Rate My Competitive Pokemon Team
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thread starter Arghonot Oct 12 2010
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| Hi guys, I was bored today, so I made a pokemon team on PokeLab with Marowak as the star of it. So here it is. Lead Heatran (M) @ Shuca Berry Ability: Flash Fire EVs: 252 Spd/252 SpAtk Naive nature (+Spd,-SpDef) - Earth Power - Explosion - Fire Blast - Stealth Rock Heatran is a great lead, because it can wreck other leads while setting up SR for me. Shuca berry helps with its 4x ground weakness and makes it even mroe sturdy. I usually try my best to keep him alive, because he has many useful resistances for later on in the game. Spinner Starmie @ No Item Ability: Natural Cure EVs: 252 HP/4 Def/252 Spd Timid nature (+Spd,-Atk) - Rapid Spin - Recover - Surf - Thunderbolt Starmie gets rid of any entry hazards, which will help my Ninjask come in and set up, and help my Marowak survive through its sweep without priority moves ripping it apart. ParaHax0r #1 Jirachi @ Leftovers Ability: Serene Grace EVs: 164 HP/168 Atk/176 Spd Jolly nature (+Spd,-SpAtk) - Fire Punch - Iron Head - Substitute - Thunder Wave In case Ninjask fails to work, T-Wave will help Marowak's low speed in sweeping. Its typing is also useful for switching around. Parahax0r #2 Togekiss (M) @ Leftovers Ability: Serene Grace EVs: 252 HP/188 Def/68 SpDef Bold nature (+Def,-Atk) - Air Slash - Aura Sphere - Roost - Thunder Wave Again, same purpose as Jirachi, except it adds different resistances. Immunity to ground really helps, because Heatran or Jirachi will get r ped by earthquake. The Speed Passer Ninjask (M) @ Liechi Berry Ability: Speed Boost EVs: 248 HP/8 Atk/184 Def/68 Spd Adamant nature (+Atk,-SpAtk) - Baton Pass - Protect - Substitute - X-Scissor His only purpose is to pass speed, and occasionally an attack boost from liechi berry to Marowak. The HP evs allow it to use 4 subs. It can come in on resistance, or walls like blissey to begin its set up. The Beast Marowak (M) @ Thick Club Ability: Rock Head EVs: 80 HP/212 Atk/200 Spd/16 SpDef Adamant nature (+Atk,-SpAtk) - Double-Edge - Earthquake - Fire Punch - Swords Dance Marowak is really really really powerful after some speed boosts. It is bulky enough to survive weak hits and SD at least once. After that, it will just obliterate everything with its awesome attack. |
My Characters: Arghonaut - 107 Broa Marauder
Arghonot 10/12/10
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| [quote] MusicBeats : omg so pro! [/quote] Dude, you don't even know what you are talking about. |
My Characters: Arghonaut - 107 Broa Marauder
godIhateyou 10/12/10
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| Have a team of 6 arceus's Duh |
Arghonot 10/12/10
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| [quote] godIhateyou : Have a team of 6 arceus's Duh [/quote] Godammit, if you guys don't know anything about competitive pokemon, then don't make stupid comments. *NERD RAGE |
My Characters: Arghonaut - 107 Broa Marauder
MoldyPeanut 10/12/10
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| [quote] Arghonot : Hi guys, I was bored today, so I made a pokemon team on PokeLab with Marowak as the star of it. So here it is. Lead Heatran (M) @ Shuca Berry Ability: Flash Fire EVs: 252 Spd/252 SpAtk Naive nature (+Spd,-SpDef) - Earth Power - Explosion - Fire Blast - Stealth Rock Heatran is a great lead, because it can wreck other leads while setting up SR for me. Shuca berry helps with its 4x ground weakness and makes it even mroe sturdy. I usually try my best to keep him alive, because he has many useful resistances for later on in the game. Spinner Starmie @ No Item Ability: Natural Cure EVs: 252 HP/4 Def/252 Spd Timid nature (+Spd,-Atk) - Rapid Spin - Recover - Surf - Thunderbolt Starmie gets rid of any entry hazards, which will help my Ninjask come in and set up, and help my Marowak survive through its sweep without priority moves ripping it apart. ParaHax0r #1 Jirachi @ Leftovers Ability: Serene Grace EVs: 164 HP/168 Atk/176 Spd Jolly nature (+Spd,-SpAtk) - Fire Punch - Iron Head - Substitute - Thunder Wave In case Ninjask fails to work, T-Wave will help Marowak's low speed in sweeping. Its typing is also useful for switching around. Parahax0r #2 Togekiss (M) @ Leftovers Ability: Serene Grace EVs: 252 HP/188 Def/68 SpDef Bold nature (+Def,-Atk) - Air Slash - Aura Sphere - Roost - Thunder Wave Again, same purpose as Jirachi, except it adds different resistances. Immunity to ground really helps, because Heatran or Jirachi will get r ped by earthquake. The Speed Passer Ninjask (M) @ Liechi Berry Ability: Speed Boost EVs: 248 HP/8 Atk/184 Def/68 Spd Adamant nature (+Atk,-SpAtk) - Baton Pass - Protect - Substitute - X-Scissor His only purpose is to pass speed, and occasionally an attack boost from liechi berry to Marowak. The HP evs allow it to use 4 subs. It can come in on resistance, or walls like blissey to begin its set up. The Beast Marowak (M) @ Thick Club Ability: Rock Head EVs: 80 HP/212 Atk/200 Spd/16 SpDef Adamant nature (+Atk,-SpAtk) - Double-Edge - Earthquake - Fire Punch - Swords Dance Marowak is really really really powerful after some speed boosts. It is bulky enough to survive weak hits and SD at least once. After that, it will just obliterate everything with its awesome attack. [/quote] Ninjask baton pass combos are overrated. 0/10. Parahaxing? Not the best idea. |
My Characters: SpiffyHobo - 32 Bera Dawn Warrior
Arghonot 10/12/10
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| [quote] MoldyPeanut : Ninjask baton pass combos are overrated. 0/10. Parahaxing? Not the best idea. [/quote] No they are not. The hype for ninjask died down years ago. Barely anyone uses it anymore. |
My Characters: Arghonaut - 107 Broa Marauder
MoldyPeanut 10/12/10
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| Arghonot Because using protect -> sub -> swordsdance -> waiting for speed boosts -> baton pass is SOO hard. |
My Characters: SpiffyHobo - 32 Bera Dawn Warrior
Carrot
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| First off, it's not that hard to find the real pokemon thread. You know, that one little thing sitting in the corner with more than 1,700 pages. Otherwise, your team is obliterated by Jolteon. It's immune to twave, can take out Starmie, your inevitably weakened Heatran, Togekiss, and your Wak too. All it has to do is spam Tbolt because Jask is weak to it, and Wak is outsped anyways. You also could be swept by a defensive Swampert with Wish support/a cursepert, which is extremely funny in my opinion. Your Starmie could at least use Lefties. Speaking of Starmie, Life Orb variants can take you out with little hassle, too. Dnit laughs at your team's face. Infernape can sweep you easily. Ttar can freely set up. DDGyarados lols at everything you have. Hell even Feraligatr can mess you up. Oh, there's also that glaring weakness to Semistall. Crocune as soon an your Starmie dies (and Starmie still sucks too much to really counter Crocune anyways) Baton Pass chains will mess you up, too. I'd go on, but I have other things to do, sorry. So no, this isn't a good team. [quote] Pookiemookie : Man, you are one cool guy. [/quote] Good one. |
My Characters: KnukleShrimp - 55 Bera Brawler
MoldyPeanut 10/12/10
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| Listen to Carrot. He's pokemon mastur. but yeah. |
My Characters: SpiffyHobo - 32 Bera Dawn Warrior
godIhateyou 10/12/10
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| [quote] Arghonot : Godammit, if you guys don't know anything about competitive pokemon, then don't make stupid comments. *NERD RAGE [/quote] >Competitive Pokemon Was this before or after they cut your balls off? |
Dalek
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| To cookie cutter my uu rd team would r@pe vortrobe @ damp rock taunt raindaince thunder exploid Gorebyss life orb stab swift swim surf hp grass ice beam psychic att sweeper kabutops life orb water fall sword dance x scizzor ect ect those are just my sweepers |
My Characters: Garchoomp - 61 Khaini Evan 6th Growth
Pookiemookie 10/12/10
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| [quote] Carrot : First off, it's not that hard to find the real pokemon thread. You know, that one little thing sitting in the corner with more than 1,700 pages. Otherwise, your team is obliterated by Jolteon. It's immune to twave, can take out Starmie, your inevitably weakened Heatran, Togekiss, and your Wak too. All it has to do is spam Tbolt because Jask is weak to it, and Wak is outsped anyways. You also could be swept by a defensive Swampert with Wish support/a cursepert, which is extremely funny in my opinion. Your Starmie could at least use Lefties. Speaking of Starmie, Life Orb variants can take you out with little hassle, too. Dnit laughs at your team's face. Infernape can sweep you easily. Ttar can freely set up. DDGyarados lols at everything you have. Hell even Feraligatr can mess you up. Oh, there's also that glaring weakness to Semistall. Crocune as soon an your Starmie dies (and Starmie still sucks too much to really counter Crocune anyways) Baton Pass chains will mess you up, too. I'd go on, but I have other things to do, sorry. So no, this isn't a good team. [/quote] Man, you are one cool guy. |
My Characters: Poookymoooky - 80 DemethosGMS Blaze Wizard
Dalek 10/12/10
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| If ne body wanna battle or trade event mesg and ill send u my fc |
My Characters: Garchoomp - 61 Khaini Evan 6th Growth
Arghonot 10/12/10
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| [quote] Carrot : First off, it's not that hard to find the real pokemon thread. You know, that one little thing sitting in the corner with more than 1,700 pages. Otherwise, your team is obliterated by Jolteon. It's immune to twave, can take out Starmie, your inevitably weakened Heatran, Togekiss, and your Wak too. All it has to do is spam Tbolt because Jask is weak to it, and Wak is outsped anyways. You also could be swept by a defensive Swampert with Wish support/a cursepert, which is extremely funny in my opinion. Your Starmie could at least use Lefties. Speaking of Starmie, Life Orb variants can take you out with little hassle, too. Dnit laughs at your team's face. Infernape can sweep you easily. Ttar can freely set up. DDGyarados lols at everything you have. Hell even Feraligatr can mess you up. Oh, there's also that glaring weakness to Semistall. Crocune as soon an your Starmie dies (and Starmie still sucks too much to really counter Crocune anyways) Baton Pass chains will mess you up, too. I'd go on, but I have other things to do, sorry. So no, this isn't a good team. Good one. [/quote] Oh my, I certainly forgot lefties on my starmie. DD Gyra is not a problem. At least not the people I played. They tend to switch in on my Heatran and then DD because they predict me switching. Sometimes I go straight to Starmie, because T-Bolt will 1HKO it, and Gyra has nothing effective against Starmie (except for like crunch but lol who uses that?", or I blow up in his face. Jolteon isn't too hard to deal with either, I'll just get Ninjask in by sacrificing someone, then baton pass speed onto Wak while he t-bolts. and then EQ it to death lololol. Haven't encountered the other things you mentioned, but we'll see after I play some more battles. |
My Characters: Arghonaut - 107 Broa Marauder
Carrot
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| [quote] Arghonot : Oh my, I certainly forgot lefties on my starmie. DD Gyra is not a problem. At least not the people I played. They tend to switch in on my Heatran and then DD because they predict me switching. Sometimes I go straight to Starmie, because T-Bolt will 1HKO it, and Gyra has nothing effective against Starmie (except for like crunch but lol who uses that?", or I blow up in his face. Jolteon isn't too hard to deal with either, I'll just get Ninjask in by sacrificing someone, then baton pass speed onto Wak while he t-bolts. and then EQ it to death lololol. Haven't encountered the other things you mentioned, but we'll see after I play some more battles. [/quote] Oh, you're playing in the sucky leagues who don't know how to play then. Never mind. Anyone with half a mind knows that a offensive DD Gyara (now viable with lolmence gone) KOs Starmie with Stone Edge/Earthquake/Crunch/other fillers. |
My Characters: KnukleShrimp - 55 Bera Brawler
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