The Big Bang : Post your thoughts.
thread starter Russisch Sep 04 2010
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| In this thread, simply post all of your thoughts regarding the Big Bang update. IE, what you like about it, what you don't like about it, what changes you think should be made to it, etc. Also, please rate the Big Bang on a scale of 1-100, in terms of how much you believe you will be enjoying it. You can stop reading here, if you don't want to read all of my thoughts on it. Here are some of my thoughts: - Leeching. I think that there is nothing wrong with leeching. Selling PG leech is very fun for me, and I'd miss it if it was to be taken away. It gives me a sense of usefulness and value in the game. - Bossing seems like its going to be turned into pizza (though it is, already). I like the idea of a hard boss, and that doesn't mean high HP. - Everybody is doing too much damage. I don't think that the players are after bigger numbers, but rather, bigger numbers in comparison to everyone else. That's how I feel, and I'm sure that that's how everybody else feels. Because really - big numbers is not motivation to play the game. Visit http://wolframalpha.com if you want to see big numbers. It's about gameplay. On a more class-specific note, I don't appreciate getting Shadow Partner and Flash Jump on my bandit. They're hurting lots of hermits, and personally, I like the skills the way they are. Sure, it's nice to have more hit with assassinate - so just add hits to it. Assaulter, however - that's a single-hit skill. I like it that way. I wish they'd keep it that way. I like my class's originality. They're just "spreading the wealth," in this case. I'm a hardcore capitalist, so you can see why I'm not really with that. I'm fine with our current leveling speed, I'm fine with our current maps, and I'm fine with my class. Other classes, sure. They might need some help (F/P bossing, please). But being able to sell leech and make money, and feel useful and original, and like I've worked hard and earned the respect that I really have earned... that's important to me in this game. I don't want this game to turn into a week-long race to level 200 on every class, a merchanting competition to get perfect gear for all of your level 200's, etc. That's what you might do in an offline-RPG like Crisis Core, but things like Maplestory should take time. I want people to see my chief bandit and say, "Wow, he's level 86. That's pretty cool." Not, "Dude, y'd u make a chief bandit, dul bladers so much better," or, "oh yeah, I remember getting to level 100 in a week on my bandit." But it's headed that way like a freight train. Rating: 15/100 |
My Characters: TotallyPants - 82 Khaini Priest
Med 09/04/10
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| Eh. EXP is good, certain class buffs are good, but I think it makes the game too easy. Low rating. |
My Characters: PuzzyPoppa - 70 Scania Night Walker
mrzackfair 09/04/10
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| Hermits are getting jipped yeah. Other things are cool though, like the EXP and more damage. |
My Characters: videospiele - 38 Khaini Aran in Memory
Russisch 09/04/10
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| [quote] mrzackfair : Hermits are getting jipped yeah. Other things are cool though, like the EXP and more damage. [/quote] I think the damage is too much. We were fine in 2006. Doing 50,000 with one arrow would have been some super hacks. But now, 50,000 damage with a single arrow, especially after the Big Bang, probably won't even be decent. |
My Characters: TotallyPants - 82 Khaini Priest
DragonzSage 09/04/10
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My Characters: DragonzSage - 130 Bera I/L Arch Mage
bowmannoob
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| arans are like at the bottom of the dps chart. wth. big bangs not too bad but i just hate how all the new classes are getting more and more overpowered each time |
My Characters: diuleilowmo - 82 Windia Aran in Misery
NaturallyZero 09/04/10
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| All I think about are mechanics. Anyone else with me? |
laughingcow 09/04/10
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My Characters: darkjenco5 - 200 Windia Bishop
thinkfast7 09/04/10
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| [quote] bowmannoob : arans are like at the bottom of the dps chart. wth. big bangs not too bad but i just hate how all the new classes are getting more and more overpowered each time [/quote] Play a class for fun.. god. OT: i kinda like it. lower exp makes it easy, but no more bishops spaming ultimates o-O. |
My Characters: PoisonBiack - 107 Broa Dragon Knight
Siggs
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| I like the faster exp. Even though maple has always been primarily about the grind, its nice to be able to enjoy a little boost to get to the fun levels. The damage buff is un-needed, but some of the new skills are a nice touch. I don't like the idea of spreading the skills though. Make em unique to the job. I LOVE the new cooldowns on certain skills (cough genesis cough). Bishops were never meant to be a mass kill class, they were meant to be support. The map changes are a nice touch. Gives the oldies a sense of nostalgia as well as somethin new to do and explore. All in all 85/100 |
My Characters: Spearkov - 62 Broa Spearman
LeithiaX
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 | I have no complaints about the BB patch. Getting respect for being a higher level means nothing to me, so I like the exp curve, it will just allow me to be able to split my focus on all the characters I enjoy, instead of feeling like I'm wasting time having fun. I have no need for online respect, I'd much rather enjoy my playing than sit for hours feeling like leveling is a chore rather than an enjoyment. High damage doesn't sway me in either direction, I'm neutral on that, and I'm looking forward to "rediscovering" the game after everything gets all jumbled up by the black mage. And personally I'd be a little annoyed if cbs didn't get sp and fj since both other thief branches now have it [ hermit and db ]. It just becomes a thief exclusive skill rather than hermit only/hermit and db only. |
My Characters: Hawkspar - 122 Bera Shadower
shock111050 09/04/10
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| Dude, theyre making the classes more even so then all classes have wins and loses to them, so they dont really suck worse than others, its not about damage, its about capabilities of what they can do. I.E. Most Dark Knights do NOT use berserk even at max because 50% hp is pretty low (15k hp required if you hav 30k max hp) or they can't handle it. Meaning they do less damage than quite a lot of classes that are out there. So they decided to give dark knights a better berserk that works above 30% hp but gives lower damage, HOWEVER it gives a 4th hit on crusher, so they are doing a lot to make classes evenly matched and better to play. Btw Dits new skills wont hurt NL at all, it just makes dits and NL's more even. |
My Characters: shock2252 - 137 Bera Dark Knight
RazorNion 09/04/10
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| I love the big bang patch from what I've heard and tried in kMS. Doing crits, having exp being easy to get, it's something I've been looking for from all these years. The only bad thing about this patch is the revamp of the maps. |
My Characters: GreenTeaSip - 126 Scania Hero
chessguy4
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| I think the Big Bang gives maplestory a "fresh" feeling. NexonKR really knew what they were doing when they designed all the new classes/skills/maps/monsters. The exp boost will also be really cool because you will be able to get higher a whole lot faster and experience gameplay you had never dreamed of. The new UI also looks very smexy and more "pro". The only thing I don't like is some of the monster/map shuffles. I'll have to re-learn where everything is all over again! Rating : 95/100. |
My Characters: HighIyStrung - 113 Bellocan Ranger
ItsThatRiche 09/04/10
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| All im concerned is about how big the game will be and if the game would get boring if its TO easy to level yet I never feel like grinding. Better then taking like a year to get to 60 like 3 years ago but yea. Gonna rate when comes + hoping "nu more hekkers" but I believe they are going to stay. Rating: ?/100 |
My Characters: xxhidensinxx - 62 Scania Assassin
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