Double EXP training spots.
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thread starter RoyalAsassin Apr 28 2009 + PM | QUOTE | PERMALINK | REPORT
As we all know, Windraiders is the top choice for Gunslingers. However, it's going to be a pain in the ass for me to go to Lower Ascent without getting killed by the Elderwraiths. So far, Crossroads Windraiders is fine, but the spawn in Crossroads is a bit slow. There's also C-2, C-3, MP3, and V/Hoodoos as the other training spots. Thing is though, MP3, I'll need an attacker on the top levels or else I will get run over. C-2 and C-3 will be fine because I have sniping spots to stand on. V/Hoodoos will be a little pain in the ass as well because when I need to recharge, I'll have to head back to KC to recharge, then come back and hope that my channel isn't taken. So, would there be any other training spots you guys would like to recommend me to use my Double EXP on? In advance, I'd like to thank you all for the answers.
Efemera 04/29/09 + PM | QUOTE | PERMALINK | REPORT
The same training spots you train on at 1x o_o Why in the world would a constant multiplier to EXP influence where you train?
mmochi 04/29/09 + PM | QUOTE | PERMALINK | REPORT
mmochigj danmaku gj UM what i plan on doing is having one of my family members be in CWK and i can family teleport to them. then use an alternate character (DK probibly) to pot my outlaw till im done training there. this wont happen for another three to four weeks though lol, slinger is only 45 atm.
TreeHuggers 04/29/09 + PM | QUOTE | PERMALINK | REPORT
Efemera said: "The same training spots you train on at 1x o_o Why in the world would a constant multiplier to EXP influence where you train?" Not really because the popular maps are taken on 2x.
Efemera Apr 29 2009 + PM | QUOTE | PERMALINK | REPORT
TreeHuggers said: " Not really because the popular maps are taken on 2x." I think he means with a 2x card, because there are no public 2x events until like anniversary?
RoyalAsassin 04/29/09 + PM | QUOTE | PERMALINK | REPORT
Efemera said: " I think he means with a 2x card, because there are no public 2x events until like anniversary?" Yeah, it's the 2x card. Sorry for the confusion.
Raikiriii 04/29/09 + PM | QUOTE | PERMALINK | REPORT
If you have any rep you can just get a friend or guildie to go to lower ascent for you and use the teleport thing. Just make sure you're all recharged and maybe have some level 10 bullets just in case you run out on 2x
Swansory + PM | QUOTE | PERMALINK | REPORT
Personally, my favorite spot to train right now (at 60) is the golem mini-dungeon under Sleepywood. The platforms are built with GS in mind (as you can snipe two rows easy), and I can get moderately fast kills and good XP going up one side and down the other killing mobs that can't touch you. It's one of the few places I MAKE mesos when I'm training, even just being lazy picking up. Best part is no one ever goes there and you can recharge at Sleepywood, drop down a few maps and go back to training. The Mr. Anchor map on the Ghost Ship is worth snooping around too, as they're just big enough so that you can hit the top and bottom rows from the stairs, and if you can kill them fast enough, the spawn to XP is sort of nice. Of course, going there is sort of a "see if I like it thing,' as they take lots of hits before they finally fall down and you'll never make money there (but you can avoid using HP pots). MP3 is MUCH better with a training "buddy" up top (or two) but to me it doesn't feel like the sort of spot that a GS would want to stick around for long unless you have got people there with you ready to fight off the inevitable high levelled jerk-off of an I/L mage or Cleric who shows up and will easily KS you. Generally speaking, the 60 to 70 crunch is best not 2XP'ed at all. Just find a hardcore bunch of LMPQ'ers and prepare to go brain dead from killing things for hours on end for good XP. If you have good Blank Shot, it should be all the reason you need to convince people to let you join their party, as stopping the Tauros from hurting people (if they don't have a Cleric) means more money and pots. Windraiders and Hoodoos/Voodoos have godly HP to XP, but as GS'ers it's still going to be taking plenty of hits to break them. .08 is good but if you can get it faster mobbing lower levelled things, generally you'll get more XP in the long run waiting until you can three shot the Hoodoo/Voodoo bunch, or for level 70 when you can start hurting WR's a little better. Just my opinion.
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