big bang patch
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thread starter xxMusical Sep 26 2010 + PM | QUOTE | PERMALINK | REPORT
does the big bang patch make sins weaker?
My Characters: xMelodyxLove - 64 Scania Assassin
orangeking11 09/26/10 + PM | QUOTE | PERMALINK | REPORT
Every class gets stronger (at least in overall). xD If you mean in comparison to other classes, then Sins are toned down in single target ranks, but in the long-run do a much better job in keeping up with mobs in comparison to now. But the effect of funding will be increased post-BB, so I wouldn't ride ranks so much. xD
My Characters: Orange111 - 145 Broa Night Lord
nevs1995 09/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] orangeking11 : Every class gets stronger (at least in overall). xD If you mean in comparison to other classes, then Sins are toned down in single target ranks, but in the long-run do a much better job in keeping up with mobs in comparison to now. But the effect of funding will be increased post-BB, so I wouldn't ride ranks so much. xD [/quote] To add on to what orange said, sins don't get very much damage to their 1v1 skills but their mobbing gets a huge boost, also another thing to consider is that due to the new damage formula changes everyones damage range increases and sins have been reported to get the biggest boost, on average their ranges changed by around 130% so before if your damage range went up to 1000, now it'll go up around 2300, resulting in sins being a lot stronger, but another thing to consider is that every class gets buffed.
My Characters: AZNFadar - 48 Windia Wind Archer
orangeking11 09/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] nevs1995 : To add on to what orange said, sins don't get very much damage to their 1v1 skills but their mobbing gets a huge boost, also another thing to consider is that due to the new damage formula changes everyones damage range increases and sins have been reported to get the biggest boost, on average their ranges changed by around 130% so before if your damage range went up to 1000, now it'll go up around 2300, resulting in sins being a lot stronger, but another thing to consider is that every class gets buffed. [/quote] Yep. Another thing to consider is our conditions. A lot of the players who are either unsure of the job or the ones complaining about sharing SP+FJ with CBs/Shads are very easy to kick off the class, and the supply of Claws (especially Cravens) is very massive. Adding in that we're not getting much attention, I think our gear being quite cheap compared to times past and looking to stay that way is a very nice factor too. xD
My Characters: Orange111 - 145 Broa Night Lord
xxMusical 09/26/10 + PM | QUOTE | PERMALINK | REPORT
so should i stay dexless? o.o
My Characters: xMelodyxLove - 64 Scania Assassin
Jamesthemonk 09/26/10 + PM | QUOTE | PERMALINK | REPORT
if we get ap reset im gonna change to a normal dex sin cause if i stay dexless, ill have the same old robe and claw for the rest of maplestory . :[ i say this because lvling will be up to 80% easier so ill lvl alot faster.
sethx8 09/26/10 + PM | QUOTE | PERMALINK | REPORT
dexless died after potential equips buddy o.o
My Characters: PyroGreat - 55 Broa Dawn Warrior
orangeking11 09/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] sethx8 : dexless died after potential equips buddy o.o [/quote] Not exactly. It makes being Low Dex/Normal Dex easier, but being Dexless is still very efficient for the lower-leveled and less-fortunate. xD
My Characters: Orange111 - 145 Broa Night Lord
AdroxNight + PM | QUOTE | PERMALINK | REPORT
[quote] orangeking11 : Not exactly. It makes being Low Dex/Normal Dex easier, but being Dexless is still very efficient for the lower-leveled and less-fortunate. xD [/quote] Not to mention, the potential system encurages using a HTP and not a MoN, and many Assassins can get access to enough Dex equipment to be dexless (as in 25 base dex), use level 80+ equipment, and especially thanks tothe Visitor Event, there is a level 127 Dexless Claw out there. I'd say that a well funded dexless assassin would be superior to other assassins, but this is with significant funding. Although, the new damage formula helps close the gap between dexless and low dex a little, because now both luk and dex are used in the L7 and TT formulas.
My Characters: AdroxNight - 136 Bellocan Hero
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