rate formulas
basilmarket.com forums : General Maple Story  |  7 posts archived
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thread starter Tatterdragon Apr 13 2009 + PM | QUOTE | PERMALINK | REPORT
Recently I was bored and wrote a computer program to calculate my magician's hit-rate for me and pass the time. Then I decided, why not make it work for the other classes too? Then I could give it to some Maplestory information sites to use if they like. Sounds like a great idea to me. ...Except that I can't find the hit-rate formulas for all the different classes, and even the best written calculator is no good without the right formulas to use. Does anyone happen to know where I could find the correct formulas to use for calculating hit-rates? I'm pretty sure I have the right magician and warrior ones, but I would definitely appreciate it a lot if anyone could point me in the right direction for thieves, bowmen or pirates. Thank you!
Borsak41 04/13/09 + PM | QUOTE | PERMALINK | REPORT
I need one for GMs. How much hackers/legits do they ban per hour?
shlx 04/13/09 + PM | QUOTE | PERMALINK | REPORT
hidden-street.net has damage calculators i think
TehRiceSin 04/13/09 + PM | QUOTE | PERMALINK | REPORT
Borsak41 said: "I need one for GMs. How much hackers/legits do they ban per hour?" That has nothing to do with the topic.. -_- OT: I really don't know, im looking them up right nao, ill let u kno as soon as i find out.
shlx 04/13/09 + PM | QUOTE | PERMALINK | REPORT
opps wrong one sorry
yoman77 04/13/09 + PM | QUOTE | PERMALINK | REPORT
acc is acc so the warrior 1 works for thief/bow
Tatterdragon 04/13/09 + PM | QUOTE | PERMALINK | REPORT
Thank you for your input, but I think there's been a small misunderstanding... First, I am quite aware that Hidden-Street has a damage calculator. In fact, that's exactly what made me decide to make one for hit-rates, because Hidden-Street does not have a hit- rate calculator, and I think it would be great if I could make one for them to use. And second, while accuracy does play a role in hit-rates, it does not directly determine them unless I'm sorely mistaken (it didn't for warriors or magicians, so I doubt it would for the other classes as well). The comment on thieves and bowmen being the same as warriors is interesting though, but I can't help but think the thief one at least would be different, else dexless thieves would have a miserable time hitting anything at all. Doesn't it take luk into account at all? I suppose it may yet be too early since pirates haven't been out terribly long, but would they have a similar one to warriors as well? After a week of sifting through Google search results with no success, I would definitely be very happy if someone had more luck than I did. I'm happy to write the program itself, but page after page of failed results is making my head spin. Again, thank you for any help you can give.
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