Which % is better?
thread starter underfx Aug 16 2010
+ PM | QUOTE | PERMALINK | REPORT
| Which is % is better for either class? Critical Damage %, Attack %, or Total Damage %? I play a Night Lord and Hero |
BlizzardSwarm 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| It really depends on how much % of each there is. I'm not too good with weapon classes but I think a total damage or attack would be best unless the critical damage was high enough to the point where it increased your dps/dpm more. |
My Characters: lLunacyl - 96 Bera I/L Mage
Holycross122 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| What blizzard said, I would say total damage is the best out of those (but it depends mostly on the %, if they were all the same I would say total damage) |
My Characters: 0m3gaducki3s - 85 Scania Dragon Knight
Smiley16 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| i think stat % would be better, specially of your dexless NL or a dexless hero~ |
My Characters: AiIeenz - 66 DemethosGMS Aran in Memory
underfx 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| I don't know. It doesn't really help answering the question by telling me it depends on the %. I am looking for a more general answer. Thanks though. Both my characters are 150+ if that still helps :S |
Jigglyjello
+ PM | QUOTE | PERMALINK | REPORT
 | Boss Damage % can get up to 30%. That'd be the most desirable. Damage % is increased by any damage increasing buff you use, whether it be apples, maple warrior, attack gloves, % stats, etc etc. Attack % and stats % are limited to their own domain, although I would rank Attack % above stat %. |
My Characters: DinoAbramie - 154 Broa Dark Knight
lamthelazyboi 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| Attack is the best out of the 3 imo. |
My Characters: ImNotCalvin - 163 Scania Night Lord
Roy8484 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| I reckon for jobs that train on bosses to go with boss dmg however i guess att% is better. att % = increases att range, total dmg = increases the dmg dealt. |
My Characters: Cardamon - 100 Scania Outlaw
underfx 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| Alright, thanks for the input |
DragonzSage 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| [quote] Jigglyjello : Boss Damage % can get up to 30%. That'd be the most desirable. Damage % is increased by any damage increasing buff you use, whether it be apples, maple warrior, attack gloves, % stats, etc etc. Attack % and stats % are limited to their own domain, although I would rank Attack % above stat %. [/quote] This although, depending on how high the Crit % is, your NL might benefit more from that. Imagine having close to 100% crit rate o.0 |
My Characters: DragonzSage - 130 Bera I/L Arch Mage
sammmiches 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| total damage. more average damage is better than a higher random damage. |
My Characters: HuIkxSMASH - 100 Scania Marauder
jbird62791 08/16/10
+ PM | QUOTE | PERMALINK | REPORT
| Total Damage % is best for NL hands down because the % attack is dependent on the attack of your weapon. Attack % may help more for a hero but it doesn't do much for an NL. Critical damage % is good to have along with the others, but on its own isn't that great. |
My Characters: Alsdrin - 138 Khaini Bow Master
BasilMarket is Copyright 2004-2008 BasilMarket.com (archive reconstruction). Data recovered from the Internet Archive Wayback Machine for the Classic MapleStory community.