Post BB level cap increase
basilmarket.com forums : General Maple Story  |  16 posts archived
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thread starter Johasua Aug 12 2010 + PM | QUOTE | PERMALINK | REPORT
Hi, I'm just wondering what the chances are of a level cap increase? I mean with the new exp curve and new content, I would imagine that there would be way too many level 200s.
My Characters: Johasua - 60 Broa Bandit
xXDKBladeXx 08/12/10 + PM | QUOTE | PERMALINK | REPORT
YoPurple And...?
My Characters: xXDKBladeXx - 57 Bellocan Spearman
dshortkid93 08/12/10 + PM | QUOTE | PERMALINK | REPORT
they should raise the level cap because they are decreasing the exp needed to level
My Characters: mrheei - 141 Broa Bishop
Assazinader 08/12/10 + PM | QUOTE | PERMALINK | REPORT
Get to level 2OO and then maybe they'll think about it.
My Characters: HealRawrr - 130 Khaini Bishop
ilikepiez5 08/12/10 + PM | QUOTE | PERMALINK | REPORT
You guys WON'T get the exp curve. KMS never had a exp curve and you guys already do thats why they need it. If you guys did you guys would be even more overpowered. With your 8x exp.
My Characters: Maxarrowz5 - 32 Bera Hunter
buttscracha 08/12/10 + PM | QUOTE | PERMALINK | REPORT
i wonder how much nx an increase in level caps would cost if they released it
My Characters: buttscracha - 109 Khaini Chief Bandit
YoPurple 08/12/10 + PM | QUOTE | PERMALINK | REPORT
[quote] xXDKBladeXx : YoPurple And...? [/quote] And what? I was finished,and i made a point -_-
My Characters: BiackDahliaX - 60 Bera Blade Acolyte
sufian + PM | QUOTE | PERMALINK | REPORT
Jarretboyle I don't think it's selfish acctually. Adventurers were the original chars to MapleStory, and I believe they should have this property to keep them unique, and for people to keep making adventurers; for the challenge of passing level 200. Also, I believe it to be fair too, seeing as alot of the 'Hero' classes have skills that which Adventurers have. Giving a higher level cap to Adventurers, like i said previously, will help to keep them unique. But like I also said before, this is just my opinion, everyone has their own right to a different one.
My Characters: WastedHero - 127 Windia Hero
dvdstealer 08/13/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Venine : I think they should divide the Rankings. Original then whatever the level cap is raised to. Original= original lvl 200's (Insert fantastic name for new lvl cap ppl here.) = the new lvl cap ppl. [/quote] That's stupid they don't do it in any other game. Maybe a medal for being world first 200 or server first 200. (Lol World of warcraft) but it's not like the current 200's would have any reason to be pissed. Also I don't know why anyone thinks level 200 is going to be a walk in the park now. Don't forget in kms no form of 2x exists, at 120 a mechanic got about 35% in an hour. We can easily get well over that with just 2x alone, not to mention 10.7x
My Characters: xTobari - 126 Bellocan Blade Lord
dohboi 08/13/10 + PM | QUOTE | PERMALINK | REPORT
[quote] niksterg : Plus, there will be more training spots for all levels [/quote] I will take your word on this assuming you know more than I do about post BB content. (which wouldnt be hard to do since I know practically nothing about post BB). In any case, the thing that got my attention was 'for ALL levels'. Since we had so many updates that mostly added training areas for mid-level characters, I would be grateful if this is true. Could you please give us some links to what the new maps / mobs, etc will look like ?
My Characters: DOHBOI - 181 Windia Bow Master
Pyrolakitu 08/13/10 + PM | QUOTE | PERMALINK | REPORT
[quote] dohboi : I will take your word on this assuming you know more than I do about post BB content. (which wouldnt be hard to do since I know practically nothing about post BB). In any case, the thing that got my attention was 'for ALL levels'. Since we had so many updates that mostly added training areas for mid-level characters, I would be grateful if this is true. Could you please give us some links to what the new maps / mobs, etc will look like ? [/quote] Top of BasilMarket -> "KMS Big Bang Revamp". Scroll down until you find the monsters list. ToT monsters are now 160+.
My Characters: xCarpal - 43 Bera Aran in Memory
dohboi 08/13/10 + PM | QUOTE | PERMALINK | REPORT
Pyrolakitu Thats nothing 'new' he said 'new training areas'.
My Characters: DOHBOI - 181 Windia Bow Master
Pyrolakitu 08/13/10 + PM | QUOTE | PERMALINK | REPORT
"more" training spots for all levels. Different training spots, I think he meant. :|
My Characters: xCarpal - 43 Bera Aran in Memory
julianso 08/13/10 + PM | QUOTE | PERMALINK | REPORT
how bout new classes? like nearly the same as explorers but something else with a lvl 250 or 300 lvl cap O.o idk it was random wat i said but how bout it?
My Characters: 2dpixeis - 59 Scania Night Walker
AlmightySofa 08/13/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Pepper : Maplestory is a 32-bit game, level cap is 255. [/quote] Binary fail! :/ 255 would be the highest value for an unsigned 8 bit integer. By your logic the max anything in the game would be 255, including mesos. Thank god meso count uses a 32 bit integer (albeit a signed one).
My Characters: AlmightySofa - 85 Broa Hermit
summerishott 08/13/10 + PM | QUOTE | PERMALINK | REPORT
[quote] idunnowho14 : hasn't it been said that BB also lowers the exp on monsters? so leveling wouldn't be AS fast as people think it would be, just a LITTLE faster? [/quote] yeh it seems to be that its not just a massive decrease in exp needed its also monsters exp going down and the monsters hp/other things that have an effect on grinding will change. so that training will be a whole new experience but around the same speed
My Characters: 0neNightHero - 60 Windia Night Walker
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