Cubing Question Rare >%> Unique?
thread starter Zayus Oct 12 2010
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 | I'm kinda thinking about cubing a set of equips for warrior and have a few questions.. For one, when you cube, there is a chance that your item will go from Rare to Epic to Unique. What is the success rate of this? I think that items below level 70 will give lower potentials than items above level 70 (or 71), so does that mean for the best results I should cube any warrior item passed level 80, or are their even better potentials for items like 120? I hear you can get SE gloves at 120, so should I use level 80-110 pants top and shoes to cube (because they're tradeable) and cube some 120 gloves, or are their other special potential effects for level 120 pants, top, shoes, cape, shield, etc? Thanks for the help ! and if there's a cubing guide, please link.. |
My Characters: xViolentx - 100 Broa White Knight
Er0eSt 10/12/10
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| http://www.basilmarket.com/forum/1607488/26/Quick_explanation_of_the_potential_system__equips.html |
My Characters: Eroest - 110 Scania Chief Bandit
bassie999 10/12/10
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| Uh, it's just luck, personally i don't have it. i used 85 cubes on a sword, leaving it at rare, yet some people get unique in less then 5 cubes. about equips, a reverse glove for se is smart. other equips doesn't matter, as long they are 71+ for shiels earrings and belts, i would suggest get Vip stuff, as they are 121+ they get better potentionals. |
My Characters: BasAppelmoes - 162 Broa Hero
thewhat 10/12/10
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| Yeah I believe its just luck.. You can't have a guide on how to get a certain potential. That'd be outrageous |
My Characters: LSkeeetSemon - 123 Windia F/P Arch Mage
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