Critical Rate Potential the Best?
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thread starter xworm2x Sep 17 2010 + PM | QUOTE | PERMALINK | REPORT
A lot of peope say that total Damage is the best potential stat, but what about Critical Damage? My damage is about 7000 with a non critical hit and 22,000 with critical damage, which is about 3x stronger. With epic potential you would have to compare 8% critical to 6% total damage. With 6% total damage, i would hit around 7000*1.06=7420 non critical and 22000*1.06=23,320 with critical (on average). But with 8% critical, it would stack on top of sharp eyes and would get 55%+8%=63% critical rate. Please correct me if I'm doing my math wrong but if i compare damage i would get (7420*45%)+(23320*55%) = 16,165 damage per shot on average with 6% Total Damage potential or compared to (7000*37%)+(22000*63%)=16,450 damage per shot on average with 8% Critical rate Now i know its not a whole lot of difference, but is Critical rate completely underestimated?
My Characters: xWorm2x - 150 Broa Bow Master
iGlen 09/17/10 + PM | QUOTE | PERMALINK | REPORT
I was wondering this too... I notice a huge difference in the amount of criticals I hit with 8% crit rate. My xbow has 9% damage and 8% crit, but I like the crit rate on it more to be honest.
My Characters: iAmGlen - 132 Broa Marksman
Leppy 09/17/10 + PM | QUOTE | PERMALINK | REPORT
Critical is best for classes with natural critical. Attack for everyone else.
My Characters: Entkerner - 36 Bellocan Fighter
xworm2x 09/17/10 + PM | QUOTE | PERMALINK | REPORT
Do you still think critical rate would be better after Big Bang?
My Characters: xWorm2x - 150 Broa Bow Master
liyanggu 09/17/10 + PM | QUOTE | PERMALINK | REPORT
Its pretty good, just a little bit worse than attack % and damage % potential stat, dpm wise, but 30% boss damage is still the best.
My Characters: ZaRanger - 176 Scania Bow Master
Kevvl + PM | QUOTE | PERMALINK | REPORT
Lemme put it this way. Let's say you've got SE and a crit ring, your crit rate is 65% at 250% damage. Overall that's 262.5% damage with Hurricane. Boost your Crit Rate 10%, your average damage goes up to 287.5. That's more'n a comparable 10% Damage boost by about 15% (Remember, all boosts are linear). Boost your Crit Damage however, and it's a much much lower 269%. Attack works a bit differently though. Attack is, for the most part, a straight modifier to your damage range. Boost your attack by 4%, your overall damage will go up by 4%. Changing your Attack by 10% would make the 262.5% from before seem more like 288%. Boss Damage > Attack % > Crit Rate > Damage % > Crit Damage. Straight attack boosts depend entirely on how much of a boost it is to you. [quote] xworm2x : Do you still think critical rate would be better after Big Bang? [/quote] Crit is awful after Big Bang.
My Characters: Kevvl14 - 151 Bera Marksman
Crayola555 09/18/10 + PM | QUOTE | PERMALINK | REPORT
Does Critical 8 % give you a new min/max damage. Or it just makes your numbers pink? o.o Like for warriors without any critical rate, it just makes it pink numbers right? oO
My Characters: Kikkomanns - 120 Bera Beginner
Takeback3r 09/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Kevvl : Lemme put it this way. Let's say you've got SE and a crit ring, your crit rate is 65% at 250% damage. Overall that's 262.5% damage with Hurricane. Boost your Crit Rate 10%, your average damage goes up to 287.5. That's more'n a comparable 10% Damage boost by about 15% (Remember, all boosts are linear). Boost your Crit Damage however, and it's a much much lower 269%. Attack works a bit differently though. Attack is, for the most part, a straight modifier to your damage range. Boost your attack by 4%, your overall damage will go up by 4%. Changing your Attack by 10% would make the 262.5% from before seem more like 288%. Boss Damage > Attack % > Crit Rate > Damage % > Crit Damage. Straight attack boosts depend entirely on how much of a boost it is to you. [/quote] While i agree with everything, this is all only through boosting the crit %, with no difference in damage? While i'm sure you know that crit boosts from potential add something like 100% damage to your crits, it sure as hell makes a potential crit bonus one hell of a damage boost for a class with passive/active crit. [quote] Kevvl : Crit is awful after Big Bang. [/quote] I disagree.
My Characters: BrickwaIker - 163 Khaini Buccaneer
Kevvl + PM | QUOTE | PERMALINK | REPORT
[quote] Takeback3r : While i agree with everything, this is all only through boosting the crit %, with no difference in damage? While i'm sure you know that crit boosts from potential add something like 100% damage to your crits, it sure as hell makes a potential crit bonus one hell of a damage boost for a class with passive/active crit. [/quote] Potential Crit Rate boosts add Crit Damage? O_O
My Characters: Kevvl14 - 151 Bera Marksman
zezazi 09/18/10 + PM | QUOTE | PERMALINK | REPORT
People really only ask for your damage range. Therefore Attack% is better. If it's for your own personal damage, boss 30% or crit % is the best I guess..
My Characters: zezazi - 170 Bellocan Bow Master
Takeback3r 09/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Kevvl : Potential Crit Rate boosts add Crit Damage? O_O [/quote] Yeah. Mages see a 200% increase in damage from potential crits, while melee classes see around +100% damage.
My Characters: BrickwaIker - 163 Khaini Buccaneer
Kevvl 09/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Takeback3r : Yeah. Mages see a 200% increase in damage from potential crits, while melee classes see around +100% damage. [/quote] and classes that already have criticals?
My Characters: Kevvl14 - 151 Bera Marksman
callmemadd 09/18/10 + PM | QUOTE | PERMALINK | REPORT
My Dark Knight has a pinaka with 4% Crit rate and I think it is for minCrit, but I'm not too sure. Either way when attacking I'll see 10-13k's when my average is like 7-9k. I'd much rather have critical then total damage because if your total damage is low it defeats the purpose right? o.O
My Characters: CaIIMeMadd - 40 Windia Brawler
Reburo 09/18/10 + PM | QUOTE | PERMALINK | REPORT
So, you're critical will hit for 22000. Who is to say that you will be hitting that 22000 every hit? DPM-wise, stick with attack%.
My Characters: ONIRush - 64 Bera Blade Acolyte
hfire33 09/18/10 + PM | QUOTE | PERMALINK | REPORT
Critical attack after BigBang is multiplicative so technically, crits will help much better after BB than before.
My Characters: FlashHFire - 125 Windia Marksman
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