Exp curve and PQs
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thread starter odcode Jul 26 2010 + PM | QUOTE | PERMALINK | REPORT
Here's the table http://spadow.wordpress.com/2010/06/29/exp-from-level-1-till-58/#more-5517 I know its old i just you guys go to level 43 and see it will require 64k to level up, this means one pypq will suffice to level up. So what's your thoughts on what nexon will do. Increase the minimum level on every PQ or just nerf the exp? Do you think thats why they took off the max level to enter every PQ? Does any1 know if these PQs still give the same exp? Do you think leveling up to 60 will take a day ;P
My Characters: Oscar331 - 61 Scania Gunslinger
ShadyAce 07/26/10 + PM | QUOTE | PERMALINK | REPORT
That would be like 2 CPQs.. Lol maybe they would give 10K exp for win
My Characters: AceVicious - 76 Windia Chief Bandit
Vysper 07/26/10 + PM | QUOTE | PERMALINK | REPORT
ld have done pypqs instead of CPQ rofl
My Characters: Vysper - 70 Scania Brawler
itachipinky 07/26/10 + PM | QUOTE | PERMALINK | REPORT
I remember there was on pic on basil where I saw cpq1 give 300k lol
My Characters: KidPole - 64 DemethosGMS Aran in Memory
BobbleNess 07/26/10 + PM | QUOTE | PERMALINK | REPORT
IIRC, pqs are available to all levels now. Sucks for the newbies trying to level, but great for the higher level people I guess.
My Characters: BobbleNess - 118 Scania F/P Mage
Jet135 07/26/10 + PM | QUOTE | PERMALINK | REPORT
Wow this is so dumb. I just got to level 58 yesterday XD
My Characters: FinalDiviner - 56 Broa Spearman
AlexisAwesome 07/26/10 + PM | QUOTE | PERMALINK | REPORT
wow O__o i knew they were nerfing the exp but not that much, i think this might be to good to be true... i guess we will see idk if i believe this
My Characters: AlexRAwesome - 95 DemethosGMS Chief Bandit
himynameis3van 07/26/10 + PM | QUOTE | PERMALINK | REPORT
this is dumb everyone who plays will be a high level... I remember playing back in the good old days when it actually took skill to level up.
My Characters: bossbossboss - 77 Windia Priest
Extractor + PM | QUOTE | PERMALINK | REPORT
Guys, they do nerf the exp a lot. Ludi PQ gives like 50k exp in total now. After the re-vamp, it'll be giving like 8k. I did think like the person who posted above, but if seriously everything is nerfed then it won't be bad.. and the lower exp won't make any sense either. Why not just keep the high exp to level and have PQs and monsters give high exp as compared to making it require little exp to level and having everything in the game give little exp. What's the point of that sort of change? Maybe it has something to do with how the game runs. For example, the max cash in a lot of games is like 2147-------- something rather. About 2.15b. There's something with that number in games and why it's the max one (I can't remember what it was, if I knew the full number I could find out but I can't seem to find what it is) maybe they can't require anymore experience to level up than that so if they want to extent the level cap to 250 or 255 like they've discussed, then they'd have to lower all the exp in order to make higher levels not require past that 2b number.
My Characters: Enskyment - 75 Khaini Night Walker
williamXDD 07/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] ShadyAce : That would be like 2 CPQs.. Lol maybe they would give 10K exp for win [/quote] No man, it will be more ridiculous... I was getting 110k EXP/CPQ Like 1.5Levels / CPQ
My Characters: Xwarrior08X - 138 Bellocan Bow Master
FireTuhRuck 07/26/10 + PM | QUOTE | PERMALINK | REPORT
That's just ridiculous :O
My Characters: FireTuhRuck - 93 Windia Chief Bandit
famzim13 07/26/10 + PM | QUOTE | PERMALINK | REPORT
I like the continous level needing same exp, itll make you feel as if you havent leveled
My Characters: lenonum - 71 Bera Priest
odcode 07/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Extractor : Guys, they do nerf the exp a lot. Ludi PQ gives like 50k exp in total now. After the re-vamp, it'll be giving like 8k. I did think like the person who posted above, but if seriously everything is nerfed then it won't be bad.. and the lower exp won't make any sense either. Why not just keep the high exp to level and have PQs and monsters give high exp as compared to making it require little exp to level and having everything in the game give little exp. What's the point of that sort of change? Maybe it has something to do with how the game runs. For example, the max cash in a lot of games is like 2147-------- something rather. About 2.15b. There's something with that number in games and why it's the max one (I can't remember what it was, if I knew the full number I could find out but I can't seem to find what it is) maybe they can't require anymore experience to level up than that so if they want to extent the level cap to 250 or 255 like they've discussed, then they'd have to lower all the exp in order to make higher levels not require past that 2b number. [/quote] I'll like some proof on the 8k/pq o.o IDK I think its too early to increase the cap, they have to add a lot more higher level content and have more high level players to think about it. Otherwise it'll just be rushing it.
My Characters: Oscar331 - 61 Scania Gunslinger
kruimel0 07/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] odcode : I'll like some proof on the 8k/pq o.o IDK I think its too early to increase the cap, they have to add a lot more higher level content and have more high level players to think about it. Otherwise it'll just be rushing it. [/quote] There IS a lot of high-lvled content now in KMS. The best monsters are level 170 or so, while they're only 140 now. I indeed think they reduced the exp to make a higher levelcap.
My Characters: Huskey - 69 KradiaEMS Aran in Memory
finalpersona 07/26/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Extractor : Guys, they do nerf the exp a lot. Ludi PQ gives like 50k exp in total now. After the re-vamp, it'll be giving like 8k. I did think like the person who posted above, but if seriously everything is nerfed then it won't be bad.. and the lower exp won't make any sense either. Why not just keep the high exp to level and have PQs and monsters give high exp as compared to making it require little exp to level and having everything in the game give little exp. What's the point of that sort of change? Maybe it has something to do with how the game runs. For example, the max cash in a lot of games is like 2147-------- something rather. About 2.15b. There's something with that number in games and why it's the max one (I can't remember what it was, if I knew the full number I could find out but I can't seem to find what it is) maybe they can't require anymore experience to level up than that so if they want to extent the level cap to 250 or 255 like they've discussed, then they'd have to lower all the exp in order to make higher levels not require past that 2b number. [/quote] 2.147 bil is that max value of an integer in hexadecimal programming languages, and many other languages maplestory just so happens to be a base-16 program
My Characters: FinalPersona - 90 Khaini Chief Bandit
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