What comes after mist?
thread starter Tkboiz Jul 08 2009
+ PM | QUOTE | PERMALINK | REPORT
| Im gonna be lvl 80 pretty soon, and im wondering what comes after mist, i decided to leave it on lvl 28, and so far my build is all mist. The type of build i want is to lvl up as fast as possible and as for pot burning, i dont give a dam. I just need results. And what lvl seal is actually useful for training? _____________________________________ This made my day, sry but im just happy ! http://i353.photobucket.com/albums/r382/tkboiz/Maple0006.jpg |
Inferno 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
| Tkboiz said: "Im gonna be lvl 80 pretty soon, and im wondering what comes after mist, i decided to leave it on lvl 28, and so far my build is ALL mist. " I don't get it. |
Tkboiz 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
| um, current i only have mist as my 3rd job skill and im only planning to get it to lvl 28 (mist) and once its lvl 28 what do i get after? |
Inferno 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
| Ahh and I would say seal, those 3.5-4k's m.atts hurt at 80-100ish. |
Tkboiz 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
| Inferno said: "Ahh and I would say seal, those 3.5-4k's m.atts hurt at 80-100ish." Thanks, any idea when its useful, in terms of level? |
Inferno 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
| I would say 10+ or it's a pain going for 30mins for it to become sealed. |
IImaplers 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
 | Personally, I never needed to rely on seal when I started skeles. But I did peak from 80-10x rather than skele MD (it wasn't out yet back then), and the MD has more spawn which can do more damage to you. Yes it was a pot killer but as each lvl came and went (very quickly) I learned to avoid death more and more often. The crucial thing to avoid death for me was auto hp/mp rather than use for seal. Immediately after mist I rose a combination of explo and booster. Them together serve a good purpose But that's just my case as that skele magic attack does hurt A LOT. Raising seal at 8x would slow me down just a tad but raising explo+booster sped up my training just a tad. Since you said you want the quickest possible training, I say forego seal at 8x (or slowly raise to about 5) and focus on explo+booster to make your mist finisher more deadly |
taotapp 07/08/09
+ PM | QUOTE | PERMALINK | REPORT
| With the way the game is now, it's really up to you. Back in the day, it was common to tell people to max seal after mist, because the best training spot in the game happened to be sharks, and seal was a necessity. Now, though ... it really just depends on your preferences. If you don't mind potting a lot, then why bother with seal right away? Just know which skills you don't need at the moment (like amp, which can be maxed out later - after all, mist training doesn't require a power boost, partial resistance, which is kinda mehhh, and comp, which gets replaced by a fire arrow + ele wand combo, or a decent leveled paralyze), and then compare the skills that are left over. You're basically left with explosion, and seal. If you really don't think you'll benefit from having seal, then get explosion first, and seal later. |
Tkboiz Jul 08 2009
+ PM | QUOTE | PERMALINK | REPORT
| Well there no way in hell im going to sharks, my 1st experience there will be my last, lost 10%. Now my end result will be - explosion (might not max it, just need a 100% mob finisher at skeles) - lvl 3 amp - lvl 11 booster - maybe max explosion And ill see after that. keeping in mind, this is purely based on training at skeles as fast as possible. Another question: Is Element Composition important/useful ? |
taotapp Jul 08 2009
+ PM | QUOTE | PERMALINK | REPORT
| Tkboiz said: "Well there no way in hell im going to sharks, my 1st experience there will be my last, lost 10%. Now my end result will - explosion (might not max it, just need a 100% mob finisher at skeles) - lvl 3 amp - lvl 11 booster - maybe max explosion And ill see after that. keeping in mind, this is purely based on training at skeles as fast as possible. Another question: Is Element Composition important/useful ?" You're gonna wanna max amp, unless you're intentionally missing out on amp for personal reasons. Also, comp is replaceable. Maybe get, like, 1 point in it for fun or something, but it's pretty useless now. |
BasilMarket is Copyright 2004-2008 BasilMarket.com (archive reconstruction). Data recovered from the Internet Archive Wayback Machine for the Classic MapleStory community.