Evans Slow Usage
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Evan
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thread starter AngelxHoly Oct 22 2010
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| Hey there. A week or so ago, I made a thread asking when an Evan's DragonThrust would be used through training. Now I'm curious, when will Slow really be used? Unlike a normal mage's slow, it doesnt have a 100% chance to slow, and the skill itself is a "buff", which is activated based on a certain percentage when you attack a monster. I find that it'd be useful at places like Red and Blue Kents, since they have a high movement speed, but I don't see it being all that useful at places like Skeles, ToT or Gallops. Any Evans experienced with Slow, I'd like your opinions and experiences. |
My Characters: Solatoral - 70 DemethosGMS Evan 6th Growth
bleachedguy 10/22/10
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My Characters: Steave92 - 51 Scania Hunter
AngelxHoly 10/22/10
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| I meant this to be for people that are actually in 6th growth onwards, who have slow. |
My Characters: Solatoral - 70 DemethosGMS Evan 6th Growth
iEvanMaster 10/22/10
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| tbh o.o i never use slow as it actually makes training worse for me as the mobs get slow its hard to lure them xD and i 2hko almost everything so it doesnt help me much if they're slowed, but thats just me though |
My Characters: dracorider72 - 149 Khaini Evan 9th Growth
ciaspy123 10/22/10
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| By force of habit, I always put it on. When hanging on the rope, I spam all my buffs all at once. Slow really doesn't have much of an effect on my training, but making things like gallos move a bit slower can be pretty helpful. |
My Characters: FailedFocus - 141 KradiaGMS Evan 9th Growth
jh92 10/22/10
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| i think slow is pointless because u can just freeze monsters so they cant move at all |
My Characters: DTamerLance - 93 DemethosGMS Evan 7th Growth
AdroxNight 10/22/10
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| I use it as a timer to tell me when to pick up drops when I'm killing galloperas (if I recall correctly drops disappear after 3min, slow is 2.5min and this is coincidently when EQ stops murdering galloperas anyway), but thats about it. |
My Characters: AdroxNight - 143 Bellocan Hero
AngelxHoly
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| [quote] iEvanMaster : tbh o.o i never use slow as it actually makes training worse for me as the mobs get slow its hard to lure them xD and i 2hko almost everything so it doesnt help me much if they're slowed, but thats just me though [/quote] This is sort of what I was thinking. Like, if you're going to 1-2HKO (even 3HKO) somtthing, will slowing it even matter? I mean, slow doesnt even take effect until you hit it the first time, and then some monsters may be slowed whilst others continue to move at their regular speeds. :S [quote] ciaspy123 : By force of habit, I always put it on. When hanging on the rope, I spam all my buffs all at once. Slow really doesn't have much of an effect on my training, but making things like gallos move a bit slower can be pretty helpful. [/quote] At Gallos, really? I always thought that just by spamming earthquake in the center, you wouldnt need slow. D: [quote] jh92 : i think slow is pointless because u can just freeze monsters so they cant move at all [/quote] Does anyone really use ice breath past level 90? o_o Also, I just thought of a potentially good training location for Slow; Gobies. Very uncommon, but not unheard of, and the slow + DT being your main attack really helps to keep them at bay (seeing as they're a fast monster). AdroxNight That's actually a nifty little tip. :D |
My Characters: Solatoral - 70 DemethosGMS Evan 6th Growth
MiniMeteor 10/22/10
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| [quote] iEvanMaster : tbh o.o i never use slow as it actually makes training worse for me as the mobs get slow its hard to lure them xD and i 2hko almost everything so it doesnt help me much if they're slowed, but thats just me though [/quote] I don't see why you would need to lure if you could just DT them into a mob. Unless there's something I'm missing... |
My Characters: Perdure - 147 Scania F/P Arch Mage
Kiitee 10/22/10
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| yea slow is pointless since you can freeze or stun the enemy and when your higher lvl you would have insane ranged skill so no point |
My Characters: Kiiitee - 84 Windia Evan 7th Growth
AngelxHoly 10/22/10
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| [quote] MiniMeteor : I don't see why you would need to lure if you could just DT them into a mob. Unless there's something I'm missing... [/quote] Well DT does have to reach the monsters KB limit to have any affect, so maybe thats a factor. Unless I'm underestimating the damage it does later on. |
My Characters: Solatoral - 70 DemethosGMS Evan 6th Growth
Maxfire 10/22/10
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| In my experience, slow helps if u can't kill the mobs fast enough. Once ur killing them left and right, it's useless |
My Characters: MoltenSavage - 120 Bera Evan 9th Growth
bleachedguy 10/22/10
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| I was in 6th growth then rollback =3= |
My Characters: Steave92 - 51 Scania Hunter
AngelxHoly 10/22/10
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| [quote] Maxfire : In my experience, slow helps if u can't kill the mobs fast enough. Once ur killing them left and right, it's useless [/quote] I think this would be an easy "rule" to follow. At ToT it'd be half-useless anyway, since the monsters have massive attack range. |
My Characters: Solatoral - 70 DemethosGMS Evan 6th Growth
cleeezzz 10/23/10
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| meh when you're in the level range that is most "viable" for slow, you have ice/fire breath freeze/stun. after that, earthquake at gallos, you hit most of the gallos within their attack range so slow is useless there. and when you can 2 hit gallos, no point of slow. same goes for skele, you shouldn't be going to skele until you can 2 hit anyway since gallos is much better exp. therefore, you dont need slow for skele either but like someone above, slow is in my macro anyway so i use it, its just not useful |
My Characters: TiffanyTypez - 151 Windia Evan 9th Growth
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