My thoughts about Bowman & Pirate Subclasses
thread starter RenkotesuRenji Sep 13 2010
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| Salutations to all who enter my thread, I am writing this thread to see what you think of what I have had on my mind for some time now. It isn't very important, but it is something to look into. What I have had on my mind is that with all the Adventurer classes we have so far, there are 3 Sub-classes [Warrior, Thief, and Mage] with 3 Sub-classes, and 2 classes [Bowman and Pirate] with 2 subclasses. What I have been thinking is if Nexon will be filling in these slots anytime soon. I will state the classes we have so far as a small guideline and an example of what I think isn't complete. 1. Warrior 1st Job: Swordsman 2nd Job: Page > Fighter > Spearman 3rd Job: White Knight > Crusader > Dragon Knight 4th Job: Paladin > Hero > Dark Knight 2. Thief 1st Job: Rouge 2nd Job: Assassin > Bandit > Blade Acolyte [Lv. 55 Adv. after Lv.30 Adv.] 3rd Job: Hermit > Cheif Bandit > Blade Lord [Lv. 55 Adv. Prior to Lv. 70 Adv.] 4th Job: Night Lord > Shadower > Blade Master 3. Mage 1st Job: Magician 2nd Job: Wizard [Fire/Poison] > Cleric > Wizard [Ice/Lightning] 3rd Job: Mage [Fire/Poison] > Priest > Mage [Ice/Lightning] 4th Job: Archmage [Fire/Poison] > Bishop > Archmage [Ice/Lightning] 4. Bowman 1st Job: Archer 2nd Job: Hunter > Cross Bowman 3rd Job: Ranger > Sniper 4th Job: Bow Master > Marksman 5. Pirate 1st Job: Pirate 2nd Job: Brawler > Gunslinger 3rd Job: Marauder > Outlaw 4th Job: Buccaneer > Corsair I'll share you one of my opinions on what I think should be added for each class before I end this. These are only just idea(s) and nothing more, but feel free to criticize as you like. Bowman Class Idea: My idea for an addition for a Bowman class would be a kind of Slingshot-based class. This idea somewhat came to me when I play Legend of Zelda: Ocarina of Time. Same basic attack(s) as the Archer, but will have dynamic button crunching attacks. Equal in comparison as Arans, yet it doesn't have a Combo system in place, nor will it have skills based upon combos. My idea is the faster you can tap an attack key, it will have a higher % damage over time. This class will have Lightning-based damage on certain attack(s), since Rangers and Snipers take up the Elements of Fire and Ice. I haven't had much thought about this one, since I jealousy took more time to think about the Pirate one. Pirate Class Idea: As for the Pirate sub-class, maybe a class based with a weapon based with a Glove and Shoe combo. This class will be similiar to a Buccaneer, yet will have certain attacks that are on a category of their own. The class will be using a series of 2 different attack keys: An attack key for the use of the legs to attack and one for the arms also. As the class move along its Job Advancements, you can upgrade these two attack keys to help upgrade their damage, range, and other bonuses. You can also choose to fully Master one key, whilst leaving another almost non-mastered. Let's say you find leg fighting of more interest to you, you can choose to Master it, and open differ |
My Characters: Renkotesu - 83 Khaini Hermit
DrkFireBlade 09/13/10
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| Please tell me your using > as to separate classes and isnt symbolized as greater than |
My Characters: PirateThreat - 170 Scania Corsair
RenkotesuRenji 09/13/10
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| The arrows are there as a placement to separate all the classes apart for better visualization. |
My Characters: Renkotesu - 83 Khaini Hermit
Lunakid 09/13/10
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| Psh of course they'll fill those slots,cuz then they can fill the cs with 7k 1st job,10k 2nd job,12k 3rd job, and 16k 4th job skill books f2 |
My Characters: LunaKid - 156 Windia Bishop
beastieboyss 09/13/10
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| I apologized if this is supposed to go with legends too late. Mechanics and Wild hunters. otherwise i like the archer idea. |
My Characters: murtough - 31 Scania Evan 3rd Growth
RenkotesuRenji
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| From my point of view, I do hope that Wizet is going add the extra Subclasses soon because I am planning to make one of each Class to Level 200 by 2015. Maybe have a friend work on the Legend, Resistance, and w/e Nexon pitches out to us on another Account. |
My Characters: Renkotesu - 83 Khaini Hermit
matrixcow 09/13/10
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 | Professional sling shotters? I don't think rocks flying off of a twig would be too appealing.. even if you set it on fire. |
My Characters: ArrgYee - 90 Bera Marauder
Dylanchu3 09/13/10
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| Lol I kind wish they made a pirate that used dual guns, but I guess mechanics ain't that bad? |
My Characters: DylanStory - 30 Windia Spearman
GopiKun 09/13/10
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| I hope the new Pirate subclass (if there is ever one) will be dual pistols (a la Sazh from Final Fantasy XIII). |
My Characters: MelissaGopi - 36 Scania Page
kingedward2
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| IMHO Mechanics and Wildhunters kind of fill up the third spot. Even though they are not adventurers, they're not Legends either. =S |
My Characters: GimmeMyArrow - 73 Bera Ranger
Hirogate 09/13/10
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| Mechanics and Wild Archers? |
My Characters: Hirogaten - 112 Scania Dragon Knight
RenkotesuRenji
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| I did say the Slingshot-based Bowman class I thought up was slightly underthought of. If I could think of an improved Slingshot they could use, maybe a Metal-forged Slingshot with vines from Sleepywood or something random to make it fit in. Maybe have Spiked rocks as ammo, which would be a replacement as Arrows. Mechanics & Wild Hunters are Resistance-based character(s). They are the evil counterparts of the characters we usually make. They are on their own storyline. Having a 3rd Pirate Adventurer as a Dual Gun user would be kind of unoriginal, since the Gunslinger takes that place, although something what I have, or a blade throwing class would be somewhat new. |
My Characters: Renkotesu - 83 Khaini Hermit
lilmidgitz 09/13/10
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| At everyone saying Mechanics and Wild Archers. What about battle mages? Then they will need an extra class for warriors and sins, plus another one then again for pirate and archer to make all four. Either way, Mechanics, Wild Archers, and Battle Mages do NOT count as the adventurer slot because they are RESISTANCE. Same thing as how Arans and Evans dont count for warriors and mages, because they are LEGENDS. The TS is talking about ADVENTURERS. not RESISTANCE or LEGEND. |
My Characters: LookAtMyGuns - 142 Scania Corsair
RenkotesuRenji
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| Thank you LookAtMyGuns for clearing up the topic for me. Some people don't like reading through the large body of text(s) that I type, so they just type off what they glanced at. If anyone has any other comment(s), opinion(s), and suggestions, please feel free. |
My Characters: Renkotesu - 83 Khaini Hermit
YarharYippityD 09/13/10
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| Mechanic for third subclass of pirate and Wildhunter for third subclass of archer. I did not read the whole content of the thread. So if this isn't what your talking about, someone give me a summary. |
My Characters: BagelHymen - 46 Bera Brawler
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