Item Level for Potential Items
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thread starter michael2009 Oct 02 2010 + PM | QUOTE | PERMALINK | REPORT
I was wondering about how the potential items work according to the level of the item. Could a lvl 75 cape have the same chance as a lvl 85 cape when getting %stat? and the same goes for different level earrings and any other items
My Characters: justgoogleit - 16 Khaini Beginner
kakikiwi 10/02/10 + PM | QUOTE | PERMALINK | REPORT
+level=+stats.
My Characters: DoochDagg - 103 Yellonde Chief Bandit
Lynxis 10/02/10 + PM | QUOTE | PERMALINK | REPORT
Yes lvl 75 cape have the same chance as lvl 85 i think.
My Characters: Fran520 - 36 Windia Blade Acolyte
BBD + PM | QUOTE | PERMALINK | REPORT
0-9 = worthless 10 - 30 = Job adv range 1 31 - 70 = Job adv range 2 71 - 120 = Job adv range 3 121 - 200 = Job adv range 4 Universal Stats meaning all items do these stats, but note that each gear can it own other formula. Rare = (job adv range*1) Epic = (job adv range*2) Unique = (job adv range*3) source = in game experience or SP.net /showthread.php?t=30540
My Characters: BrushUrT33th - 90 Scania Marauder
michael2009 10/03/10 + PM | QUOTE | PERMALINK | REPORT
so a lvl 75 cape has the same chance to get the same amount of % stats as a lvl 85 cape?
My Characters: justgoogleit - 16 Khaini Beginner
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