Jobs after BigBang Patch?
thread starter NeoDagger Jul 24 2010
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| Anybody feel like making a new character to do more damage when the Big Bang Patch arrives for GMS? Ie. Making a new NL or an Aran. |
My Characters: CrystalDagga - 49 Bera Bandit
Eska 07/24/10
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| i don't see what all the hubbub is about, we're not getting this patch for like what... 3-4 months? maybe longer. no point in stressin out or thinkin about it |
My Characters: Eska21 - 72 Khaini Thunder Breaker
JunSama
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| You must be very power-hungry then. Oh well, that's your choice. I love being a Shadower, and though I don't agree with everything they did to Shadows in the BBU, I'll still play. However, it doesn't mean it won't prevent me from leveling my other characters. With the new EXP curve, I'll be able to get all my other characters to 70+ with ease. ^^ |
My Characters: JunKiri - 147 Bera Shadower
JayTeeWee 07/24/10
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| i'll continue the job i'm playing even after th BB. |
My Characters: Jaysmarksmen - 120 Broa Sniper
NeoDagger 07/24/10
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| [quote] JunSama : You must be very power-hungry then. Oh well, that's your choice. I love being a Shadower, and though I don't agree with everything they did to Shadows in the BBU, I'll still play. However, it doesn't mean it won't prevent me from leveling my other characters. With the new EXP curve, I'll be able to get all my other characters to 70+ with ease. ^^ [/quote] Is One of the problems is Shadowers getting FJ? What exactly do you not like? |
My Characters: CrystalDagga - 49 Bera Bandit
SilverFoxR 07/24/10
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 | Seeing that the point of the Big Bang updates are to balance characters out, not make them superior or inferior, you might as well stick with what you have. |
My Characters: SilverFoxR - 143 Bera Hero
Jcampos 07/24/10
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| can't wait for the BBU going to return to my sniper, and thanks to the current event used the AP resets to give him the 4/4 stats ! and lowered his str because now i can afford the zhelm/scarlion |
My Characters: hungryghost - 81 Bera Sniper
doczhivago
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| I'm going to keep going with my DK, I played about half a dozen jobs before ending up on my DK including the major damage classes and I didn't really like the style of play, I love tanking ~ having 13k HP at lvl 107, still having good damage, and being wanted all the time in parties. I figure I'll get to DrK about the same time the big bang hits which will be pretty amazing, especially if our current HP switches directly over ... with the extra 20% hp warrior ability = 16-17k HP with HB at 120! Even if the HP thing doesn't happen exactly that way, It will be nice to keep using honsters / ginger ales, have a color change and 4th attack on my crusher with loads of criticals and it will be super sweet to zerk while bossing and deal out TONS of damage with sacrifice WHILE being kept at full HP by a bishop. I can't wait. |
My Characters: doczhivago - 107 Yellonde Dragon Knight
JunSama
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| [quote] NeoDagger : Is One of the problems is Shadowers getting FJ? What exactly do you not like? [/quote] Though it's my own persona quirk, I think it's worth mentioning. Assaulter hitting 3 hits now, for starters. That's just so dumb. The appealing aspect of Shadowers is precision. Assaulter is suppose to be an elegant single slash, not it's like... Some weird triple slash. I dislike it so much, I even started thinking of alternatives. 1 Hit, 700% damage, 5% chance 1hko on monsters within 15 levels or lower, so that lack of damage from fewer hits would be compensated. 2nd, Flash Jump is just a creative failure, and I feel terrible for how many times I've said it now. Why not make Assaulter not need a monster to activate? Or give us something to show case our supposedly defining super-speed? Savage Blow does the most hits for a 2nd job skill (well, next to Final Blow from DBs now), Assaulter moves faster then the eye, BStep is practically light-speed. 3rd, They buff up everyone, and yet Shadowers are still estimated to be on the 2nd half of the totem pole. If you look into it, every other weak class has a weak damage buffer. Time leap, Hyper Body, Res/Heal/Dispel. The BBU may have improved Shadowers, but our social status is still deadweight. |
My Characters: JunKiri - 147 Bera Shadower
Frozenvarice 07/25/10
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| [quote] JunSama : Though it's my own persona quirk, I think it's worth mentioning. Assaulter hitting 3 hits now, for starters. That's just so dumb. The appealing aspect of Shadowers is precision. Assaulter is suppose to be an elegant single slash, not it's like... Some weird triple slash. I dislike it so much, I even started thinking of alternatives. 1 Hit, 700% damage, 5% chance 1hko on monsters within 15 levels or lower, so that lack of damage from fewer hits would be compensated. 2nd, Flash Jump is just a creative failure, and I feel terrible for how many times I've said it now. Why not make Assaulter not need a monster to activate? Or give us something to show case our supposedly defining super-speed? Savage Blow does the most hits for a 2nd job skill (well, next to Final Blow from DBs now), Assaulter moves faster then the eye, BStep is practically light-speed. 3rd, They buff up everyone, and yet Shadowers are still estimated to be on the 2nd half of the totem pole. If you look into it, every other weak class has a weak damage buffer. Time leap, Hyper Body, Res/Heal/Dispel. The BBU may have improved Shadowers, but our social status is still deadweight. [/quote] I wasnt too impressed at the changes after the videos I watched ._. but really assassinate does not make too much sense hitting 4 times I mean since when ddi 1 hit = 4 hits? but I do enjoy the idea of sp and fj especially for the usage of acting like a hermit ^.^ (no offense its just for fun :D) it is true though we arnt that useful..still...there arnt any buffs that we have that help people by much and we arnt the strongest either still |
My Characters: DarkFire1089 - 77 Bera Chief Bandit
Manbearpig 07/25/10
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| [quote] JunSama : Though it's my own persona quirk, I think it's worth mentioning. Assaulter hitting 3 hits now, for starters. That's just so dumb. The appealing aspect of Shadowers is precision. Assaulter is suppose to be an elegant single slash, not it's like... Some weird triple slash. I dislike it so much, I even started thinking of alternatives. 1 Hit, 700% damage, 5% chance 1hko on monsters within 15 levels or lower, so that lack of damage from fewer hits would be compensated. 2nd, Flash Jump is just a creative failure, and I feel terrible for how many times I've said it now. Why not make Assaulter not need a monster to activate? Or give us something to show case our supposedly defining super-speed? Savage Blow does the most hits for a 2nd job skill (well, next to Final Blow from DBs now), Assaulter moves faster then the eye, BStep is practically light-speed. 3rd, They buff up everyone, and yet Shadowers are still estimated to be on the 2nd half of the totem pole. If you look into it, every other weak class has a weak damage buffer. Time leap, Hyper Body, Res/Heal/Dispel. The BBU may have improved Shadowers, but our social status is still deadweight. [/quote] Wait, who's on the 1st half of the totem pole then? |
My Characters: BonedAWalrus - 70 Bera Crusader
xxjuan89xx 07/25/10
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| doczhivago I'm going to keep going with my DK, I played about half a dozen jobs before ending up on my DK including the major damage classes and I didn't really like the style of play, I love tanking ~ having 13k HP at lvl 107, still having good damage, and being wanted all the time in parties. I figure I'll get to DrK about the same time the big bang hits which will be pretty amazing, especially if our current HP switches directly over ... with the extra 20% hp warrior ability = 16-17k HP with HB at 120! Even if the HP thing doesn't happen exactly that way, It will be nice to keep using honsters / ginger ales, have a color change and 4th attack on my crusher with loads of criticals and it will be super sweet to zerk while bossing and deal out TONS of damage with sacrifice WHILE being kept at full HP by a bishop. I can't wait. The new BBU takes away the skill HB for all warriors and just gives em alot of hp as they lvl no more HB for parties after then |
JunSama 07/25/10
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| [quote] Manbearpig : Wait, who's on the 1st half of the totem pole then? [/quote] Just going by the estimated DPMs. (Not exactly correct order) Marksman, Corsair, Night Lords, BowMasters, and w/e good attackers you can think of = top boss-attackers. Bucaneers, Dark Knights, Bishops, Paladins, all have skills that make them VERY valueable. Mages, are... I'm not sure how they are since their Ultimates got chopped. Resistance classes are good in general. And, so are DBs. |
My Characters: JunKiri - 147 Bera Shadower
askmiller 07/25/10
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| ok, besides the exp curve, the only 2 job/class changes i like are the delay changes on dragon strike for buccaneers and the mechanic class. Dragon strike may kill dragon dancing, but the power of buccs will increase by alot considering you can finally spam 1 attack without having to use corkscrew in between. as for the mechanic class. There might not be much info about them, but it looks so cool. reminds me of the robots out of avatar. Really, those 3 things are all I really paid attention to during the update. |
My Characters: askmiller4 - 105 DemethosGMS Marauder
PraisedAura 07/25/10
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| I'll be sticking to my Pirates |
My Characters: UglyFist - 140 Scania Buccaneer
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