thread starter StoleMeLightnin Nov 08 2010
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| What is this up there? That confusing title? Seriously, what is this? Well, as most of you know, there is something new, soon to be with GMS, called the Ultimate Adventurer. They are very much like adventurers themselves, but are capped at 200(Edit since spadow gave some false information when they came out), get a nerfed cygnus knight skill, going with the class you chose, and start at level 50. These characters can also wear items 10 levels above their own. So, what's so great about them? Well, nothing really, they're like any other class. Most people like to try new classes for new experiences. I know I do. But, they do require having a Cygnus Knight leveled to 120 to be created, so, I would get to work now if I don't already have one. I plan on making two, so I'm working on my NW, however, my BW in bera is already level 120. If you're one of those "Lazy levelers", but past level 70 on an adventurer, you can just do a quest to get the skill, but,it takes a LONG time, so be warned. Ohh, I get it now! Glad you do, but we're not done yet. Also, before I go into detail of choosing a blaze wizard, wait for next week, to see my Mechanic guide, for future references. (If anyone wants to help me put this together, just PM me) Now, before I start, if you see anything that I missed, or want anything useful in the guide, just say so! Chapter 1-Part I- Ereve Hello, new noblesse! Out on those boots, and get to work, This is quite boring, and long walking from one side of ereve to the other every 5 minutes. Well, mainly, do the training camp quests, by the time you get out, you should be level 5-7. 5-10: Quests quests quests, yeah, I know. Well, that was a short part. I will not be posting the build, since it's not really needed for right now. Part II-[i]The advancement[i] Well, After doing these quests, talk to neinhart, get your advancement, Warning: This guide is for the blaze wizard path only. Sorry. Talk to Oz, get your advancement! Put the first point into Flame Claw. It's useful, and you'll still be using it in 3rd job. Well, go do the training stuff, It's a pretty good leveler for these pre-levels. Once you're level 14, your build should be something along the lines of. Magic guard 4, Flame claw 9. Now, if you play in JMS, I suggest you golden temple your ass off from here on out, but, meh. Since blaze is pretty much useless, don't put points into that. No. Don't do that. Well, do the agent quests untill about level 20, and train to 21 so you can KPQ. By then, your skills should be: Magic guard 10, Max MP increase:6 Flame claw:18. I went there. I am giving you guys MY build. 21-25: KPQ your ass off. You can't go wrong here, so: Flame claw:Maxed, Magic guard: Maxed, Max MP increase:18(?) If, the max for it is 10, not 20, then keep it maxed, put points into useless skills. If you arent 120 by the big bang, you will have chances to reset your skills. 25-30, Subway PQ. Yep. Boring as hell, but pays off. Those 3 important skills that I listed up there SH |
My Characters: XxZeusxX1233 - 21 Windia Evan 1st Growth