94% mastery hmmm
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thread starter SlyVillin Aug 16 2010 + PM | QUOTE | PERMALINK | REPORT
I read that the BB patch will alow Paldins to have the most mastery than any other class, with that said, since BW have a higher maximum, would it be wiser to go BW now? Or am i missing something?
My Characters: SlyVillian - 113 Khaini White Knight
TheShinji 08/16/10 + PM | QUOTE | PERMALINK | REPORT
Slash/Stab doesn't seem to exist in BB, but swords still have the big speed advantage.
My Characters: Theshinji - 155 Bera Paladin
pwner880 08/16/10 + PM | QUOTE | PERMALINK | REPORT
There is no sword/BW mastery, everyone's a hybrid, and all the skills are hybrid. Also, like Shinji said, there's no more slash/stab, just the animations. So sword>BW.
My Characters: pwner880 - 128 Scania Paladin
SlyVillin 08/16/10 + PM | QUOTE | PERMALINK | REPORT
with 94% mastery slash/stab doesent even matter any more. an yeah swords are faster but weaker than bw. I think its all choice
My Characters: SlyVillian - 113 Khaini White Knight
TheShinji 08/16/10 + PM | QUOTE | PERMALINK | REPORT
Actually with the animations taken out, blunt weapons should be flat out weaker than swords. Their current (and to be fair, ONLY) advantage is that big hit on the swing. Both weapons are identical for stability post Big Bang, but again, swords have the advantage - no BW has enough attack to neutralise the speed.
My Characters: Theshinji - 155 Bera Paladin
yamiryu 08/16/10 + PM | QUOTE | PERMALINK | REPORT
is it confirmed that the 94% mastery is for all skills, not just ACB? cuz the main thread for BB still says that the mastery is only for ACB
My Characters: YamiRyuu - 156 Broa Paladin
MishuTambal 08/16/10 + PM | QUOTE | PERMALINK | REPORT
if i am not wrong BW will have higher attack because even if swing/slash out still when you equip same attack BW as sword your attack range will be higher . so maybe BW wont suck that much ?
My Characters: aitizahen - 143 Scania Paladin
Viaje 08/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] MishuTambal : if i am not wrong BW will have higher attack because even if swing/slash out still when you equip same attack BW as sword your attack range will be higher . so maybe BW wont suck that much ? [/quote] Blunt weapons and swords have identical ratios after Big Bang. So a 100 attack 2H BW will give you the exact same damage range as a 100 attack 2H Sword. The same is true for 1H. So, no. [quote] SlyVillin : with 94% mastery slash/stab doesent even matter any more. an yeah swords are faster but weaker than bw. I think its all choice [/quote] Ugh. You're missing the point. There IS NO SLASH/STAB. Each weapon has only a single damage multiplier. And, no, it's not at all about choice. Swords are better. Look at the 1H Swords v 1H BWs: http://www.basilmarket.com/MapleStory-Warrior-1H-Sword-items.html#listtop http://www.basilmarket.com/MapleStory-Warrior-1H-Mace-items.html#listtop The biggest base attack advantage BWs have over Swords is... 2 extra attack. Of course, this is irrelevant since every single end-game 1H sword has the same attack as its BW compliment.
My Characters: Zyrise - 145 Khaini Paladin
CorsairKen 08/17/10 + PM | QUOTE | PERMALINK | REPORT
The only BW that can compare to Sword is Morning Star - Blue Screamer, while every other sword wins due to speed. Axe Heroes are lucky to at least have a reverse 2h that's normal speed (which makes it better than nibleheim by 2 attack) and a colonian to beat sunrise (even though Night Raven's Wing beats both of them).
My Characters: RuneDefender - 141 Mardia Paladin
SlyVillin + PM | QUOTE | PERMALINK | REPORT
So is the damage formula gonna change that much? I mean so right now, if i take a BW, pally, and a S pally with the same amount of attack/stats, I already know their attack range is not gonna be the same, regardless of speed, based on the formula of the weapon its self. Swords have the higher min, and Blunts have the higher max. Period. And i understand the fact that The the stab/swing dmg raitio is no longer in the formula post bb, What im trying to say is will that balance the weapons formulas them selves change to the same, meaning if a S and BW players have the same attack/stats, their attack range will be the same? Regardless of DOT, BW have always put out larger damage numbers than swords from what i seen, Because of its current attack formula. Since swords by nature, have a sort of a mastery, of balanced numbers when they attack. a boost of mastery would not do anything but boost the overall damage. As for Hammers on the other hand, will benefit more from the mastery as its Minimum will be closer to the max than ever before. Allowing more of those HIGH numbers we BWK love to see. And do your research, Viaje, Crushed skull is the highest attack one hand weapon in the game, by 7 attack if a perfect one is found. so cut me with "they have the same base attack" nonesene http://global.hidden-street.net/eq/weapons/one-handed%20blunt%20weapon
My Characters: SlyVillian - 113 Khaini White Knight
eellss 08/17/10 + PM | QUOTE | PERMALINK | REPORT
i read that BW and swords will have the same speed
My Characters: xPewPewPew - 80 Khaini Ranger
Viaje + PM | QUOTE | PERMALINK | REPORT
[quote] SlyVillin : So is the damage formula gonna change that much? I mean so right now, if i take a BW, pally, and a S pally with the same amount of attack/stats, I already know their attack range is not gonna be the same, regardless of speed, based on the formula of the weapon its self. Swords have the higher min, and Blunts have the higher max. Period. And i understand the fact that The the stab/swing dmg raitio is no longer in the formula post bb, What im trying to say is will that balance the weapons formulas them selves change to the same, meaning if a S and BW players have the same attack/stats, their attack range will be the same? Regardless of DOT, BW have always put out larger damage numbers than swords from what i seen, Because of its current attack formula. Since swords by nature, have a sort of a mastery, of balanced numbers when they attack. a boost of mastery would not do anything but boost the overall damage. As for Hammers on the other hand, will benefit more from the mastery as its Minimum will be closer to the max than ever before. Allowing more of those HIGH numbers we BWK love to see. And do your research, Viaje, Crushed skull is the highest attack one hand weapon in the game, by 7 attack if a perfect one is found. so cut me with "they have the same base attack" nonesene http://global.hidden-street.net/eq/weapons/one-handed%20blunt%20weapon [/quote] Your entire first paragraph was utterly pointless because I already gave you the answer. "So a 100 attack 2H BW will give you the exact same damage range as a 100 attack 2H Sword." Learn to read. I'll be more specific just in case you're confused. After BigBang: Weapon Type | Multiplier 1H Sword 1.20 1H Axe 1.20 1H BW 1.20 Dagger 1.30 Wand 1.00 Staff 1.00 2H Sword 1.32 2H Axe 1.32 2H BW 1.32 Spear 1.49 Polearm 1.49 Bow 1.20 Crossbow 1.35 Claw 1.75 Knuckler 1.70 Gun 1.50 Notice a trend with axes/swords/bluntweapons? That's right, they all have the same multiplier. That means they are indistinguishable. I also refuse to be lectured by someone who can't form a decent sentence. Do YOUR research: Reverse Weapons can be Makered. That means they can be 120+ clean. Oh. And: VIP One-Handed Sword 1H Sword - Warriors only Required Level: 127 Weapon Attack: +118 STR: +8 DEX: +4 Fast(5) 7 Slots PS. You're daft for that nonsensical rant about mastery, proving you have no clue what you're talking about. Blunt weapons couldn't possibly benefit more from the mastery because mastery and the weapon multipliers are separate things. Even with 100% mastery, swords would out damage blunt weapons overtime. For 1H Swords, the multiplier is 4.0; for blunt weapons, the multiplier is 4.4 for swing and 3.2 for stab. (4.4*3)+(3.2*2)/5 = 3.92 < 4.0. above - I'd be interested in hearing the source of that rumor. That would mean they changed all weapon speeds. Learn to math, thanks.
My Characters: Zyrise - 145 Khaini Paladin
coalman4444 08/17/10 + PM | QUOTE | PERMALINK | REPORT
Nexon really needs to make the sword vs BW like this Swords higher attackspeed which they already have BW higher attack damage to be equal to the speed loss If KMST makes patch like this then... something can happen...
My Characters: LastRespect - 110 Windia White Knight
TheShinji 08/17/10 + PM | QUOTE | PERMALINK | REPORT
Sly, you're missing the point. The fact that there is no difference in attack animation means you get NO HIGHER DAMAGE. There is NO swing multiplier.
My Characters: Theshinji - 155 Bera Paladin
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