Evan Post-Big Bang Damage Calculator!
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Evan
| 15 posts archived
thread starter Jumbojet777 Jul 25 2010
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| Hi Everyone! I saw the post about the huge big bang patch in KMS, and the DPS calculator that was released with it (by Kruimel0). So it inspired me to make my own DPS/Damage Calculator solely for Evans! The DPS part isn't complete, but the damage calculator is! The link to the Calculator is in my Evan guide at This Link . ENJOY! Edit: BTW, all the values in the entire chart are customizable. (I also put 30% into the dragon fury cause its stronger ) |
My Characters: CarbonWaffle - 73 Scania Evan 6th Growth
TikeyMasta 07/25/10
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| It's best to wait until after the Big Bang transition is complete in KMS. The main reason is because Nexon Korea is still performing skill changes on their test servers. Even if you try to constantly update it, if you fall behind on the KMST changes your calculator will become inaccurate. |
My Characters: CrystalUsr - 155 Broa F/P Arch Mage
AdroxNight 07/25/10
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| Not to mention, we dont fully understand how to calculate DPM for most classes, and one area of concern is with Evans and their critical damage. Its especially complicated because critical damage now has a range to it and we dont fully understand how equips and some special abilities affect critical damage now. |
My Characters: AdroxNight - 123 Bellocan Hero
Jumbojet777 07/26/10
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| [quote] AdroxNight : Not to mention, we dont fully understand how to calculate DPM for most classes, and one area of concern is with Evans and their critical damage. Its especially complicated because critical damage now has a range to it and we dont fully understand how equips and some special abilities affect critical damage now. [/quote] Yeah about that, Krumiel0 (i think thats his name) fully explained the Min/Max Damage of anyone, the multipliers, as well as how to apply critical damage. My calc follows the same rules as his. |
My Characters: CarbonWaffle - 73 Scania Evan 6th Growth
Sp4ceG04t
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| did you c the latest update whare blaze is 800% now? HUGE EDIT O MY BAJBEUS max lvl of magic mastry 70% magic skill increases, magic atack 30, 15% increase in critical --- edit 2 fury got buffed (i think i might of heard of this 2 but ya) mp less then 100% greater then 40% then 30% increse in power. final edit imprints 5% bonus now lasts for 8 secconds insted of 5 (these arnt the extra lvls addes by the host of the blog but just the regular lvls 1-20 1-10 or 1-30 |
My Characters: SodaGoat - 123 Scania Evan 9th Growth
AdroxNight
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| [quote] Jumbojet777 : Yeah about that, Krumiel0 (i think thats his name) fully explained the Min/Max Damage of anyone, the multipliers, as well as how to apply critical damage. My calc follows the same rules as his. [/quote] Thats the same guy that made the DPM calculations that where completely bias towards some classes (using clean equips on warriors and scrolled on other classes), he made it before all the information was in, he didnt know the optimal way to use each class, and he admitted that the calculator was simply wrong. Sorry... but if the calculator was obviously wrong, then it is useless as it can never fulfill its purpose properly. Also, he states that criticals are additive. The opposite of northperrians say its multiplicative. So he clearly hasn't worked out all the problems yet. above I'm loving those new skill updates. Especially Fury. |
My Characters: AdroxNight - 123 Bellocan Hero
Knight5n1p3r
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| It's impossible to figure out post big-bang DPM for many many different reasons. It will be a LONG time before we are able to (probably long after it's release into GMS), and as many people already said, that excel sheet you're referring to is full of errors, it's rather embarrassing that he still refuses to take it down. First and foremost, we don't know how critical damage works, so that's already a gaping error in your damage calculation amongst many other things. Apart from that, there is no point in repeating something that someone else has already done (regardless of whether it is right or wrong). In reality, calculating individual DPM is quite easy. However, figuring out the variables required, and it's analysis is what's difficult. |
My Characters: fuyoo - 164 Scania I/L Arch Mage
Sp4ceG04t 07/26/10
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| [quote] Knight5n1p3r : It's impossible to figure out post big-bang DPM for many many different reasons. It will be a LONG time before we are able to (probably long after it's release into GMS), and as many people already said, that excel sheet you're referring to is full of errors, it's rather embarrassing that he still refuses to take it down. First and foremost, we don't know how critical damage works, so that's already a gaping error in your damage calculation amongst many other things. Apart from that, there is no point in repeating something that someone else has already done (regardless of whether it is right or wrong). In reality, calculating individual DPM is quite easy. However, figuring out the variables required, and it's analysis is what's difficult. [/quote] bigbang came out 1-3 months after the potential system its fast approaching. |
My Characters: SodaGoat - 123 Scania Evan 9th Growth
AdroxNight 07/26/10
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| [quote] Sp4ceG04t : bigbang came out 1-3 months after the potential system its fast approaching. [/quote] Even if the big bang came out next month, it would still take some time for most calculations to be done. We still need to find what the optimal skills for each situation are and at each level, and what combination of skills are best to use. For example, Ghost Lettering with illusion or blaze might become the new way to optimize your DPM. For Heroes, we still need to do a hell of a lot of work to find out if Brave Slash spam or cycling through Brave Slash and finishers is optimal. For us to know that we would need to find out what attacks charge orbs, what the finisher formula is, etc. And I know many people on KMS can find this information, but the problem is that few people that visit these forums can pay KMS, and even fewer are even willing to provide information. Anyway, my point is that we still have a long way to go, regardless of when the patch comes, to finding each class' DPM under any circumstances. |
My Characters: AdroxNight - 123 Bellocan Hero
Sp4ceG04t 07/26/10
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| @ above umm ya all i said was its coming fast i misread what the prison above me said i thought they said itl be a while for the bigbang not for the dmg calcs but meh it still applies. |
My Characters: SodaGoat - 123 Scania Evan 9th Growth
Jumbojet777 07/26/10
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| [quote] Sp4ceG04t : did you c the latest update whare blaze is 800% now? HUGE EDIT O MY BAJBEUS max lvl of magic mastry 70% magic skill increases, magic atack 30, 15% increase in critical --- edit 2 fury got buffed (i think i might of heard of this 2 but ya) mp less then 100% greater then 40% then 30% increse in power. final edit imprints 5% bonus now lasts for 8 secconds insted of 5 (these arnt the extra lvls addes by the host of the blog but just the regular lvls 1-20 1-10 or 1-30 [/quote] Hey are you sure about Fury? Like can you provide me a link? |
My Characters: CarbonWaffle - 73 Scania Evan 6th Growth
TikeyMasta 07/26/10
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| You can find them on Northperry. The MP threshold was changed to 40% ~ 95% and the damage was changed to 30% in v327 and the MP threshold was changed again to 40% ~ 100% in v329. |
My Characters: CrystalUsr - 155 Broa F/P Arch Mage
NeoAnderson 07/26/10
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| Wooooooot dragon fury I love you? |
My Characters: zhixzhix - 139 Khaini Evan 9th Growth
Jumbojet777 07/27/10
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| HUZAAAH :D Thats good news |
My Characters: CarbonWaffle - 73 Scania Evan 6th Growth
RADRaze2KX 07/30/10
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| How do potential items % variables effect the new damage formula? for a more detailed explanation, please see my thread here: http://www.basilmarket.com/forum/1629568/0/Potential_mods_How_do_they_affect_the_new_damage_formula.html |
My Characters: RADRaze2KX - 198 Bera Bishop
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