MB vs Inferno/AR
basilmarket.com forums :
Bowman
| 15 posts archived
thread starter kkhachadur Apr 18 2009
+ PM | QUOTE | PERMALINK | REPORT
| I'm interested in what the current bowman population would consider more valuable, 1% for Inferno/AR, or 3% for MB: U may not agree with my build, but I would still appreciate your context-based vote My build: Strafe: 30 Puppet: 20 Hawk: 29 Thrust: 0 Inferno: 28/30.............(148%/150%)........1 sp = 1% Arrow Rain: 28/30.........(148%/150%)........1 sp = 1% Mortal Blow: 12/14/16...(66%/ 72%/78%)...1 sp = 3% What do you value most from the bottom 3 skills? 3% MB or 1% Inferno/AR |
FFanarchist 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| I voted for 16 MB, purely based on the fact that I think MB is one of the most important skills later for rangers/bowmasters. Let's say when you are using hurricane and a monster appears right in front of you. With higher leveled MB, it would activate straight away whilst you continue using hurricane straight after. |
Kauotomasta 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| FFanarchist said: "I voted for 16 MB, purely based on the fact that I think MB is one of the most important skills later for rangers/bowmasters. Let's say when you are using hurricane and a monster appears right in front of you. With higher leveled MB, it would activate straight away whilst you continue using hurricane straight after." Have you got a bowmaster? Because I have seen some say that its pretty pointless... Hurricane and MB that is. |
Tatufiuz Apr 18 2009
+ PM | QUOTE | PERMALINK | REPORT
 | FFanarchist said: "I voted for 16 MB, purely based on the fact that I think MB is one of the most important skills later for rangers/bowmasters. Let's say when you are using hurricane and a monster appears right in front of you. With higher leveled MB, it would activate straight away whilst you continue using hurricane straight after." Maybe, but so what? :o If the monster spawns right on you or very close, you need to get MB to activate like 4 times before the monster is far away and you can keep using Hurricane. Dunno about you, but ex. at skeles I don't like taking extra hits :s But yesh, I maxed both AR and Inferno, but the few %s make no big difference. Go with MB for sure if you like the skill. Sure it has it's moments, but meh. Doesn't suit for everyone /opinion Edit: Oh, or were you talking about SoaMB ( or whatever it's called? ) |
wdiablo2004 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
 | I find MB useless personally. It doesn't KB far enough to warrant investment of skillpoints. |
mashavsapir 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| Tatufiuz said: " Maybe, but so what? :o If the monster spawns right on you or very close, you need to get MB to activate like 4 times before the monster is far away and you can keep using Hurricane. Dunno about you, but ex. at skeles I don't like taking extra hits :s But yesh, I maxed both AR and Inferno, but the few %s make no big difference. Go with MB for sure if you like the skill. Sure it has it's moments, but meh. Doesn't suit for everyone /opinion Edit: Oh, or were you talking about SoaMB ( or whatever it's called? )" There are 65% that it will happen if you have max MB. If you have lvl 16 MB there are 25% that it will happen so that is kinda useless. I would say- find a way to max Mb or just go with lvl 12. |
dezkarter 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| mb has helped me many times, whenever ive had monsters appear right in front of me while spamming hurricane the dmg is pretty decent, with my maxed out mb doing highest of 13k when activated |
wdiablo2004 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
 | mashavsapir said: " There are 65% that it will happen if you have max MB. If you have lvl 16 MB there are 25% that it will happen so that is kinda useless. I would say- find a way to max Mb or just go with lvl 12." The chances are higher than listed...There was an update awhile back but the skill descriptions are never changed. |
FFanarchist 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| Tatufiuz said: " Maybe, but so what? :o If the monster spawns right on you or very close, you need to get MB to activate like 4 times before the monster is far away and you can keep using Hurricane. Dunno about you, but ex. at skeles I don't like taking extra hits :s But yesh, I maxed both AR and Inferno, but the few %s make no big difference. Go with MB for sure if you like the skill. Sure it has it's moments, but meh. Doesn't suit for everyone /opinion Edit: Oh, or were you talking about SoaMB ( or whatever it's called? )" Max MB has a high chance of activation and when it happens, it'll knockback the monster straight away with the 1st arrow, it won't take about 4. Matter of opinion really, it's your bowman so you can do whatever you like. Just giving you my advice. |
ChopSuey 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| I vote for 28 AR and 30 Inferno. |
issacrandom 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| If you think about it, since they're mob skills they technically can have a 6% increase per level. That, and inferno's multiplier on fire weak gets better every level, so on a fire weak, it'd be a bit more than 6% |
spiritrival 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
 | issacrandom said: "If you think about it, since they're mob skills they technically can have a 6% increase per level. That, and inferno's multiplier on fire weak gets better every level, so on a fire weak, it'd be a bit more than 6%" Yeah...6% more damage per 6 monsters. Each monster is still only getting 1% more damage. |
tien4000 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| wdiablo2004 said: " The chances are higher than listed...There was an update awhile back but the skill descriptions are never changed." Can you tell me what changed for MB please? I recently came back from a break, and there has been a few updates I am still unaware of. |
issacrandom 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
| spiritrival said: "Yeah...6% more damage per 6 monsters. Each monster is still only getting 1% more damage." Yeah, but you would never use it on a mob with 2 or less monsters in it, you'd use strafe. So in total, you're still getting a lot more of a advantage from inferno/AR than MB. Plus, MB will be further more less of a use if the KMS updates do come. (Which is pretty likely considering how quick KMS updates come) |
wdiablo2004 04/18/09
+ PM | QUOTE | PERMALINK | REPORT
 | tien4000 said: " Can you tell me what changed for MB please? I recently came back from a break, and there has been a few updates I am still unaware of." The chance to activate was increased. It's 90% at level 20. I don't know exactly what the others are, but it's a lot higher/more useful now. As far as I know the one hit KO hasn't changed, but there's no good way to test that. |
BasilMarket is Copyright 2004-2008 BasilMarket.com (archive reconstruction). Data recovered from the Internet Archive Wayback Machine for the Classic MapleStory community.