NEXON explains a bit about content patches
basilmarket.com forums : General Maple Story  |  15 posts archived
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thread starter LEGENDairy Sep 10 2010 + PM | QUOTE | PERMALINK | REPORT
This is from the actual website. Dev Blog - Localisation (Official Site) But if you don't want to click on the link, here's the actual info. [quote] MapleStory : Greetings Maplers, and welcome to the first MapleStory dev blog entry! My name is Eurydice and I will be your regular host. You can expect to hear from me (or occasionally another dev) every couple of weeks on a wide range of topics concerning Global MapleStory. We hope that this blog provides you with insight into the world of making and maintaining MapleStory. To begin with, I�d like to talk about Global MapleStory and how we bring content from other versions into gMS. Even if you�re new to the game, you are probably aware that MapleStory started out in South Korea. In the beginning, there was only one version of MapleStory, and you had to understand Korean to play. Pretty soon however, the developers realized that with a few changes the game could be popular around the world. Now there are 10 versions of MapleStory, but much more than just language separates them. Each version of MapleStory is a unique game, with its own code base, programmers, and designers. While all MapleStory developers work for Nexon in the same office, each version has a dedicated team that works on their game specifically for their players. This situation offers us a lot of flexibility so that gMS can run its own events, set its own game update dates, make changes to game balance, and on occasion, even create our own content. With all these versions of MapleStory out there, a lot of content gets created. On the gMS team, we are always reviewing other versions� content to find the coolest stuff to bring over to our players, as well as evaluating internal ideas for new content. A lot of new content comes from kMS (Korean MapleStory, the original), especially new classes, but we try to evaluate all content equally and bring over things we think you will enjoy the most. Once we choose which content to bring into gMS we must localize it. This process takes several months and includes translation of text, game balance changes, and code integration. Since each version of MapleStory is independent from the others, code integration is often the trickiest part. Sometimes content from other versions fits with gMS smoothly, but more often it�s like trying to push a square peg through a round hole. Modifications need to be made and a lot of testing has to be done to get the content working. Players often make guesses on the forums about how long it will take one piece of content to come to gMS based on its size, but the truth is, size is rarely a good indication of how complex content will be to localize. Of course, localization isn�t all technical. We work hard to ensure that content retains its original personality while still being easy for our players to understand. Sometimes a story or character just doesn�t translate, and we have to rewrite from scratch, but our goal is always to retain the original intent. Regardless
My Characters: ApricotFAIL - 102 KradiaGMS Dragon Knight
unstealthed 09/10/10 + PM | QUOTE | PERMALINK | REPORT
It's a keylogger!111111!11!1!111!1!1111
My Characters: UnStealthed - 122 Scania Night Lord
alqannas 09/10/10 + PM | QUOTE | PERMALINK | REPORT
if you want an answer for that last bit it's ... tam taram tam tam :P
My Characters: alqannas - 82 Bellocan Sniper
Chat 09/10/10 + PM | QUOTE | PERMALINK | REPORT
This was posted like 4 hours ago, I think. Not too sure about the time, but it was posted a while ago.
My Characters: OutOfTheSky - 33 Windia Hunter
Creamphilly + PM | QUOTE | PERMALINK | REPORT
hmm good job / thumbs up for for nexon lol?
My Characters: creamphil - 71 Bera Blade Specialist
LEGENDairy 09/10/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Chat : This was posted like 4 hours ago, I think. Not too sure about the time, but it was posted a while ago. [/quote] I didn't see it.
My Characters: ApricotFAIL - 102 KradiaGMS Dragon Knight
Johel 09/10/10 + PM | QUOTE | PERMALINK | REPORT
Re posted? What for...
My Characters: J0h3l - 33 Khaini Thunder Breaker
ReLive 09/10/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Chat : This was posted like 4 hours ago, I think. Not too sure about the time, but it was posted a while ago. [/quote] It's good to repeat things for those that missed it.
My Characters: Propellant - 145 Bera Marksman
Chat 09/10/10 + PM | QUOTE | PERMALINK | REPORT
[quote] ReLive : It's good to repeat things for those that missed it. [/quote] True, I didnt even bother o read it in the first thread, so thanks TS.
My Characters: OutOfTheSky - 33 Windia Hunter
wrabacon7 09/10/10 + PM | QUOTE | PERMALINK | REPORT
What? no nx advertising? That a first...
My Characters: MessBlade - 120 Bera Blade Lord
alqannas 09/10/10 + PM | QUOTE | PERMALINK | REPORT
funny how a blog can't accept any comments
My Characters: alqannas - 82 Bellocan Sniper
SasukeIIV 09/10/10 + PM | QUOTE | PERMALINK | REPORT
So I'm assuming that Nexon programmers fail at code integration, which can explain the oddly long patch extensions.
My Characters: SasukeIIV - 144 Bera Dark Knight
komari666 09/10/10 + PM | QUOTE | PERMALINK | REPORT
[quote] unstealthed : It's a keylogger!111111!11!1!111!1!1111 [/quote] $tfu plz : ]
My Characters: RaveyLight2 - 158 Khaini Shadower
tony941224 09/10/10 + PM | QUOTE | PERMALINK | REPORT
lol it sounds like they are having difficulty in converting contents of kms big bang into gms f3
My Characters: X3arrowskuxX - 126 Bera Bow Master
unstealthed 09/10/10 + PM | QUOTE | PERMALINK | REPORT
komari666 No you.
My Characters: UnStealthed - 122 Scania Night Lord
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