ACC for mages?
basilmarket.com forums : Mage  |  8 posts archived
« prev list next » thread 837 of 1,033  (arrow keys work)
thread starter daniel3b May 12 2009 + PM | QUOTE | PERMALINK | REPORT
Can someone explain how the whole accuracy thing works for mages? This is my first mage and I'm sort of confused. Also, is there an ACC calculator for mages?
AnasF 05/12/09 + PM | QUOTE | PERMALINK | REPORT
AnasFMore INT = more accuracy. That's all you need to know. o.o
IpieterI 05/12/09 + PM | QUOTE | PERMALINK | REPORT
AnasF said: "More INT = more accuracy. That's all you need to know. o.o" Amen
Prettyboy 05/12/09 + PM | QUOTE | PERMALINK | REPORT
(int/10) + (luk/10)
Moogsta 05/12/09 + PM | QUOTE | PERMALINK | REPORT
Well as far as i'm sure, our acc compared to pirates is somehow better? My lvl 90 friend needed help with a HH because he kept missing. And when he did hit it would only be like 2k hits. So thats 2 things we're good at! ;D
YueRiku 05/12/09 + PM | QUOTE | PERMALINK | REPORT
Moogsta said: "Well as far as i'm sure, our acc compared to pirates is somehow better? My lvl 90 friend needed help with a HH because he kept missing. And when he did hit it would only be like 2k hits. So thats 2 things we're good at! ;D" HH is weak to lightning.
Parabolic 05/12/09 + PM | QUOTE | PERMALINK | REPORT
Mages accuracy also has to do with level differential to a given monster. Say you have godly gear but you're 30 levels under the monsters level, you're still gonna be missing, but a lot less than people with normal or poorly scrolled gear. So as stated, the more int you have, the better.
gandalf0213 May 12 2009 + PM | QUOTE | PERMALINK | REPORT
Prettyboy said: "(int/10) + (luk/10)" Wrong, this is a part of the calculation to find the 'x' which will be used in the equation. Parabolic said: "Mages accuracy also has to do with level differential to a given monster. Say you have godly gear but you're 30 levels under the monsters level, you're still gonna be missing, but a lot less than people with normal or poorly scrolled gear. So as stated, the more int you have, the better." The same happens with every class :o. @TS: This is the actual formula. ThunderStruck, Thikket, Nekonecat, MilkmanAl from SW said: "Let x = (trunc(INT/10) + trunc(LUK/10))/(Avoid+1)*(1+0.0415*D), where D is the level difference between the player and the monster. Then hitrate% = -2.5795x^2 + 5.2343x - 1.6749" In other, and simpler words, as long as you add all your AP into luk or int (doesn't matter how much to each, they both add the same M. Acc) you shouldn't be missing anything you should be training on. Ofcourse, that doesn't go for F/P's, since D (level difference) is much higher than the one of the other mages. Also, it is always better to go Luckless (damage wise, M. Acc wise it's the same).
« prev list next » thread 837 of 1,033  (arrow keys work)