/09 + PM | QUOTE | PERMALINK | REPORT
ok...thank you very much
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