Fighter, Sader guide and tips
thread starter Amar112 Aug 12 2010
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| Hey im making a fighter and i want to kno a good guide and some tips you would like to share ty |
My Characters: FatalScarr - 31 Windia Fighter
Sharpie 08/12/10
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| Don't add points into dex. |
My Characters: Donphaan - 133 Windia Hero
imad152 08/13/10
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| Training places: 30-48ish-Monster Carnival Party Quest 48-57ish-Truckers 57-61-Mysterious Path 3 61-75-Wind Raiders 75-84-Jesters 84-90-Storm Breakers or Gallos 90-120:Storm Breakers, Gallos, or Himes (Gallos is good until like level 105, but Himes is always good.) :D |
My Characters: DNAHobo - 120 Bera Hero
David0696
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| Fighters can have a little different skill builds. If you will buy bigfoot leech, put 3 into rage and then 1 into Power Guard (PG). If not, use this build. Max sword mastery. Yes sword mastery. Do not become a Axe Fighter because Axe range fails. 6 booster (a minute). Max final attack. Max rage Max PG/booster. I suggest booster first because it is a hastle to keep casting it. Also monsters during this level will not do as much damage so power guard is not needed as much. Max PG/booster. Max PG. You should training at Windraiders this time. From level 64, I advise getting a Maple Rohan so you can hit them. They hurt a decent amount. PG will help cut pot burn which means less time with you in the Jump Quest map. Attack on monsters because it hurts less once you have a decent level Power Guard. Rememer your goal is to become a crusader and have a chance to use orbs. Crusader combo: 0 orbs = 100% 1 orb = 120% 2 orbs = 125% 3 orbs = 130% 4 orbs = 135% 5 orbs = 140% This is with maxed Combo. As a crusader, do not use your finishers often. It will lower your damage rate because of delays. 40% more damage is a good boost. To keep power striking is to keep attacking at a constant rate. I know people want to level their panic because they want to hit high numbers. It is a mistake. Do not slash blast mobs of 2's. Knockbacking monsters is also useful. If you are bossing, using Panic right before your Combo skill runs out of time. Crusader build: Max Combo Max Coma Max Panic Max Shout Max MP recovery Rest into that defense buff thing. I recommend as I used to do, when you use power strike or slash blast, jump before you make the attack. It saves time. Train on speed pills (+10 speed). In maps like the windrider map, speed is essential. Using maker, maybe add speed into your equips. I believe it is amethyst ores. It helps over time. Warriors do not always have to be slow. I have 133% speed with a speed pill and it is very helpful. Crusaders have a lot of grinding to do and it may get boring over time. They are basically better fighters hence the advancement. Levels 110-120 are the hardest. Do not train at skeles during this period. I trained at Elderwraiths in the map where bigfoot and headless horseman spawns. Lol. Hero's Combo: 0 orbs = 100% 1 orb = 150% 2 orbs = 155% 3 orbs = 160% 4 orbs = 165% 5 orbs = 170% 6 orbs = 174% 7 orbs = 178% 8 orbs = 182% 9 orbs = 186% 10 orbs = 190% Level 120: 1 Brandish, 1 Rush, 1 ACA A skill book is needed for ACA. I suggest getting this book whenever you see it cheap in the free market because sometimes it is hard to find. Also, Heros without pink orbs look weird and noob. Avoid this. Max brandish. Max ACA. (Books may be a tad expensive.) Max stance. (Useful for bigfoot and Zakum.) Get the highest level Maple Warrior possible. I have MW10. >_< Max Enrage/Rush Max Enrage/Rush. By now you should be past level 170. Most the skills past here you barely use. What is left is Awakening which cures seduce and monster magnet? Choose w |
My Characters: David0696 - 157 Windia Hero
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