Magic attack after big bang
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Big Bang
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thread starter krishy Nov 07 2010
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| Can someone confirm for me that Magic Attack works like Weapon Attack after BB? Cause right now it's 1int = 1m.atk, if it does change, what's the average ratio? |
My Characters: Apathiee - 137 Bellocan Bow Master
Abysseon 11/07/10
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| Magic Attack will have a lower multiplier than Weapon Attack but yes, it will work the same way where an X amount of Int will equal 1 Magic Attack. I don't know the average but I'm guessing 3-4 Int per Mag Att. |
My Characters: Abysseon - 133 Scania I/L Arch Mage
teekobrohay 11/08/10
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| LOL, yeh 3-4 Int per Mag Attack , but magic attack almost or equal to weapon attack for damage addition. |
My Characters: Dojz - 30 Bera Cleric
ElderTree
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| Since wands/staves have a weapon multiplier of 1.00, you can write the damage formulas as: Max Damage = ((INT * 4) + LUK) * M.Atk / 100 Min Dmg = Max Dmg * Mastery In this regard, yes, magic attack will be just like weapon attack. As far as X INT = 1 Magic attack... that's an ever changing formula. You cannot simply say "3-4 Int per Mag Attack", especially with potentials out. You could have 3k INT with potential, and only 200-250 magic attack (making it 12-15 Int per Magic Attack)! To get your own personalized number, just divide your total INT by your total M.Atk (Total INT / Total M.atk). It will change all the time as you get more INT or magic attack... EDIT: Also, all of the spells will deal a % damage based off of your damage range on your stat screen. All mages get a "Mastery" skill (added to a base of 25% mastery) in 2nd job that affects ALL spells. Currently (Pre-BB), masteries are built into each spell individually. |
My Characters: DarkElm - 126 Yellonde Buccaneer
krishy 11/14/10
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| [quote] ElderTree : Since wands/staves have a weapon multiplier of 1.00, you can write the damage formulas as: Max Damage = ((INT * 4) + LUK) * M.Atk / 100 Min Dmg = Max Dmg * Mastery In this regard, yes, magic attack will be just like weapon attack. As far as X INT = 1 Magic attack... that's an ever changing formula. You cannot simply say "3-4 Int per Mag Attack", especially with potentials out. You could have 3k INT with potential, and only 200-250 magic attack (making it 12-15 Int per Magic Attack)! To get your own personalized number, just divide your total INT by your total M.Atk (Total INT / Total M.atk). It will change all the time as you get more INT or magic attack... EDIT: Also, all of the spells will deal a % damage based off of your damage range on your stat screen. All mages get a "Mastery" skill (added to a base of 25% mastery) in 2nd job that affects ALL spells. Currently (Pre-BB), masteries are built into each spell individually. [/quote] Thank you :] |
My Characters: Apathiee - 137 Bellocan Bow Master
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